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rstratton

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Everything posted by rstratton

  1. best way is to look at existing models. or use the bi wiki
  2. rstratton

    Incoming tracer fire cannot be seen, why?

    this just posted on liveleak http://www.liveleak.com/view?i=685_1276890986 shows incoming and outgoing tracers
  3. rstratton

    fix the 3 red lights on an xbox yourself

    http://www.youtube.com/watch?v=0D8ZX1BF7c0&feature=channel < only real fix for rrod
  4. rstratton

    live stream of Gulf oil leak

    http://www.youtube.com/user/iykfga cbs 60 minutes "The Blowout"
  5. rstratton

    Where/how/when to buy ARMA2:OA?

    will the sprocket version be in english?
  6. rstratton

    ARMA 2 (OA) : DLC discussion thread

    id gladly pay full price for some dlc that included some new features/engine changes. the content can be created by the community like it has been for years
  7. rstratton

    How to open a *.wrp file?

    only arma2 opens wrp files. needs to be in pew format for visitor to open it. grab convertwrp and depbo dll from here to convert wrp to pew
  8. i wouldnt go any lower than a gtx 260 like this http://www.newegg.com/Product/Product.aspx?Item=N82E16814130433
  9. rstratton

    directx

    type dxdiag in run prompt
  10. if its for personal use only why u posting it in here?
  11. rstratton

    KA-50 Hokum

    unapck the pbo, in the ka50_hokum folder create a new text file save it as config.cpp then paste the code i posted into that file and save it. then repack the pbo. plain text configs will be read before rapified configs
  12. rstratton

    Bigfoot...has anyone found him?

    seen it with my own eyes
  13. rstratton

    KA-50 Hokum

    try this config it inherits from the ka52 instead of kamov_base so any sound mod which works for ka52 will work with this addon
  14. rstratton

    KA-50 Hokum

    see first post for updated link
  15. rstratton

    KA-50 Hokum

    ill upload an update soon
  16. rstratton

    KA-50 Hokum

    here are the psd templates for anybody wanting them http://www.megaupload.com/?d=KXRGCYE2
  17. rstratton

    KA-50 Hokum

    alright guys heres an update. found some parts that had the wrong texture. added more armor to it as suggested, rotor blur is being worked on. http://depositfiles.com/files/efhd0i672 the overall triangle count for the external model is about 45k divided up into 3 parts, one main section with 2 proxied peices. cockpit lod triangle count is about 16-17k. model uses 3 4096x4096 resolution textures.
  18. rstratton

    Mask_lco problem

    6 colors per cell
  19. tracers arent meant to be seen by the target.
  20. rstratton

    KA-50 Hokum

    link updated. http://depositfiles.com/files/byv2tzmwa numerous fixes plus fully dynamic rotors
  21. whats up with the pink and green?
  22. rstratton

    Location of the horizon textures?

    P:\CA\Data\data
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