william1
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Everything posted by william1
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sounds funny does it work with custom weapons too or only with BIS weapons ?
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they al least made the engine and the game that allow people to do it, it can't be said of all developers
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that's a beautiful piece of art
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for some reason i got XAM 1.305 and maddmatt's rain working together , but don't ask me how because you would never believe it , Arma sometimes acts in the strangest ways
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i don't get any milky mist with the rain , and by the way , this new rain is freaking great , the wind effect is superb and in 3d
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just tested it a bit and i like it , indeed is a improvement since the last version , the new smoke clouds with the explosions ... the new fire color and effects ... well done ! it makes me want to destroy everything just to see how it explodes keep up the good work
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i see that the size of the pbo is double than the last version . Wich are the main differences or improvements since ver 0.4 ? thanks
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happy birthday ! a game with so many possibilities than i will never experiment them all , but i'll try while waiting for arma 2
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me , for example
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- cold war rearmed
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this mod doesn't have post sale support ? hey snake where are you ? tell me how can i lift a vehicle with the chopper !
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i never play multiplayer by i tested your lsd sp mission and they are nice thanks for your work
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FFN mod is your solution http://www.flashpoint1985.com/cgi-bin....t=68983
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XAM + FFN + sickboy's six pack + NWD ballistic is the most entertaining experience ever . Now Arma is really better than OFP not only in graphics.
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looking forward to it, best mod for ARMA so far with difference
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Marpat woodlands marines
william1 replied to G_H_Play_AKA_BOSS's topic in ARMA - ADDONS & MODS: COMPLETE
ops, the replacement is for the link in the first page , anyway it should work for all versions if the paths and names for the p3d files are not changed in the different versions .By the way , if you change the name of the pbo's you will have all kinds of nasty error messages -
the addon is included in the latest version of 6thSense.eu-Pack1_v0.3f , you should have it in the rar file already , maybe you deleted it by mistake
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maybe because Six Misc requires the addon extended_init_eventhandlers by Solus and you don't have it ?
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Marpat woodlands marines
william1 replied to G_H_Play_AKA_BOSS's topic in ARMA - ADDONS & MODS: COMPLETE
someone asked for a replacement ? NZX_Marpat_Marine_REPLACEMENT -
most interesting
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downloading , thank you Kegetys
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new version of my replacement , it enables FFN effects to the default BIS soldiers, this version is more complete and replaces the two older versions . it doesn't lag at all. if you use any of the older ones i recommend you to use this instead , it's what i use let the spectacle begin. http://rapidshare.com/files/66619745/FFN_replacement_1.1.rar.html
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and grouping the civilians to a west or east soldier acting as commander ? you have to give to this commander probability of presence 0 for him not to be shown in the game . they will not get out the car but they will be shot if they find enemy units (from the side the civilian commander is ) nevermind , it has been mentioned before
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yes yes.. , surely you have done any kind of vu-dú to reduce the tracers rate by putting a curse on the config
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how do you lift a vehicle with the chopper ? the H cargo is the UH 60 transport ? because i put an UH60 transport at 10 meter above a m113 but there is no message available to attach the vehicle
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this message when i try to put a vulcan in the editor :