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Everything posted by Tom_48_97
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Poseidon: advanced text editor for Scripts & Configs
Tom_48_97 replied to Tom_48_97's topic in ARMA 3 - COMMUNITY MADE UTILITIES
This error generally occurs when Tortoise is not present or misconfigured. First step is to check it (Preferences, Tortoise, Settings), hereafter, my configuration file as example: { "svn_tortoiseproc_path": "C:\\Program Files\\TortoiseSVN\\bin\\TortoiseProc.exe", "git_tortoiseproc_path": "C:\\Program Files\\TortoiseGit\\bin\\TortoiseGitProc.exe", "hg_hgtk_path": "C:\\Program Files\\TortoiseHg\\thgw.exe" "git_tgit_path": "C:\\Program Files (x86)\\Git\\bin\\git.exe", "cache_length": 5, "enable_menus": true, "debug": false, "use_workbench": true } -
Object Builder crashes since latest update
Tom_48_97 replied to shinkicker's topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
@hdchristopher: thanks for the feedback. So, you're situation is normal :cool: @shinkicker: I investigated a bit, asked around and made some tests (verify integrity, configs, etc...).Conclusion: as far as I know, nobody else has the problem and regarding the redist., everything works as designed. As a test, could you, please, delete or rename the folder "_CommonRedist" and verify the integrity from Steam? -
Object Builder crashes since latest update
Tom_48_97 replied to shinkicker's topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
This must be an issue from Steam or your side because I double checked the app configuration and it's declared as a dependency. I'll investigate a but on that. -
Poseidon: advanced text editor for Scripts & Configs
Tom_48_97 replied to Tom_48_97's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Today is again a patch day! Thanks to your feedback on the last release candidates, I was able to fix most of the issues and even to make two additions :rolleyes: Since, it's more a fix than a release (as states the version number), no need to write a wall of text about it, so, enjoy yourself with this version :cool: Change log: WARNING: A fresh install is required because of some issues from the previous release. Added: Ability to open Arma 3 log directory (Top menu >> Logs) Added: Shortcut to open the current file into a new tab (ctrl+shift+c) Fixed: Installer dependencies Fixed: Bad definitions in SQF language configuration Fixed: Installed version was incorrect Fixed: Mikero tools were not working on some OS (with very specific conditions) Full change log: http://tom4897.info/projects/poseidon-tools/changelog/ 0.78.1 => 0.78.6 - Release Candidates - Hot fixes Known issues: The installer will mark the version to install to 0.78.6, just ignore it. Download: Download page -
TexView 2 Problems with .paa files, help!
Tom_48_97 replied to TheBull's topic in ARMA 3 - BI TOOLS - GENERAL
Hello, Glad to see you've found a solution to your issue, you have been faster than me :rolleyes:. About having BI Tools 2.X and Arma 3 Tools, you must be aware that it could imply some conflicts (at the registry level). You can get TV2 w/o BI Tools 2.X with Poseidon Tools (and get a nice text editor on the fly) ;) TexView 2 Poseidon Tools Ps: The current release of Poseidon is buggy, a fixed RC is available here. -
Poseidon: advanced text editor for Scripts & Configs
Tom_48_97 replied to Tom_48_97's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Call for testers! I'd like to ask if some of you could test this RC. I recompiled almost every libs and fixed the SQF language definitions, from my side, it works on Win 8.1 & Win 7 SP1. http://tom4897.info/?attachment_id=2657 Change log: ============VERSION 0.78.6 - PE @ 12 11 2014 WARNING: A fresh install is required because of some issues from the previous release. Fixed: Installer dependencies Fixed: Bad definitions in SQF language configuration Fixed: Installed version was incorrect In advance, thank you for your time! -
Poseidon: advanced text editor for Scripts & Configs
Tom_48_97 replied to Tom_48_97's topic in ARMA 3 - COMMUNITY MADE UTILITIES
The issue with the setting manager should be normal because you don't have Poseidon correctly installed. As for the installer, it looks like something goes wrong with the compiler (I still don't know what exactly). Anyway, this couple should work as expected: http://tom4897.info/?attachment_id=2656 If not, this would mean I have an issue on compilation and won't be fixed in a short term, then I will restore a previous version of these files (version 0.72, which works well). -
Poseidon: advanced text editor for Scripts & Configs
Tom_48_97 replied to Tom_48_97's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Very weird, I tested on Win 8, 8.1, 7 (x86 & x64) and it just works as expected! Could you try to make a clean install? Steps for a clean new install: Remove the all Poseidon Tools installation directory Remove the registry key "HKEY_CURRENT_USER\Software\bohemia interactive\Poseidon Tools" Download the version 0.78 (link from the first message) Extract the content in your destination directory (preferably a new one, to avoid any mess with previous installations) Go into ...Installation Directory\Data\v2\Bin\batch\ and run help.bat If a window shows up, this means that the dependencies should be ok; otherwise, it could be a missing library (Poseidon needs .NET 4.0) [*]Run "restoreDefault.exe", do not start Poseidon when it asks [*]Run "Installer.exe" [*]Run Poseidon Tools (Poseidon.exe) -
Poseidon: advanced text editor for Scripts & Configs
Tom_48_97 replied to Tom_48_97's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Okay, let's try a full recompilation! By the way, what's your OS? Next try: http://tom4897.info/?attachment_id=2652 -
Object builder problem (not recognizing P:drive)
Tom_48_97 replied to diabolical's topic in ARMA 3 - BI TOOLS - GENERAL
Hello, Could you try to run Object Builder as administrator? It looks like a right issue. Beside that, what do you use to mount your P drive, an official script of some community/home script? Tips on the fly: To get a proper layout on Object Builder, you can import the registry keys from ...\ObjectBuilder\ObjectBuilder_defaultSettings.reg ;) -
Poseidon: advanced text editor for Scripts & Configs
Tom_48_97 replied to Tom_48_97's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Good point for the page! I will try to keep that in mind :) As for the error, can you try with this version of the dll? http://tom4897.info/?attachment_id=2651 Just download the file, then, extract its content into your Poseidon Tools root directory! -
cant use some controls/hotkeys in buldozer
Tom_48_97 replied to olli_'s topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
Regarding the issue of "-mod=", this has been fixed in the last update of Buldozer Configurator (TECHREP 16, 4th of Nov.). As for your issue, I will run some tests to sort this issue for good, thanks for the report! ;) -
Object Builder crashes since latest update
Tom_48_97 replied to shinkicker's topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
Weird, because I have it in my installation: rem Arma 3 Tools\_CommonRedist: Folder PATH listing for volume storage ├───DirectX │ └───Jun2010 ├───DotNet │ └───4.5.1 └───vcredist ├───2005 ├───2010 ├───2012 └───2013 Can you double check? Edit: I just check the depot configuration (on Steam) and VC 2005 Redist is defined here. -
Poseidon: advanced text editor for Scripts & Configs
Tom_48_97 replied to Tom_48_97's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Poseidon turns into its version 0.78! This change log is far to be complete but it exists :) Note: Even I don't reply to this thread, I keep reading it and adjusting stuff for the next release, some of you will recognize their issues in the change log :rolleyes: ============VERSION 0.78 - PE @ 11 11 2014 WARNING: A fresh install is needed. Added: "CPP Arma" syntax checker, highlight missing token: {1,2,3,}; Added: mission config syntax checker, highlight missing token: {1,2,3,}; Added: GameType Sandbox Added: A few mission config stuff Added: Arma 3 new commands (version 1.35.128152) Added: Arma 3 new functions (version 1.35.128152) Changed: Updated dependencies & librairies Changed: Issue highlighting must be in a comment to be handled Fixed: Bad dependency for TM4_Indenter Fixed: GameType (in mission config) was case sensitive Fixed: Auto-completion for SQF files Fixed: A load of stuff... Download links are in the first message, and as per usual, Armaholic link could be outdated but I guess this will be fixed soon! Enjoy ---------- Post added at 14:30 ---------- Previous post was at 14:25 ---------- Legion1337: This behavior is quite normal since you're opening a file that has something like 80k+ lines. Poseidon needs to open it, read it and highlight what should be highlighted before displaying the file itself! But, once loaded, you should have good performances. As information, on my workstation, opening such kind of file is done in more or less than 20 secs. It only depends on your computer (CPU, HDD, RAM, in order of significance) Ps: That's the very reason why #include and macros were created :cool: -
Object Builder crashes since latest update
Tom_48_97 replied to shinkicker's topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
Object Builder has not received any update with the last TECHREP. In most of the cases, your issue occurs when Microsoft Visual C++ libs are corrupted or missing , I invite you to try to reinstall them from "...Arma 3 Tools\_CommonRedist\vcredist". -
The first message has been updated and, we're still looking for more translators to reinforce the dark side!
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Poseidon: advanced text editor for Scripts & Configs
Tom_48_97 replied to Tom_48_97's topic in ARMA 3 - COMMUNITY MADE UTILITIES
I will investigate on the possibility to have default class names highlighted, but keep in mind that this could really slow the file process, then, it needs a strong analysis. In all cases, this won't be for the next update as it's almost ready to be released ;) -
P Drive wont fully install
Tom_48_97 replied to Naiss's topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
Hello, You have an issue with your path environment variable, this process should fix that: https://twitter.com/tom_48_97/status/515441960853966849 -
Hello, Unfortunately, I'm not able to reproduce your problem. When FBX.dll is present, whatever I do, it works as designed. In your Object Builder directory, there is a log named "ObjectBuilder.log", could you post it here (or host it somewhere if it's too big)? Also, could you check your "DLL Folder" in the options? It must be your point to your Object Builder directory. Open Object Builder, go into “File†>> “Optionsâ€
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PAA preview in windows shell
Tom_48_97 replied to shaki's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Of course it is. Feel free to share your progress here ;) -
cant use some controls/hotkeys in buldozer
Tom_48_97 replied to olli_'s topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
Did you use Buldozer Configurator? If yes, please, try to remove -cfg=P:\Buldozer.cfg (refer to Buldozer configuration, alternate method for details). Some users have reported issues with controls when a config file is used. -
TerrainBuilder freezes
Tom_48_97 replied to Cype_Revenge's topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
Could you run Arma 3 Tools Diag and give me the result? Also, could you host somewhere your TB logs? -
Did you take the personalized PATH I gave you or the default one? You can try to reinstall/update PhysX and your graphical card drivers to solve the issue. If this doesn't fix your issue, tell me exactly what's the issue. As for P Drive, like I wrote in Buldozer Manual, you need to mount it after each startup.
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Development Build Addon Builder still broken!
Tom_48_97 replied to Caiden's topic in ARMA 3 - BI TOOLS - TROUBLESHOOTING
True, as complement, I recommend you to take a look at the Buldozer Manual ;) -
That's what I thought, your PATH environment variable is wrong, meaning devp cannot work (and almost every batch scripts of any kind). This is an advanced operation to restore the default behavior of Windows, you bear the risk! With Windows 8 Go into Control Panel >> All Control Panel Items >> System With Windows 7 Right click on "Computer" icon on the desktop, then properties. If you don't have a Computer icon on your desktop, click the Start button, right-click the Computer option in the Start menu, and select Properties. From system properties Click on Advanced system settings, from the opened form, click on Environment Variables. In the variables form, bottom group box, find the variable named Path and click Edit and add (at the beginning) the following content to the value: C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;%SystemRoot%\system32;%SystemRoot%;%SystemRoot%\System32\Wbem;%SYSTEMROOT%\System32\WindowsPowerShell\v1.0\;C:\Program Files (x86)\Mikero\DePboTools\bin;C:\Program Files (x86)\Common Files\Autodesk Shared\;C:\Program Files (x86)\ATI Technologies\ATI.ACE\Core-Static For information, the default value after installation is: %SystemRoot%\system32;%SystemRoot%;%SystemRoot%\System32\Wbem I added PhysX because, obviously, it should be installed if you play Arma, the path of the powerShell kit because it's a very common one, reference to your ATI graphical card and Autodesk & Mikero tools requirements. Be aware... Every paths must be separated with a semicolon, Every paths must be correct, Altered/Wrong path can prevent your system to work normally, These are "System variables", so, used by Windows, don't play to much with it when you don't know what will be exactly the result (this can be a re-install of Windows :rolleyes:).