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kazimierz

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About kazimierz

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  1. Awesome to see someone taking that Harrier further than ever! Where did you get those awesome textures? Did you use mine as a basis? Looks great!! Can send you some files if you need them. As I started working on an italian version and various british ones in the past!
  2. @Chair and other authors, I saw you are steaming along nicely. Good work! I've been fiddling with my old work again. Any interest in further polished versions of the C-130 and AV-8B?
  3. kazimierz

    Arma 2 AV-8B Harrier II Port

    So are you ditching this project for now? - If not, I would want to ask you to create a smdi file for each texture. Otherwise, you will always have the BiS texture SMDI shine through the model.. Just copy paste for now, I can get you the right files.
  4. kazimierz

    Arma 2 AV-8B Harrier II Port

    Well you have my blessing to merge ;) - I think Chairborne has taken the bird 10 steps in the right direction; I hope it doesn't get swapped for something with that might be less advanced. Don't do work twice I would say! The thing I hate the most is seeing 10 people mod the same thing in poor quality. I rather see one really good add-on, with multiple names under it. Chairborne's visual modifications are just right - the sound is spot on, the functionality is getting there! So get together and work something out.. ;)
  5. Bloody hell. Thank you.. That looks amazing! As a fan and maker of the harrier tex.. could you consider doing RAF personnel?
  6. kazimierz

    Arma 2 AV-8B Harrier II Port

    Working on the textures. I'll send them to you so you can implement them correctly. Are you planning to include a service menu -e.g. John Paul's? With several liveries and loadouts, that would be very nice. Allright. Some nit picking to make this thing even more awesome; Sounds are amazing. Thank you chairborne. That makes a lot of difference. Most importantly: to make this mod in any sense usable in the co-op environment (where most players are), we really-really-really need a precision guidance system for munitions. GPS is an option, like the F-18 uses. Otherwise lazer-directed would be an option. Either way, you need a system that can deliver a bomb -within certain parameters- on a set location. That is even more important than a ISTARS system. In that way, you make the mod usable for any unit playing multiplayer operations. I would separate the formation lights as separate lights. The collision light should only be the navigation lights (red,green,white) and strobes (red top and bottom strobe). Having them separate would be more functional as formation lights are a combat feature for a/c. Finally it would be nice to have more swing on the front wheel (but that may be a engine limitation). And finally, do we have a suitable pilot mod? ;)
  7. kazimierz

    Arma 2 AV-8B Harrier II Port

    That sounds really good. However, ingame -the textures still appear mirrored. How do you get this running? How can I see the unmirrored version? And what texture files represent this? Do you need double texture.paa files? Allright - I get your angle. The NOHQ probably don't need doubling. The SMDI does need doubling, since it gives depth and shine to the textures at hand -as far as I know. It might be possible to make a bland double-use SMDI map, but that means that textures will not have a special feature. EDIT: does anyone know what the maximum texture resolution is for the .paa? Or how to boost textures?
  8. kazimierz

    Arma 2 AV-8B Harrier II Port

    Allright - I get your angle. The SMDI and NOHQ probably don't need doubling. However, ingame -the textures still appear mirrored. How do you get this running? How can I see the unmirrored version? And what texture files represent this? Do you need double texture.paa files?
  9. kazimierz

    Arma 2 AV-8B Harrier II Port

    Back on the job.. Chair, I can get you the skins - but can you make the addon package ready for use; that means having different (maps) sections already spread out and named. As I saw that you also tackled the mirroring issue, you might set me up so I only have to add the texture by overwriting.. I am in the progress of finishing the following skins. That mostly means weathering and finalising. AV-8B+ Harrier II, Italian Navy Gruppo Aerei Imbarcati AV-8B+ Harrier II, USMC VMA-321"Ace of Spades" AV-8B+ Harrier II, USMC VMA-214"Black Sheep" AV-8B+ Harrier II, USMC VMA-211"Wake Island Avengers" Harrier GR.7, RAF IV ® Sqn Harrier GR.9, RAF IV ® Sqn So that means for every skin; AV8b_ext_as(_left).paa AV8b_ext_as(_right).paa AV8b_ext_co(_left).paa AV8b_ext_co(_right).paa AV8b_ext_nohq(_left).paa AV8b_ext_nohq(_right).paa AV8b_ext_smdi(_left).paa AV8b_ext_smdi(_right).paa And did you figure how to unmirror the wings as well? Cheers bud - and great work! Kaz
  10. kazimierz

    Arma 2 AV-8B Harrier II Port

    Expet me to rejoin the skinning work for this project soon.. Update will follow.
  11. kazimierz

    3CB BAF Units

    What needs skinning then?
  12. kazimierz

    Arma 2 C-130J Port

    http://forums.bistudio.com/showthread.php?170135-ArmA-2-C-130J-and-MV-22-Redux It's a dead project.. but the lightning looked particularly good. Perhaps it is possible to remake this..
  13. kazimierz

    Arma 2 C-130J Port

    More like that ;)
  14. kazimierz

    Arma 2 AV-8B Harrier II Port

    Hello guys, I'm currently very busy. But perhaps somewhere next month I'll be back for more.. In the meantime, can we get a good targeting system on this bird? - GPS/Laser..
  15. kazimierz

    Arma 2 C-130J Port

    Yo Chairborne! You are more than welcome to still use my skins! I've got a few British ones for you. If I see this I might be back to help you next month.. ;) Do me a favor and edit the lightning and sound if you can? The sound is what bugs me the most about this bird (as it is currently sounding like a radial piston engine bird..)
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