sparks50
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Everything posted by sparks50
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So it would only be needed in rare instances of double feeding, jams or other problems? I also wonder if all m16 types have this bolt catch? The fire rate for the m16 types sounds way to slow compared what Ive heard other places, its strange how they can get such a key part wrong? :D
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Can you explain this to me? Wouldn't you have to pull the charging handle to load a new round from a new magazine into a empty chamber? If there is a round already in the chamber, this would of course not be necessary. But in the video theres no way of seeing if its a dry or tactical reload. (its in "hardcore mode")
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ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
sparks50 replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
No need to be sarcastic. It was probably a quick fix, and patches are made with both small and large fixes. -
ArmA II: Operation Arrowhead discussion thread
sparks50 replied to Tonci87's topic in ARMA 2 & OA - GENERAL
The suggestions forum is here :) : http://forums.bistudio.com/forumdisplay.php?f=56 -
ARMA II Beta Builds Released: Latest version/build: 1.04.6xxxx
sparks50 replied to mattxr's topic in ARMA 2 & OA - BETA PATCH TESTING
Was that there all along? :confused: Anyway, great news, looking forward to try it out with the joystick. -
Once a great series. DF1 and 2 is still fun to play campaign today, if you can look away from no recoil and a few other "issues".
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New Forums: Feedback thread - Bugs/Suggestions here please.
sparks50 replied to Placebo's topic in BOHEMIA INTERACTIVE: Web-Pages
Click your username, / statistics / Find all posts by viibez. -
I can only wonder how many server passwords have been changed ASAP as a result of this :p
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A.C.E. Advanced Combat Environment Mod 2
sparks50 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
You should ask Vilas if it is ok for him, before you even suggest the integration of another mod. -
RH Pistol pack Remake 1.0
sparks50 replied to roberthammer's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Oh, this pack was so great for Armed Assault :) -
I'm really baffled by the way people are playing the online multiplayer game.
sparks50 replied to cadmium77's topic in ARMA 2 & OA - MULTIPLAYER
There are already missions trying to replicate PR out there. All they need is more people playing them. http://www.armaholic.com/page.php?id=6205 And for those who think teamwork cant be archived amongst like minded people on public: You are dead wrong. -
New Forums: Feedback thread - Bugs/Suggestions here please.
sparks50 replied to Placebo's topic in BOHEMIA INTERACTIVE: Web-Pages
That was the first thing I checked. But in both IE 7 and latest Firefox, with both turned off popupblocker, there is no notification. Theres no green bar telling me something has been blocked with it on either. -
So what’s the big deal about MP? Wonder how many simply play SP?
sparks50 replied to BeerHunter's topic in ARMA 2 & OA - GENERAL
The vast majority playing public Domination are essentially playing singleplayer, they just do it alongside each other. -
New Forums: Feedback thread - Bugs/Suggestions here please.
sparks50 replied to Placebo's topic in BOHEMIA INTERACTIVE: Web-Pages
Maybe its just me, but I think the notification for new received private message could be a bit less discrete. (nitpicking) You can easily miss it if you aren't specifically checking the right-top box for it. :) -
A.C.E. Advanced Combat Environment Public Release!
sparks50 replied to sickboy's topic in ARMA - ADDONS & MODS: COMPLETE
This may be what you are looking for: http://community.bistudio.com/wiki/ACE_FAQ#I_can.27t_see_all_the_units_in_the_ArmA_mission_editor_when_using_ACE._How_do_I_get_that_back.3F -
I still think BFBC 2 looks more fun than this game :p
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ARMA 2 operation Arrowhead Website
sparks50 replied to leephilipclegg's topic in ARMA 2 & OA - GENERAL
Even if he isnt an native English speaker, proper formating to keep sentences readable are somewhat universal. But lets not get hung up on grammar. :) -
ArmA II: Operation Arrowhead discussion thread
sparks50 replied to Tonci87's topic in ARMA 2 & OA - GENERAL
Because obviously, a modern battlefield does not have Civilians, high command or fauna. -
ArmA II: Operation Arrowhead discussion thread
sparks50 replied to Tonci87's topic in ARMA 2 & OA - GENERAL
My only wish in my dream world would be for the death of the auto radar and lock-on, and have it replaced with individual systems that better represents the real life ones. Its very dangerous to make such assumptions, but could it be that there not being a radar on the apache on-board screenshot means that the radar will be gone? Anyway, I plenty reasons to buy it irregardless :) -
Seems to be meant as a parody on DR being more Arcade/gamey than Arma. BTW Game__On, theres a 100kb limit on images here :)
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ArmA II: Operation Arrowhead discussion thread
sparks50 replied to Tonci87's topic in ARMA 2 & OA - GENERAL
Can someone tell me exactly where on google maps, or at least the general area where the new maps are based from? -
Loading old vanilla Arma maps in Arma 2 with CAA1 - Just Wow - Performance & Beauty
sparks50 replied to p75's topic in ARMA 2 & OA - GENERAL
Its the version for Arma 1, I dont know about any other. You should load them manually into arma 2 -
Loading old vanilla Arma maps in Arma 2 with CAA1 - Just Wow - Performance & Beauty
sparks50 replied to p75's topic in ARMA 2 & OA - GENERAL
Edit: This is only the Armed Assault version: http://www.kellys-heroes.eu/files/addons/opx.7z The creator of these maps(Opteryx) was angry with BI not providing better map making tools for Arma 2, so he changed hes nick in protest and asked Armaholic and info to stop hosting these maps. -
Try shooting at a wall 1 meter away with a pistol. If the bullets go all over the place, Fade has been triggered.
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Also try the 1.16 beta patch.