maza94
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Everything posted by maza94
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Cold War Rearmed - Public Beta Release
maza94 replied to W0lle's topic in ARMA - ADDONS & MODS: COMPLETE
can i make remington 700ltr for hunting rifle?- 607 replies
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- cold war rearmed
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i use same pictures and sites (your links), i make red beret becouse i don't have black beret texture for now, I don't have DPM or green textures meybe i'll add them in next upadates. Now i making my RG's with berets and uniforms like this: (sry for my bad english) I KNOW MOST OF THEM WEAR GREEN UNIFORMS!!!!!!!!!!!!!!!!!!!!!!
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Thats 80's era units. Ammo Belt, i just copy and paste little ammo belt from PK and add this to spine's i have to fix it
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No, you just have to: class CfgPatches { class SNIIIPER RIFLE { units[] = {}; weapons[] = {}; requiredVersion = 0.100000; requiredAddons[] = {"CAweapons"}; }; }; /*extern*/ class Mode_SemiAuto; class CfgWeapons { /*extern*/ class SR; class SR: SR{ displayName = "SR"; model = "\SR\SR.p3d"; UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa"; dexterity = 1.610000; magazines[] = {"30Rnd_556x45_Stanag"}; modes[] = {"Single"}; modelOptics =[B] "-"[/b] optics = true; picture="\SWD-M2\SWDM.paa"; distanceZoomMin= 200; distanceZoomMax= 400; class Single: Mode_SemiAuto { sound[] = {"\SWD-M2\M16single.wss", 5.623413, 1}; reloadTime = 0.100000; recoil = "assaultRifleBase"; recoilProne = "assaultRifleBase"; dispersion = 0.0001; minRange = 2; minRangeProbab = 0.1; midRange = 400; midRangeProbab = 0.7; maxRange = 700; maxRangeProbab = 0.05; }; class FullAuto : Mode_FullAuto { sound[] = {"\SWD-M2\M16single.wss", 5.623413, 1}; recoil = "assaultRifleBase"; recoilProne = "assaultRifleBase"; reloadTime = 0.1; dispersion = 0.004; minRange = 2; minRangeProbab = 0.1; midRange = 50; midRangeProbab = 0.7; maxRange = 90; maxRangeProbab = 0.01; }; }; }; class CfgVehicles { class SoldierWB; class SoldierWBM25: SoldierWB { displayName="SoldierM25"; weapons[]={"Beryl","Throw","Put"}; magazines[]={"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade","HandGrenade","HandGrenade"}; }; };
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its possible, thats how i make magnifiter for my M4 with aimpoint, you just have to make normal sight like aimpoint adn add more zoom
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Iraq Republican Guard Units by Maza94 ver 0.5
maza94 replied to maza94's topic in ARMA - ADDONS & MODS: COMPLETE
How about now? :D:cool: Testures from The Lost Brothers Mod BIG THX!!! -
How about now? :D:cool: Testures from The Lost Brothers Mod BIG THX!!! EDIT: RG Regular Infantry:
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UPADATE: Belt: Helmet: I still looking for help with uniform
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I know my textures are suck :p Thats why i looking for some help with uniform
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Iraqi Solider testing new recruts :bounce3: A: Iraqi Republican Guard, Iraq Civilians :) I make two funny t shirts :)
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added more equipment and desert camo. I don't know, i think first version is better
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you need to check "view pilot" LOD in your units and change crosshair in M40A1 for smoething like that:
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My iraqi units witch new shemag texture: No Required addons now
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You have to make addons first.
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Iraq Republican Guard Units by Maza94 ver 0.5
maza94 replied to maza94's topic in ARMA - ADDONS & MODS: COMPLETE
i thinking about regular iraq units in Oliv or Tan and Desert Helmets and RG in Desert helmets in DPM. -
Iraq Republican Guard Units by Maza94 ver 0.5
maza94 replied to maza94's topic in ARMA - ADDONS & MODS: COMPLETE
I looking for some help, I was make a new model (helmet, uniform) and two new scarf textures. I need some help witch uniform textures, i thinking about DPM, Olive, Tan and Desert Uniform. If someone wan't help please PM or mail me my e- mail maza94@wp.pl -
Iraq Republican Guard Units by Maza94 ver 0.5
maza94 replied to maza94's topic in ARMA - ADDONS & MODS: COMPLETE
they are fitctional units (like in cod4). Kevlar Helmets, Vests etc. I will make Republican Guard like 2003 style (with normal helmets, uniforms) but i just want to see units on same level with USMC or US Army -
Iraq Republican Guard Units by Maza94 ver 0.5
maza94 replied to maza94's topic in ARMA - ADDONS & MODS: COMPLETE
in 1.0 ver -alfa civilians -new shemag texture (black and red) -of duty unit -medic -new sniper -better face config in 1.1 -T72, BMP, BMP2, Ural (close,open), Uaz open, Mi17 -civilians -
Iraq Republican Guard Units by Maza94 ver 0.5
maza94 replied to maza94's topic in ARMA - ADDONS & MODS: COMPLETE
ver 0.7 http://www.armaholic.com/page.php?id=5118 -
Addons: Iraq republican guard ver 0,7
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Can you make M21/M14 or Remington Model 700 LTR for US army sniper rifle?, you know m24 for that era?
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- cold war rearmed
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Iraqi Soldiers beating us prisoner, but they on SAS marksman sight
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YEY! My favourite rifle!
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My Modern Iraqi Republican Guard units are ready! But they don't have wound textures, when i give sample wound textures from SLA i see bug with: "can't load model (magic)" If someone can add to my units wound textures please send PM to me.
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Few mistakes in M40A1