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-Snafu-

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Everything posted by -Snafu-

  1. -Snafu-

    Steal the Boat

    Thanks for that Sanctuary! Looks great and I'll put it in the next version. Thanks for the reports all. I'll make some changes. - Fill "gaps" between the DAC zones - Set it at night or at least with some level of darkness - Reduce the AI buddies you get - Bug fixes Thanks to the Dynamic AI Creator. One of the best things to come out for OFP.
  2. -Snafu-

    Steal the Boat

    Thanks for giving it a try. If it is too hard I have a few changes in mind that should lessen the difficulty but keep the challenge there. Also, if the soldiers are too much of a pain, I'll reduce them. I might just give you a medic with a sniper rifle and/or AT weapon. In the next version I'll add a voice for the one solitary line. Might also put in the health and stamina addon again. LOL! I thought I removed most of the fuel from it.
  3. zguba's SLX vehicles (ODOL version). I can't find a link for it and zGuba's site is down.
  4. -Snafu-

    WARMOD release

    With Deadfast's cartridge addon you shouldn't need the mbg one. The two might conflict.
  5. -Snafu-

    It looks like a warfilm!! (Video of CMSF game)

    You missed out one of the key features. The editor. It can be used to create very realistic military scenarios but it can also be used to create extremely fun non-serious missions. You are really only limited by scripting knowledge and imagination. Plonking two squads down in the editor and then hitting preview will not give a realistic experience. The editor is easy to use but it's not that easy. IIRC you can use FSM to have different tactics for different sides. In addition, the weapons and stuff handle differently so saying it is just "bling bling" is unfair. As most addon and mod makers don't cooperate; when you use two different mods together (BWMod and PLA) then the experience won't be "realistic" as both groups use different values for tanks, weapons, aircraft etc. Furthermore, in Arma 2 you can have large combined arms operations. Have you played with a realistic coop squad? I have and it was one of the most awesome gaming experiences I've had. It was great to see an air strike being requested by the squad on the ground and then the human pilots bombing the position. Although annoying at the time it was also great experiencing comms problems, having people panic over the radio and requesting support and so on. I think you need to give Arma 2 more credit. Plus, VBS2 is used by military forces for a reason and I'm pretty sure it's not for R&R.
  6. -Snafu-

    Steal the Boat

    Did anybody manage to give it a go yet?
  7. When the file was uploaded it was early 2007 and now it's 2010, so it's not like the download was recently disabled or that the addon is controversial or whatever. I never even knew the guy was still active as all his addons were removed, his account here was deleted and the site he had is gone. I believe you have to own VBS2 to access VBS2 forums. Some basic Google searches turn up nothing.
  8. It would be nice if it could be uploaded again.
  9. -Snafu-

    Arab/Middle East Civilians?

    Oh that looks nice. Shame the download has been disabled. :(
  10. That was great. I loved this part. :D
  11. The links for the fixed SP mission, the CWC Campaign, the Resistance Campaign and the fixed MP missions are broken. They work from this page: http://www.armaholic.com/page.php?id=5668
  12. Thanks norrin, works perfectly now. :)
  13. -Snafu-

    ArmA 2 BSOD

    A week or two ago I had a number of BSODs with ArmA 2 and followed some instructions on finding and reading the dump files. I asked about it on another forum but did not get any help and forgot about it. It happened again today so located the new file and did the same. Here is the older one: The latest one: I did some research on the first one but never found anything concrete. I don't know about the second report as it details something different. I did have this once before but I updated the ATI drivers and it went away. Did not work this time. Any help appreciated.
  14. I'm using the fast rope on Quesh Kibrul and having the units deploy close to the enemy positions. The problem is that once the helicopter spots the enemy infantry it flies off leading to a hilarious high speed fast rope. Is there some way to force the AI chopper to hold for the fast rope?
  15. -Snafu-

    1.06 beta patches.. when?

    The same issue came up with ArmA when 1.0x Final was released. Some folks got worked up over the word 'final'. It was quickly straightened out that it did not mean final patch ever. I think it is safe to assume the same with ArmA 2.
  16. -Snafu-

    SJB SAS Pack

    Don't forget it must be pronounced Hearford. Units look great! Looking forward to making missions with them.
  17. -Snafu-

    It looks like a warfilm!! (Video of CMSF game)

    As I hinted at in that post and clearly stated in the next post of mine. Commanding a Coy sized force in ArmA is not done as well as in CMSF. Arma 2 was not designed for that, CMSF was. Just like you can fly a helicopter in a relatively realistic fashion; it does not do it as well as a flight simulator does. You can't compare as I have already said as they are two different of games and try to achieve different things.
  18. -Snafu-

    It looks like a warfilm!! (Video of CMSF game)

    Quite deep. I have been playing since 2001 and my join date as well as post count should have given you a clue. You mean splitting up into teams red, green etc.? That wasn't really HC, as you were commanding your own squad, and the CTI was user made. So? In CMSF you can do all those things (except open individual doors, they will open when required) plus more like have them pop smoke, storm a building etc. More complicated morale system,, well researched TO&E, better armour penetration system,, better simulation of urban ops, each side has clear different strengths and weaknesses, order suppressing fire, can order a squad to clear a building etc. How about that for starters? As I explained before you can't compare them, Arma 2 was not designed to simulate company command. CMSF was not designed to do what Arma 2 does. Furthermore, why do you try to analyse CMSF when you have not even played it? Herbal influence indeed. Oh dear! Graphics aren't everything which has to be one of the most things stated in this community, furthermore you can't compare it with BIS products as they are two different games. What part of that do you not understand? It is like comparing Falcon 4.0 to ArmA. Or Close Combat to ArmA. Which is silly. A realistic RTS. Better than saying wargame, which is a term that that doesn't get used around here very often. TacOps, Close Combat, TOAW III are not very well known titles. Wow. One "unrealistic" feature you don't like. It is a game and not real life, there are many unrealistic features in Arma but I guess they don't count. It is impossible for any game to be 100% realistic. The markers are useful for picking out your units which often get bungled together, especially in urban operations, they also identify which squad belongs to which platoon. What do game reviewers know? Nothing, they just write their own opinions or what a publisher pays them to. Many beat down on Arma 2 (especially a German one IIRC) when it was released and did not "get" the game. I remember the reviewers were vehemently attacked when Arma 2 was released, but I guess they are OK now. Silly me. As you are clearly not interested in the Combat Mission series and don't even want to try it out but are quite happy to point out "deficiencies" and how it can't be compared to a game it shouldn't be compared to; maybe you should leave the discussion?
  19. -Snafu-

    It looks like a warfilm!! (Video of CMSF game)

    I know. No CTI or High Command in vanilla OFP though. Then why compare it at all especially when you haven't played it? Let me give you a little example. In the CMSF Campaign (a hypothetical Coalition invasion of Syria) the second mission involves a Stryker Company (campaign revolves around the SBCT) taking a Syrian airfield. No conventional Syrian forces are there, just some SF and an unknown amount of irregulars. There are 3 objectives, the Airbase HQ, the Barracks and the SF Command. All are to be taken as quickly as possible so the advance of the Task Force does not slow down. I draw up a plan and execute it. I send 1st Platoon to secure the entrance to the Airbase and clear out the nearby buildings. Some casualties are taken in the process. I have them mount the Stryker carriers and move them quickly up to the Airbase HQ. I have the Strykers pop smoke and send in my boys to take the building. A fire fight breaks out and heavy casualties are taken - 1st Platoon is effectively out of the fight. I have two squads occupy the building and send the other to board a Stryker. As they exit the building and move across the road I move up 2nd Platoon to the entrance and then all of a sudden there is a massive explosion. I check the area and one Stryker plus the squad I sent out are all dead. Taken out by a nearby truck which contained an IED. My jaw dropped. I lost an entire squad, Stryker and the initiative. My whole plan was now pointless. All due to my inexperience in using the Stryker units in urban operations (it is a skill). I kept trying the mission and got better and better. I can now do building clearance properly, the assaulting infantry use grenades and so on to clear the rooms. Used the HQ as a base of fire and a place for my FO and sniper. I then do this with the barracks with 2nd Platoon and use 3rd Platoon for the last objective. Using all the lessons I had learned, especially speed, if you get bogged down in that mission you fail. I eventually completed that mission, which was pretty difficult, with 17 KIA, 32 wounded and 3 destroyed Strykers. The insurgents hide and ambush when appropriate. You can do a lot of things in CMSF that you can not do in Arma 2 because it was not designed from the start to be a wargame like CMSF is. You can not compare the two games in any way shape or form. No.
  20. -Snafu-

    Blog entry on 1.05

    Sounds great, looking forward to it.
  21. -Snafu-

    weapon fans of the UK

    I was referring to another poster but if people want for target shooting and stuff that's fine. One of my mates got a shotgun a few weeks ago for Clay Pigeon.
  22. -Snafu-

    weapon fans of the UK

    Considering how low gun crime is here it really isn't an issue for the vast majority of people here. If you want to shoot a gun so you can pretend your a soldier you should play airsoft.
  23. -Snafu-

    It looks like a warfilm!! (Video of CMSF game)

    You do realise it is not an FPS? So comparison to ArmA 2 is very silly to say the least. It is an RTS but a realistic one, not like C&C. Maybe you should play the demo and look at the features before talking crap. http://www.battlefront.com/products/cmsf/features.html
  24. -Snafu-

    It looks like a warfilm!! (Video of CMSF game)

    It's nothing like OFP, it's a completely different type of game.
  25. -Snafu-

    Keeping units on "No Fire"

    Reminds of that part in BHD. Pilla: Colonel, they're shooting at us! Colonel, they're shooting at us! McKnight: Well shoot back! In OFP I lost many a AI because they didn't shoot back on their own initiative.
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