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kremator

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Everything posted by kremator

  1. Now this is really shaping up to be the 'dogs danglies' !! The dev update sounds amazing .... exaclty what ArmA needs. The arty/mortars idea sounds interesting too. [TAO] Kremator
  2. Thanks Mandoble. I'm thinking of starting the Mandoble fan club ! Now I just need to release my updated Sabotage mission complete with MandoBombs1.3, Norrin's Revive and Red Cottage's BE32K. I keep on tweaking it to make it better and better. Kind regards, [TAO] Kremator
  3. kremator

    ArmA Effects

    Or use Mandobles WONDERFUL missile scripts ! The TOW is just amazing and realistic. [TAO] Kremator
  4. Mandoble, How can I lengthen the time that the planes take for egress? At the moment they are doing a WONDERFUL job (converted them to the BE32K by the way ! but they disappear too soon. Is there a variable that I can alter? [TAO] Kremator PS really looking forward to the reconnaisance part of MandoBombs!
  5. kremator

    USAF F-16C Falcon

    Use Mando Missiles ... they will have NO problems knocking the birds out of the sky UNLESS the pilots are skillful with chaff/flares ! [TAO] Kremator
  6. Mandoble, You've done it again..... just as I'm struggling getting a satellite addon to work with my 'already Mando beautified mission' you are about to make my life EASY. I don't often do this but have this ... Keep up this amazing work. [TAO] Kremator PS will you make it that NAMED troops will be able to get the video feed from the camera ? The reason is I am trying to craft a mission where there is a COMMANDER (that won't fight but will be just as intimately involved! that dictates the battle (hence my satellite feed idea)
  7. Even more was Calling for heli CAS from North Calling Paras from South Calling in a cruise missile Calling in 4 planes from West and timing it all to coincide .... it was amazing !!! The poor SAMs didnt know who to lock onto first ! VERY VERY WELL DONE MANDOBLE !!! You just keep me wanting more and more scripts !! [TAO] Kremator PS Could it be coded to all coincide at the same time ? Hehe
  8. kremator

    ArmA 1.11 crash

    Yeah the triangles can mean one of two things .... EITHER You machine is overheating. OR You machine is running out of memory and surfaces arent being displayed. Try this. Make sure nothing else is running on your machine. Get into game then holding LEFT SHIFT down type F L U S H (obviously without spaces). This will clear the memory. See if that helps. [TAO] Kremator
  9. kremator

    More v1.11 bugs!

    Glad I could help mate ..... we need to spread the news! Enjoy 1.11 ! [TAO] Kremator
  10. kremator

    Mando Missile ArmA

    Been using his pack effectively with your scripts Mandoble. Good stuff indeed. [TAO] Kremator
  11. kremator

    ArmA 1.11 crash

    It's probably caused because you only have 1Gb of RAM. Try putting -maxmem=512 into your commandline and see what that does. [TAO] Kremator
  12. kremator

    More v1.11 bugs!

    @ricnunes .... see my post in Troubleshooting thread about connecting to a server. I have mine working fine now. All can connect if they have my IP and use port 2302. [TAO]Kremator
  13. Mandoble ..... it just gets better and better ! Was going to bed late last night when I saw that you have released this new version. So I opened up the Bomb Console and spent the next TWO hours playing with it !! Eyes ... all ... blurry now ! This is an amazing tool. I have made a mission using the 'older' Bomb script, and will put this new one in as well. Alpha team commander is sure gonna love this ! Kind regards [TAO] Kremator
  14. You just have to find out the IP-address of the server you want to connect to first. I can now confirm that this post will result in connection EXCEPT that the port is 2302 ! Prior to this I could host any games but this evening, having read this post I first of all - opened ports 2302, 2303 and 2305 (just in case! Then I applied the 1.11 patch again (over my reverted to 1.09) I ran a server and told my friends to add -connect xxx.xxx.xxx.xxx -port 2302 into their beta directory commandline. AND BEHOLD IT WORKED. We played with all the good things that people have been saying (increased performance etc) for 4 hours straight. I hope this helps. The key thing was port 2302 for us. [TAO] Kremator
  15. Agreed, sorry. Posting there. [TAO] Kremator
  16. Mandoble, I have spent a day working with your scripts and I have now made a version of Domination with an AH64 Apache and a Scud-type Stryker (and the ability to rearm them ! AMAZING STUFF ! Now this doesn't sound impressive but considering I have NO programming/scripting experience it IS ! Anyway, a few questions. 1) The power of the scud missiles are a little large, what do I have to change in init to downgrade them? 2) Can I have your babies ? [TAO] Kremator
  17. kremator

    Can't connect to MP games

    It's all in the troubleshooting thread for 1.11 ! MANY MANY people cannot connect to servers using the 1.11 patch and have therefore (RELUCTANTLY! gone back to using 1.09 I really want to use this patch but if I cannot connect to others, or others connecting to me, then it's in the bin. [TAO] Kremator
  18. Further to my last post, I have now been drawn into scripting mission due to Mandoble's AMAZING work ! [TAO] Kremator
  19. kremator

    Mando Missile ArmA

    Well .... I have gone and done it now ... been forced into the world of scripting ... BUT IT'S FUN ! OK sometimes it can be very frustrating but I have just got my first harrier to drop GBUs onto a laser ! I don't think any other addon would make me WANT to script. Thanks Mandoble. Iam slowly going through all of your mission files etc to see how you did things then copy/paste them into mine ... AND IT'S WORKING. Keep up teh good work. [TAO] Kremator
  20. kremator

    Mando Missile ArmA

    Mandoble, Simply the BEST addon for ARMA so far (and thats taking ECS into account ! Well done. You addon is SOOO good that I stayed up to 3am trying out all the demo missions ! Is is possible to AUTOMATICALLY override the default missiles WITHOUT changing mission files (via the .pbo) for instance? I never want to use default missiles ever again. Keep up the good work. [TAO] Kremator
  21. Would be LOVELY for skilled people to post any missions with Mandoble's great scripts. *hint* [TAO] Kremator PS too thick to do it myself !
  22. kremator

    Arma feedback thread - based on 1.11

    Can any BIS staff comment on why some poeple are having difficulties connecting to some servers? I can host a server on my machine but have noone in my clan connect to it. I will not play (actually CANNOT) with this new patch unless either some workaround is shown or a hotfix from BIS. HELP ! The performance increases are wonderful but I only play MP and therefore I cannot get the full benefit of the patch! [TAO] Kremator
  23. kremator

    PVP 2 Sided Evolution

    Just played it again with TAO guys. There were 6 of us (3 on each side) and I found that if I harrassed them, by HALOing at their base, I could really screw them up. I placed satchels in their hangars and did a LOT of damage ! Maybe having random patrols would help as well in base ? Keep up the good work though ...... this is a winner ! Teleporting to friendly bases would really spice things up ! TAO Kremator
  24. kremator

    PVP 2 Sided Evolution

    I have just finished playing it. The main problem was that the amount of AI just dried up after 2 hours ! Until that point it was great ! Also main bases need MAJOR defence.... it's too easy to get in and waste all the enemy armour sitting there for MAJOR points. I also found that when I had troops under my control I wasn't getting points for their kills, which is wierd as in the briefing it does say that. It just needs a little tweaking. Well done ! [TAO] Kremator
  25. Guys. I hope this helps. I have been playing ARMA ever since it came out and have had no problems UNTIL I upgraded my PC. I installed a new Core2duo proc, ASUS mobo and 2Gb RAM. I could install from DVD (1.04) and it worked. I patched to 1.05 using the patch (tried it with both variants to make sure! and the game worked. HOWEVER on patching to 1.08 the cursor would turn to the hourglass for a few seconds then NOTHING. Here is the link (MANY MANY thanks to Jerry Hopper for finding this! http://www.securom.com/support....rma.zip I backed up my original ARMA.EXE and installed this new one AND THE GAME NOW WORKS AT 1.08 Kremator
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