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papy.rabbit.08

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Everything posted by papy.rabbit.08

  1. papy.rabbit.08

    Feedback tracker administration

    Issues opened since very long ago: addWaypoint command doesn't work well: http://feedback.arma3.com/view.php?id=15163 In the submarine, with the door open, nobody have the mask: http://feedback.arma3.com/view.php?id=15632 Wrong translation in French for the formation 'file': http://feedback.arma3.com/view.php?id=15369 Wrong translation in french for "treat yourself": http://feedback.arma3.com/view.php?id=20065 It is not possible to change the key-controls for the car direction ORDER: http://feedback.arma3.com/view.php?id=11745
  2. papy.rabbit.08

    US Helicopters (HAFM OVerhaul) MOD

    Hello! I'm glad someone is again working on those helicopters :) So today I downloaded the mods, remove the previously. The sounds are again there, perfekt! Only problem, the AI appears to not being able to use the minigun on the Apache. It was working with the previous mod, but now it doesn't work anywore. I'm talking about the minigun on infantry! I have tested to let the Apache with AI in it managing only with minigun ammo, it is totally impossible for him to kill a small squad. Otherwise, he will use the rockets... Which was not the case before. Have you seen this problem already? Thanks!
  3. papy.rabbit.08

    @A3MP - ArmA 3 Map Pack

    I've a question, anyone experiencing intermittent freezes these times? With these freezes, I have to kill the arma3.exe task. There's no way getting back to the game... Just to know if I'm the only one. I have multiples mods, and I suspect it is one of them, but as it is inconstant, it is difficult to test. I think it is maybe the A3MP, because I have that only when using Takistan, so I wonder if it is not this one... Let me know, thanks!
  4. papy.rabbit.08

    African conflict a3

    Thanks! :)
  5. papy.rabbit.08

    A2 Island Fixes

    I can confirm that it works very well with A3MP! Nice! Only problem: the lights don't turn on very far away, they turn on only when you pass by, so the distance should be greater. This problem appears more if you're in a helicopter at night of course!
  6. papy.rabbit.08

    ArmA 2 US Helicopters Import to A3

    Another problem is everytime is select the Apache in the editor I got an error message (null expression or something like that...)
  7. papy.rabbit.08

    A2 Island Fixes

    Ok! I hope you also think about merging it with A3MP maybe :) Are you going to make it available on the workshop or playwithsix? Thanks!
  8. papy.rabbit.08

    ShackTac Stamina Bar

    Thanks Dslyecxi! I thought about something like that long ago, and you did it! Nice. Are you going to make it available on the workshop?
  9. papy.rabbit.08

    A2 Island Fixes

    Are you going to merge the two projects with only one thing to download? Thanks anyway :)
  10. No I was rather talking about the whole pack, but with the audiofix, yes :P
  11. Do you plan to make it available on the workshop? :)
  12. papy.rabbit.08

    Massi's Weapons Pack Audio Fix

    Thanks a lot! Cannot test it for now, but I'm sure it's ok!
  13. papy.rabbit.08

    Arma3 - AGGRESSORS

    Like all the others weapons packs, your weapons have no sounds since last dev update (monday on stable branch!)
  14. papy.rabbit.08

    Massi's Weapons Pack Audio Fix

    Here you got everything :) Actually, the sounds work sorry... But I still got this message, that doesn't change! There's also another problem when replacing with your file, the most african factions from the African Conflict mod are not usable (editor won't let me play) with message like bad vehicule type O_Mas_Bergen_flo or something like that (seems like the backpacks has the same name...) ===================================================================== == D:\Steam\steamapps\common\Arma 3\arma3.exe == "D:\Steam\steamapps\common\Arma 3\arma3.exe" "-par=C:\Users\Kevin\AppData\Local\SIX Networks\Play withSIX\Cache\par\45nhnUJzlUStGBlc8mS6Ww_Q_MVi8YOk0aLMGUI1sRINw.txt" Original output filename: Arma3Retail_DX11 Exe timestamp: 2014/07/08 00:01:03 Current time: 2014/07/13 19:08:07 Type: Public Branch: Development Version: 1.25.125903 Allocator: D:\Steam\steamapps\common\Arma 3\dll\tbb4malloc_bi.dll ===================================================================== AppId parsing successful. Using appId=107410 Cannot evaluate 'ReadAndCreate' - no file Item str_a3_time_trials_misctt_rof_1 listed twice Item str_a3_time_trials_misctt_rof_10 listed twice Item str_a3_time_trials_misctt_rof_11 listed twice Item str_a3_time_trials_misctt_rof_12 listed twice Item str_a3_time_trials_misctt_rof_13 listed twice Item str_a3_time_trials_misctt_rof_14 listed twice Item str_a3_time_trials_misctt_rof_15 listed twice Item str_a3_time_trials_misctt_rof_16 listed twice Item str_a3_time_trials_misctt_rof_17 listed twice Item str_a3_time_trials_misctt_rof_18 listed twice Item str_a3_time_trials_misctt_rof_2 listed twice Item str_a3_time_trials_misctt_rof_3 listed twice Item str_a3_time_trials_misctt_rof_4 listed twice Item str_a3_time_trials_misctt_rof_5 listed twice Item str_a3_time_trials_misctt_rof_6 listed twice Item str_a3_time_trials_misctt_rof_7 listed twice Item str_a3_time_trials_misctt_rof_8 listed twice Item str_a3_time_trials_misctt_rof_9 listed twice Item str_a3_time_trials_misctt_rof_0 listed twice [b]Warning Message: Addon 'mas_afr_rebl_b' requires addon 'mas_weapons_pack' Warning Message: Addon 'mas_afr_rebl_c' requires addon 'mas_weapons_pack' Warning Message: Addon 'mas_afr_rebl_i' requires addon 'mas_weapons_pack' Warning Message: Addon 'mas_afr_rebl_o' requires addon 'mas_weapons_pack'[/b] Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/PAPA_BEAR/ Updating base class ->Base, by a3\dubbing_radio_f\config.bin/CfgHQIdentities/AirBase/ Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayEditObject/Controls/B_OK/ Updating base class RscSliderH->RscXSliderH, by a3\editor_f\config.bin/RscDisplayEditObject/Slider/ Updating base class RscText->RscPicture, by a3\editor_f\config.bin/RscDisplayEditObject/Preview/ Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionLoad/Controls/B_OK/ Updating base class RscShortcutButton->RscButton, by a3\editor_f\config.bin/RscDisplayMissionSave/Controls/B_OK/ Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoScrollbars/ Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoHScrollbars/ Updating base class ->RscControlsGroup, by a3\ui_f\config.bin/RscControlsGroupNoVScrollbars/ Updating base class ->RscText, by a3\ui_f\config.bin/RscLine/ Updating base class ->RscActiveText, by a3\ui_f\config.bin/RscActivePicture/ Updating base class ->RscButton, by a3\ui_f\config.bin/RscButtonTextOnly/ Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscShortcutButtonMain/ Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonEditor/ Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscIGUIShortcutButton/ Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscGearShortcutButton/ Updating base class ->RscShortcutButton, by a3\ui_f\config.bin/RscButtonMenu/ Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuOK/ Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuCancel/ Updating base class ->RscButtonMenu, by a3\ui_f\config.bin/RscButtonMenuSteam/ Updating base class ->RscText, by a3\ui_f\config.bin/RscLoadingText/ Updating base class ->RscListBox, by a3\ui_f\config.bin/RscIGUIListBox/ Updating base class ->RscListNBox, by a3\ui_f\config.bin/RscIGUIListNBox/ Updating base class ->RscText, by a3\ui_f\config.bin/RscBackground/ Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUI/ Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUILeft/ Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIRight/ Updating base class ->RscPicture, by a3\ui_f\config.bin/RscBackgroundGUIBottom/ Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUITop/ Updating base class ->RscText, by a3\ui_f\config.bin/RscBackgroundGUIDark/ Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/RscBackgroundLogo/ Updating base class ->RscMapControl, by a3\ui_f\config.bin/RscMapControlEmpty/ Updating base class ->RscPicture, by a3\ui_f\config.bin/CA_Mainback/ Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Back/ Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Title_Back/ Updating base class ->CA_Mainback, by a3\ui_f\config.bin/CA_Black_Back/ Updating base class ->RscTitle, by a3\ui_f\config.bin/CA_Title/ Updating base class ->RscPictureKeepAspect, by a3\ui_f\config.bin/CA_Logo/ Updating base class ->CA_Logo, by a3\ui_f\config.bin/CA_Logo_Small/ Updating base class ->RscButton, by a3\ui_f\config.bin/CA_RscButton/ Updating base class ->CA_RscButton, by a3\ui_f\config.bin/CA_RscButton_dialog/ Updating base class ->RscActiveText, by a3\ui_f\config.bin/CA_Ok/ Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image/ Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_image2/ Updating base class ->RscText, by a3\ui_f\config.bin/CA_Ok_text/ Updating base class ->RscPicture, by a3\ui_f\config.bin/RscVignette/ Updating base class ->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscMapControlTooltip/ Updating base class ->VScrollbar, by a3\ui_f\config.bin/RscDisplayDebug/Controls/G_Expression/VScrollbar/ Updating base class ->HScrollbar, by a3\ui_f\config.bin/RscDisplayDebug/Controls/G_Expression/HScrollbar/ Updating base class ->RscText, by a3\ui_f\config.bin/RscDisplayCapture/controls/TimeLines/ Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonAverages/ Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonSavePreviousData/ Updating base class RscShortcutButton->RscButtonMenu, by a3\ui_f\config.bin/RscDisplayCapture/controls/ButtonPreviousData/ Updating base class RscControlsGroup->RscControlsGroupNoHScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/ Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/ Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcOwnedIconPicture/ Updating base class IconPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/DlcIconPicture/ Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/ Updating base class ->RscStandardDisplay, by a3\ui_f\config.bin/RscDisplayControlSchemes/ Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonCancel/ Updating base class RscButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayControlSchemes/controls/ButtonOK/ Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayFileSelectImage/controls/OverviewPicture/ Updating base class RscShortcutButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayFieldManual/controls/ButtonCancel/ Cannot delete class B_KickOff, it is referenced somewhere (used as a base class probably). Updating base class RscButton->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMission/controls/ButtonCancel/ Updating base class RscShortcutButton->RscButtonMenuOK, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonOK/ Updating base class ButtonOK->RscButtonMenuCancel, by a3\ui_f\config.bin/RscDisplayPublishMissionSelectTags/controls/ButtonCancel/ Updating base class ->RscSubmenu, by a3\ui_f\config.bin/RscMainMenu/ Cannot update non class from class a3\ui_f\config.bin/RscCallSupport/Items/ Cannot update non class from class a3\ui_f\config.bin/RscRadio/Items/ Updating base class Default->Default, by a3\characters_f\heads\config.bin/CfgFaces/Man_A3/WhiteHead_01/ Updating base class ->None, by a3\characters_f\heads\config.bin/CfgGlasses/G_Diving/ Updating base class ->Default_A3, by a3\characters_f\heads\config.bin/CfgHeads/DefaultHead_A3/ Updating base class ->Default_A3, by a3\characters_f\heads\config.bin/CfgHeads/GreekHead_A3/ Updating base class ->ItemCore, by a3\weapons_f\acc\config.bin/cfgWeapons/muzzle_snds_H/ Updating base class ->muzzle_snds_H, by a3\weapons_f\acc\config.bin/cfgWeapons/muzzle_snds_L/ Updating base class ->muzzle_snds_H, by a3\weapons_f\acc\config.bin/cfgWeapons/muzzle_snds_M/ Updating base class ->muzzle_snds_H, by a3\weapons_f\acc\config.bin/cfgWeapons/muzzle_snds_B/ Updating base class ->muzzle_snds_H, by a3\weapons_f\acc\config.bin/cfgWeapons/muzzle_snds_H_MG/ Updating base class ->ItemCore, by a3\weapons_f\acc\config.bin/cfgWeapons/optic_Arco/ Updating base class ->ItemCore, by a3\weapons_f\acc\config.bin/cfgWeapons/optic_Hamr/ Updating base class ->ItemCore, by a3\weapons_f\acc\config.bin/cfgWeapons/optic_Aco/ Updating base class ->ItemCore, by a3\weapons_f\acc\config.bin/cfgWeapons/optic_Holosight/ Updating base class ->ItemCore, by a3\weapons_f\acc\config.bin/cfgWeapons/optic_SOS/ Updating base class ->ItemCore, by a3\weapons_f\acc\config.bin/cfgWeapons/acc_pointer_IR/ Updating base class Optics_Commander_02->Optics_Armored, by a3\armor_f_epb\apc_tracked_03\config.bin/Optics_Commander_03/ Updating base class ->B_APC_Wheeled_01_base_F, by a3\armor_f_beta\apc_wheeled_01\config.bin/CfgVehicles/B_APC_Wheeled_01_cannon_F/ ragdollHitDmgLimit (0.000000) is lower than minimum (0.010000) and it was set to min. Initializing Steam Manager Steam Manager initialized. ==== Loaded addons ==== dta\bin.pbo - unknown dta\core.pbo - 0 dta\languagecore_f.pbo - 70504 E:\PlayWithSixMODS\@African_Conflict\addons\mas_afr_rebl.pbo - unknown E:\PlayWithSixMODS\@African_Conflict\addons\mas_afr_rebl_c.pbo - unknown E:\PlayWithSixMODS\@NATO_Russian_SF_Weapons\addons\mas_ru_rifle.pbo - unknown E:\PlayWithSixMODS\@NATO_Russian_SF_Weapons\addons\mas_us_rifle.pbo - unknown E:\PlayWithSixMODS\@NATO_Russian_SF_Weapons\addons\mas_us_rifle_c.pbo - unknown D:\Steam\steamapps\common\Arma 3\kart\addons\anims_f_kart.ebo - 68104 D:\Steam\steamapps\common\Arma 3\kart\addons\characters_f_kart.ebo - 68955 D:\Steam\steamapps\common\Arma 3\kart\addons\data_f_kart.ebo - 68542 D:\Steam\steamapps\common\Arma 3\kart\addons\languagemissions_f_kart.ebo - 68104 D:\Steam\steamapps\common\Arma 3\kart\addons\language_f_kart.ebo - 68404 D:\Steam\steamapps\common\Arma 3\kart\addons\missions_f_kart.ebo - 68668 D:\Steam\steamapps\common\Arma 3\kart\addons\missions_f_kart_data.ebo - 68567 D:\Steam\steamapps\common\Arma 3\kart\addons\modules_f_kart.ebo - 68506 D:\Steam\steamapps\common\Arma 3\kart\addons\modules_f_kart_data.ebo - 68104 D:\Steam\steamapps\common\Arma 3\kart\addons\soft_f_kart.ebo - 70151 D:\Steam\steamapps\common\Arma 3\kart\addons\sounds_f_kart.ebo - 69963 D:\Steam\steamapps\common\Arma 3\kart\addons\structures_f_kart.ebo - 69647 D:\Steam\steamapps\common\Arma 3\kart\addons\ui_f_kart.ebo - 68104 D:\Steam\steamapps\common\Arma 3\kart\addons\weapons_f_kart.ebo - 69840 D:\Steam\steamapps\common\Arma 3\curator\addons\data_f_curator.pbo - 68980 D:\Steam\steamapps\common\Arma 3\curator\addons\functions_f_curator.pbo - 70534 D:\Steam\steamapps\common\Arma 3\curator\addons\language_f_curator.pbo - 69026 D:\Steam\steamapps\common\Arma 3\curator\addons\missions_f_curator.pbo - 70198 D:\Steam\steamapps\common\Arma 3\curator\addons\modules_f_curator.pbo - 70198 D:\Steam\steamapps\common\Arma 3\curator\addons\ui_f_curator.pbo - 70586 addons\a3.pbo - unknown addons\air_f.pbo - 70091 addons\air_f_beta.pbo - 70091 addons\air_f_epb.pbo - 70091 addons\air_f_epc.pbo - 70091 addons\air_f_gamma.pbo - 70091 addons\animals_f.pbo - 66711 addons\animals_f_beta.pbo - 66711 addons\anims_f.pbo - 70650 addons\anims_f_bootcamp.pbo - 70431 addons\anims_f_data.pbo - 67148 addons\anims_f_epa.pbo - 70151 addons\anims_f_epc.pbo - 64977 addons\armor_f.pbo - 66875 addons\armor_f_beta.pbo - 69978 addons\armor_f_epb.pbo - 69978 addons\armor_f_epc.pbo - 67549 addons\armor_f_gamma.pbo - 69978 addons\baseconfig_f.pbo - 43414 addons\boat_f.pbo - 69978 addons\boat_f_beta.pbo - 70358 addons\boat_f_epc.pbo - 69978 addons\boat_f_gamma.pbo - 69978 addons\cargoposes_f.pbo - 66691 addons\characters_f.pbo - 70474 addons\characters_f_beta.pbo - 67943 addons\characters_f_bootcamp.pbo - 70557 addons\characters_f_epa.pbo - 67233 addons\characters_f_epb.pbo - 67214 addons\characters_f_epc.pbo - 69654 addons\characters_f_gamma.pbo - 67255 addons\data_f.pbo - 70504 addons\data_f_bootcamp.pbo - 70358 addons\drones_f.pbo - 69978 addons\dubbing_f.pbo - 55351 addons\dubbing_f_beta.pbo - 55170 addons\dubbing_f_bootcamp.pbo - 70456 addons\dubbing_f_epa.pbo - 64461 addons\dubbing_f_epb.pbo - 64461 addons\dubbing_f_epc.pbo - 65113 addons\dubbing_f_gamma.pbo - 55217 addons\dubbing_radio_f.pbo - 70403 addons\dubbing_radio_f_data.pbo - 70088 addons\editor_f.pbo - 70411 addons\functions_f.pbo - 70650 addons\functions_f_bootcamp.pbo - 70650 addons\functions_f_epa.pbo - 69421 addons\functions_f_epc.pbo - 63816 addons\languagemissions_f.pbo - 70504 addons\languagemissions_f_beta.pbo - 67088 addons\languagemissions_f_bootcamp.pbo - 70504 addons\languagemissions_f_epa.pbo - 67348 addons\languagemissions_f_epb.pbo - 69398 addons\languagemissions_f_epc.pbo - 69398 addons\languagemissions_f_gamma.pbo - 67088 addons\language_f.pbo - 70557 addons\language_f_beta.pbo - 70557 addons\language_f_bootcamp.pbo - 70557 addons\language_f_epa.pbo - 67088 addons\language_f_epb.pbo - 70557 addons\language_f_epc.pbo - 70557 addons\language_f_gamma.pbo - 70557 addons\map_altis.pbo - 69653 addons\map_altis_data.pbo - 68681 addons\map_altis_data_layers.pbo - 64204 addons\map_altis_data_layers_00_00.pbo - 64204 addons\map_altis_data_layers_00_01.pbo - 64204 addons\map_altis_data_layers_01_00.pbo - 64204 addons\map_altis_data_layers_01_01.pbo - 64204 addons\map_altis_scenes_f.pbo - 63714 addons\map_data.pbo - 68620 addons\map_stratis.pbo - 69653 addons\map_stratis_data.pbo - 60227 addons\map_stratis_data_layers.pbo - 60227 addons\map_stratis_scenes_f.pbo - 69675 addons\map_vr.pbo - 70621 addons\map_vr_scenes_f.pbo - 70385 addons\misc_f.pbo - 67166 addons\missions_f.pbo - 69958 addons\missions_f_beta.pbo - 67249 addons\missions_f_beta_data.pbo - 62070 addons\missions_f_beta_video.pbo - 49010 addons\missions_f_bootcamp.pbo - 70557 addons\missions_f_bootcamp_data.pbo - 70650 addons\missions_f_bootcamp_video.pbo - 70504 addons\missions_f_data.pbo - 62070 addons\missions_f_epa.pbo - 70179 addons\missions_f_epa_data.pbo - 66883 addons\missions_f_epa_video.pbo - 58252 addons\missions_f_epb.pbo - 69955 addons\missions_f_epb_data.pbo - 66883 addons\missions_f_epb_video.pbo - 61701 addons\missions_f_epc.pbo - 69445 addons\missions_f_epc_data.pbo - 65195 addons\missions_f_epc_video.pbo - 65113 addons\missions_f_gamma.pbo - 68414 addons\missions_f_gamma_data.pbo - 55501 addons\missions_f_gamma_video.pbo - 52884 addons\missions_f_video.pbo - 52434 addons\modules_f.pbo - 70179 addons\modules_f_beta.pbo - 68461 addons\modules_f_beta_data.pbo - 56247 addons\modules_f_bootcamp.pbo - 69866 addons\modules_f_data.pbo - 69859 addons\modules_f_epb.pbo - 66731 addons\music_f.pbo - 69026 addons\music_f_bootcamp.pbo - 69633 addons\music_f_bootcamp_music.pbo - 69256 addons\music_f_epa.pbo - 62941 addons\music_f_epa_music.pbo - 62070 addons\music_f_epb.pbo - 62941 addons\music_f_epb_music.pbo - 62070 addons\music_f_epc.pbo - 65137 addons\music_f_epc_music.pbo - 65137 addons\music_f_music.pbo - 62070 addons\plants_f.pbo - 68746 addons\roads_f.pbo - 65619 addons\rocks_f.pbo - 68633 addons\signs_f.pbo - 68009 addons\soft_f.pbo - 69978 addons\soft_f_beta.pbo - 69978 addons\soft_f_bootcamp.pbo - 70198 addons\soft_f_epc.pbo - 69978 addons\soft_f_gamma.pbo - 70358 addons\sounds_f.pbo - 70650 addons\sounds_f_bootcamp.pbo - 70248 addons\sounds_f_epb.pbo - 62371 addons\sounds_f_epc.pbo - 64915 addons\sounds_f_vehicles.pbo - 64915 addons\sounds_f_weapons.pbo - 70358 addons\static_f.pbo - 69978 addons\static_f_beta.pbo - 69740 addons\static_f_gamma.pbo - 69978 addons\structures_f.pbo - 70358 addons\structures_f_bootcamp.pbo - 70670 addons\structures_f_data.pbo - 69647 addons\structures_f_epa.pbo - 69647 addons\structures_f_epb.pbo - 69647 addons\structures_f_epc.pbo - 69925 addons\structures_f_households.pbo - 69925 addons\structures_f_ind.pbo - 70289 addons\structures_f_mil.pbo - 69925 addons\structures_f_wrecks.pbo - 69647 addons\uifonts_f.pbo - 62497 addons\uifonts_f_data.pbo - 62497 addons\ui_f.pbo - 70504 addons\ui_f_bootcamp.pbo - 70586 addons\ui_f_data.pbo - 70370 addons\weapons_f.pbo - 70504 addons\weapons_f_beta.pbo - 70542 addons\weapons_f_bootcamp.pbo - 70621 addons\weapons_f_epa.pbo - 70334 addons\weapons_f_epb.pbo - 69062 addons\weapons_f_epc.pbo - 68963 addons\weapons_f_gamma.pbo - 69142 ======================= DX11 - Initializing DX11 engine. DX11 - Using DXGI adapter 0 (detected in config). DX11 - Using DXGI adapter 0. - adapter description : AMD Radeon HD 7800 Series - adapter vendor ID : 4098 - adapter device ID : 26649 - adapter subsys ID : 69996611 - adapter revision : 0 - dedicated video memory : 2128662528 - dedicated system memory : 0 - shared system memory : 2166239232 Error: JoystickDevices - CoInitilizeEx return 80010106 Error: CoInitilizeEx (XAudio2-1st trial) return 80010106 Unknown hit sound type in bin\config.bin/CfgSurfaces/GdtVRsurface01.soundHit PhysX3 SDK Init started ... PhysX3 SDK Init ended. SimulWeather - Cloud Renderer - noise texture file is not specified! No more slot to add connection at 033057 (3386.8,5735.4) Attempt to override final function - bis_functions_list Attempt to override final function - bis_functions_listpreinit Attempt to override final function - bis_functions_listpostinit Attempt to override final function - bis_functions_listrecompile Attempt to override final function - bis_fnc_missiontaskslocal Attempt to override final function - bis_fnc_missionconversationslocal Attempt to override final function - bis_fnc_missionflow bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMevaSrasWpstDr.InterpolateTo: Bad move AmovPknlMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMevaSrasWpstDl.InterpolateTo: Bad move AmovPknlMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon Animation o:\arma3\a3\anims_f_epa\data\anim\sdr\cts\hubcleaned\wave\hubwave_move1.rtm not found or empty Animation o:\arma3\a3\anims_f_epa\data\anim\sdr\cts\hubcleaned\wave\hubwave_move2.rtm not found or empty Animation a3\anims_f_epa\data\anim\sdr\cts\custom\b_hub01\acts_welcomeonhub03_aiwalk.rtm not found or empty Animation a3\anims_f_epa\data\anim\sdr\cts\custom\b_hub01\acts_welcomeonhub03_playerwalk.rtm not found or empty Animation a3\anims_f_epa\data\anim\sdr\cts\custom\b_hub02\acts_welcomeonhub04_aiwalk.rtm not found or empty Animation a3\anims_f_epa\data\anim\sdr\cts\custom\b_hub02\acts_welcomeonhub04_playerwalk.rtm not found or empty Animation a3\anims_f_epa\data\anim\sdr\cts\custom\b_hub03\acts_welcomeonhub05_aiwalk.rtm not found or empty Animation a3\anims_f_epa\data\anim\sdr\cts\custom\b_hub03\acts_welcomeonhub05_playerwalk.rtm not found or empty Animation a3\cargoposes_f\anim\kia_driver_truck_03.rtm not found or empty Animation a3\air_f_beta\heli_attack_01\data\anim\pilot_heli_light_02_kia.rtm not found or empty Animation a3\air_f_beta\heli_attack_01\data\anim\copilot_heli_light_02_kia.rtm not found or empty No default vars in bin\config.bin/CfgMovesMaleSdr/States/Acts_UnconsciousStandUp_part1.variantsPlayer No default vars in bin\config.bin/CfgMovesMaleSdr/States/Acts_UnconsciousStandUp_part2.variantsPlayer Warning: looped for animation: a3\anims_f\data\anim\sdr\idl\knl\stp\low\rfl\aidlpknlmstpslowwrfldnon_g01.rtm differs (looped now 1)! MoveName: aidlpknlmstpsraswrfldnon_g01 Warning: looped for animation: a3\anims_f\data\anim\sdr\idl\knl\stp\low\rfl\aidlpknlmstpslowwrfldnon_g02.rtm differs (looped now 1)! MoveName: aidlpknlmstpsraswrfldnon_g02 Warning: leftHandIKCurve, wrong size (size<2||size>=4) in \a3\Anims_F_Bootcamp\data\anim\sdr\cts\Acts_FarmIncident_Lacey4.rtm soldier[O_Soldier_SL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? Strange convex component145 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView Strange convex component149 in a3\plants_f\tree\t_pinuss2s_b_f.p3d:geometryView soldier[b_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f_beta\acc\acco_hamr_f.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f_beta\acc\acco_arco_f.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f_beta\acc\acco_arco_f.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f_beta\acc\acco_arco_f.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f_beta\acc\acco_hamr_f.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] control[TextX]: Unexpected control type [0] control[TextX]: Unexpected control type [0] control[TextX]: Unexpected control type [0] Attempt to override final function - bis_functions_list Attempt to override final function - bis_functions_listpreinit Attempt to override final function - bis_functions_listpostinit Attempt to override final function - bis_functions_listrecompile Attempt to override final function - bis_fnc_missiontaskslocal Attempt to override final function - bis_fnc_missionconversationslocal Attempt to override final function - bis_fnc_missionflow [b]Warning Message: Bad vehicle type O_mas_Bergen_flo[/b] Attempt to override final function - bis_functions_list Attempt to override final function - bis_functions_listpreinit Attempt to override final function - bis_functions_listpostinit Attempt to override final function - bis_functions_listrecompile Attempt to override final function - bis_fnc_missiontaskslocal Attempt to override final function - bis_fnc_missionconversationslocal Attempt to override final function - bis_fnc_missionflow [b]Warning Message: Bad vehicle type O_mas_Bergen_flo[/b] Attempt to override final function - bis_functions_list Attempt to override final function - bis_functions_listpreinit Attempt to override final function - bis_functions_listpostinit Attempt to override final function - bis_functions_listrecompile Attempt to override final function - bis_fnc_missiontaskslocal Attempt to override final function - bis_fnc_missionconversationslocal Attempt to override final function - bis_fnc_missionflow [b]Warning Message: Bad vehicle type O_mas_Bergen_flo[/b] Attempt to override final function - bis_functions_list Attempt to override final function - bis_functions_listpreinit Attempt to override final function - bis_functions_listpostinit Attempt to override final function - bis_functions_listrecompile Attempt to override final function - bis_fnc_missiontaskslocal Attempt to override final function - bis_fnc_missionconversationslocal Attempt to override final function - bis_fnc_missionflow soldier[O_Soldier_SL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_LAT_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[O_Soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_TL_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_soldier_AR_F]:Some of magazines weren't stored in soldier Vest or Uniform? soldier[b_Soldier_GL_F]:Some of magazines weren't stored in soldier Vest or Uniform? SimulWeather - Cloud Renderer - noise texture file is not specified! LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f_beta\acc\acco_hamr_f.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f_beta\acc\acco_arco_f.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f_beta\acc\acco_arco_f.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f_beta\acc\acco_arco_f.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f\empty.p3d] LODShape::AddLoadHandler: Handler not present in shape [a3\weapons_f_beta\acc\acco_hamr_f.p3d] c:\w\futura\lib\network\networkserver.cpp ClearNetServer:NOT IMPLEMENTED - briefing!
  15. papy.rabbit.08

    Altis Defence Forces v01.BETA

    Like all the other weapons packs, there's no sound anymore since latest dev branch (monday on stable).
  16. papy.rabbit.08

    East vs West (OFP inspired mod)

    Problem with the sounds since last beta update (stable coming on monday), like with the others weapon packs...
  17. papy.rabbit.08

    Massi's Weapons Pack Audio Fix

    For me, it doesn't work :(, the African_conflict mod for exemple doesn't work like that... I get a message, that the "mas_weapons_pack" is needed...
  18. papy.rabbit.08

    Fatigue Feedback (dev branch)

    Last message from my me: I decided to take a 3rd try to the campaign this morning. It will probably never happend again, it is totally impossible to play it! The devs should remember it's a game, you're alone, in every mission you have to kill 20 guys a least, where the reality there? So reality is not an argument IMO. Now, even shooting one guy is difficult. You get shot with one bullet and you couldn't even target the sky. I'm so disapointed that most of the problems only get worse, like with the AT soldiers who can't shoot a tank 10m in from of them, it was better in ofp, and now this... It's sad in a way, because it's only a matter of choice. :j:
  19. papy.rabbit.08

    Fatigue Feedback (dev branch)

    If you have a bullet in the arm, maybe you'll have trouble to move correctly and target what you want, but you won't be shaking like that, no way... And as I said, in my video, I wasn't tired, I was there since at least 1 minute :/
  20. papy.rabbit.08

    Fatigue Feedback (dev branch)

    I'm sorry, you can say what you want, as it is now, it is totally unplayable! I've tried it 10 times since, it has noting to do with getting a bullet in the arm. I have been in the army, maybe you cannot move fast and run forever if you have a big bag, or things like that, but aiming is not a problem like that, never. It is not possible to even target a house or a mountain... Even if I wait 30 seconds, when I move, 1 meter to target a soldier, it start again to shake like hell...
  21. papy.rabbit.08

    Fatigue Feedback (dev branch)

    So here it is, I finally put it... So people do not tell me that I ran a lot before, because it is not the case. I only have a big bag and got a bullet :/ Absolutely no fun with that...
  22. papy.rabbit.08

    Fatigue Feedback (dev branch)

    There has probably been a big debate about this subject that I haven't followed, and I know it is on the dev branch, but I mean seriously O.O It is unplayable! Take a guy with a big bag (like in the showcase Armed Assault) after one bullet you get, you move the weapon like if you were playing golf with the rifle... I wanted to upload a video, but I don't have the energy anymore.
  23. Maybe he's waiting to update the entire thing when the workshop will fully support the addons...
  24. Am I the only one that have no sound with these weapons? I get a message with a problem with Single.Standardsound... I installed the whole package through Play withSIX... If someone could help me. Tkx!
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