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mr burns

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Everything posted by mr burns

  1. jD7q-_nJNPQ :confused:
  2. mr burns

    revisiting Fallout New Vegas

    Putting my hand up for AWN because the author is one of those cool permission seeking people, and it should have some of my weapon retextures in it :D
  3. mr burns

    Clive Barker's Undying

    Loved this game on my AMD Barton PC! Was released roughly the same time as OFP, but i fear it hasn´t aged as well :D
  4. *over 9000* because you fail to understand that sqf can also be called from pbo ... your whole post is so full of BS it reminds me why BIF has become such a strange place i only visit when drunk :D
  5. mr burns

    FIFA is corrupted to the bone

    Same as human trafficking ... i wonder how he´d justify that :j:
  6. mr burns

    T-14 Armata to be shown on 9th may parade

    Found those two on a WoT blog, the naming is impeccable :p http://4.bp.blogspot.com/-z6h9TcZfkCU/VUiSQcePIgI/AAAAAAAAAjE/cJdR1VstRcQ/s1600/arma1.jpg http://3.bp.blogspot.com/-T1sPAXiOhQQ/VUiSQaQvjgI/AAAAAAAAAjA/yZdFvZsb2kI/s1600/arma2.jpg
  7. Make signature files mandatory for WS upload. Collect legitimate biprivatekeys from proven authors through BI Forums, and enable only those in your WS-upload tool to actually upload stuff. Problem solved. It´s extra work, sure. But oh boy does it sound better than:
  8. mr burns

    Star Wars Ep. 7 - THE FORCE AWAKENS

    Have a look at Dark Forces for an explanation. Imperial blasters got high ROF & silly accuracy, rebels blasters are the other way around. It´s the perfect balance, fit for P2W wars when there wasn´t even any P2W to begin with. Good starting point for SWBF3! .... at least better than my PC, OS, HD space, or anything else for that matter :rolleyes:
  9. mr burns

    co10 Escape

    Was quite hilarious when everybody just started calling you Jizza :cool: Also: Fun mission, nice job!
  10. Whoaw :butbut: Q: Iron Front Standalone or the ArmA2 Mod? I ask because my Standalone IF has the nasty habit of crashing the nvidia display driver 10 minutes after starting ...
  11. mr burns

    Supermarket: The Illusion of Choice

    Nothing out of the ordinary. If you want to live "clean" you buy at farms and markets. And then comes the question how "lively" you wanted your food to be ... endless rat tail. I´m all for Star Trek economy, but sheeple have already killed small privately owned businesses in favour of supermarkets because no forethoughts are ever spent when it comes to your personal comforts. It´s called diversification. The more products are on show, the more a customer will look into bying any of it. Also opens up possibilites for higher priced wares which effectively come out of the same factory like cheaper ones. Some people will go for expensive items solely because they are expensive, etc. pp.
  12. *Click for full size* Sweet FX ASCII Shader :D
  13. I´ve had 5 beers, one whisky/cola ... and reading all the fairy-dust-power in your post makes me feel sober again! At any point, have you noticed how in your linked video there is ONE building of this type visible, which is clearly NOT included with the depicted terrain, and how it does´nt have ANY significant gemoetry/shaders at all?
  14. Just checked my A3 Installation, there is vts_weaponresting in one of the folders. The problem is this: Using weaponresting = yes, using ArmA3 = no. hahahaha How do you think BI goes around doing things? Fairy dust? Last time i checked even the intro splashscreens were called from a .sqs file (SQS, not even .sqf!) :D
  15. mr burns

    D.U.S.T – Unforgiving Realism FPS

    Surprise surprise, there is a market for everything! Could prbly do AK & M1911 blindfolded by now, not as fast as in clickety clackety video game fashion for sure :D x2Dj_DdtKjE Receiver on the other hand, although it follows that awesome idea of more gun interaction, the way over the top procedures took everything gamey from it - not real fun.
  16. Hard to explain as i´ve learned by "the school of bleeding eyes" - but take a look at the following example. Basically, to change the west soldier to a russian one, i only changed the base class which our actual new unit is derived from: class CfgPatches { // pbo File header, required for all addons! class tag_test_addon { // unique name for your addon - always include your TAG as 1st entry - no spaces allowed units[] = {"tag_test_soldier"}; // all unit classnames you created in array form. (units[] = {"TAG_test_soldier","TAG_test_soldier1",etc.};) weapons[] = {}; // same as above, for weapons requiredVersion = 1.0; requiredAddons[] = {}; }; }; class CfgVehicleClasses { class tag_test_vehicle_class { displayName = "Test Veh Class"; }; }; class CfgFactionClasses { class tag_test_faction_class { displayName = "Test Fac Class"; priority = 4; side = 0; // 0 = east, 1 = west, 2 = resistance }; }; class CfgVehicles { class RU_Soldier_Base; // need to call baseclass once before inheriting class tag_test_soldier : RU_Soldier_Base { // inheriting all attributes from RU_Soldier_Base faction = "tag_test_faction_class"; vehicleClass = "tag_test_vehicle_class"; displayName = "Test Soldier"; model = "\tag_pbo_filename\soldier.p3d"; }; }; The magic happens right there: class RU_Soldier_Base; class tag_test_soldier : RU_Soldier_Base In this little step, our new unit inherited all attributes from RU_Soldier_Base, another class present in the games configs. Here´s the contents of said class (courtesy of AllInOne.cpp´s): You might have noticed by now, clever inheriting will spare you shitloads of excess code :D
  17. mr burns

    OFP photography - Questions & comments

    http://ofp.gamepark.eu/index.php?showthis=7430&newlang=eng http://ofp.gamepark.cz/index.php?showthis=8265 There´s your trains for OFP ;)
  18. mr burns

    Breach & Clear

    I have ArmA Tactics since a few days, put 2 hrs into it now. Just by looking at above B&C video, i´d say rather go for B&C. ArmA Tactics has very flat gameplay*, bundled with some wonky** "only by BI" elements. *-enemy´s spawning out of thin air -shot´s fired at an enemy are only existant towards your selected target. If rng misses, you won´t accidentially hit something else in the way (Xcom has this, its awesome) **for instance: -Any mission fails if a team member dies. -Team Members can only be revived via Medpack. -You have to manually equip medpacks for each round (if previously used) and they cost ingame currency. -Nobodys ever telling you that ingame!!!
  19. mr burns

    Whatever happened to Seventh?

    Your skin's so cold, it seems so LIFELESS!!! waaaah :angel: Their lead singer formed VBS from the groundup iirc. He´ll be fiiiiine! edit for this thread needs a video: dofS3giMt9U edit2: lol the guy recording that video must´ve set terrain detail above normal ... those bumping tanks at the end, trademark worthy stuff hahahaha
  20. mr burns

    Would you trust this tech with your life?

    The only valid question regarding exosceletons: DUTY or FREEDOM? :cool:
  21. Hotshot, yay! Love seeing old faces reappear. I remember, as if it were yesterday, how i pushed you off a roof in modrava shortly before our extraction CH47 arrived on some community night (those were the times) - never said a word about it because i´m an asshole ... hope you'll forgive me lol ;)
  22. mr burns

    Game crashes instantly on launch

    edit: ninja´ed
  23. mr burns

    Exploding Cow or Rabbit

    The Easter Egg Gang Mission has fericious bunnies, no satchels though. Fully recommended :D UzmRcHfUiew (there´s MORE bunnie related stuff happening in the mission than shown in this video)
  24. It would´nt suprise me at all if many titles just went under their radar because they don´t have a single clue about what they´re doing. In germany there´s so many titles with equal or even more exaggerated violence to banned or very highly age rated games, that my only conclusion about the people making decisons in this delicate field is "they´re pulling everything out of their own asses" - prbly not one single competent gamer around them.
  25. mr burns

    Arma Energy

    You know ArmA is only good together with ACE!
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