Jump to content

maza94

Member
  • Content Count

    369
  • Joined

  • Last visited

  • Medals

Everything posted by maza94

  1. can i make remington 700ltr for hunting rifle?
  2. i use same pictures and sites (your links), i make red beret becouse i don't have black beret texture for now, I don't have DPM or green textures meybe i'll add them in next upadates. Now i making my RG's with berets and uniforms like this: (sry for my bad english) I KNOW MOST OF THEM WEAR GREEN UNIFORMS!!!!!!!!!!!!!!!!!!!!!!
  3. Thats 80's era units. Ammo Belt, i just copy and paste little ammo belt from PK and add this to spine's i have to fix it
  4. maza94

    New acog "sight texture"?

    No, you just have to: class CfgPatches { class SNIIIPER RIFLE { units[] = {}; weapons[] = {}; requiredVersion = 0.100000; requiredAddons[] = {"CAweapons"}; }; }; /*extern*/ class Mode_SemiAuto; class CfgWeapons { /*extern*/ class SR; class SR: SR{ displayName = "SR"; model = "\SR\SR.p3d"; UiPicture = "\CA\weapons\data\Ico\i_regular_CA.paa"; dexterity = 1.610000; magazines[] = {"30Rnd_556x45_Stanag"}; modes[] = {"Single"}; modelOptics =[B] "-"[/b] optics = true; picture="\SWD-M2\SWDM.paa"; distanceZoomMin= 200; distanceZoomMax= 400; class Single: Mode_SemiAuto { sound[] = {"\SWD-M2\M16single.wss", 5.623413, 1}; reloadTime = 0.100000; recoil = "assaultRifleBase"; recoilProne = "assaultRifleBase"; dispersion = 0.0001; minRange = 2; minRangeProbab = 0.1; midRange = 400; midRangeProbab = 0.7; maxRange = 700; maxRangeProbab = 0.05; }; class FullAuto : Mode_FullAuto { sound[] = {"\SWD-M2\M16single.wss", 5.623413, 1}; recoil = "assaultRifleBase"; recoilProne = "assaultRifleBase"; reloadTime = 0.1; dispersion = 0.004; minRange = 2; minRangeProbab = 0.1; midRange = 50; midRangeProbab = 0.7; maxRange = 90; maxRangeProbab = 0.01; }; }; }; class CfgVehicles { class SoldierWB; class SoldierWBM25: SoldierWB { displayName="SoldierM25"; weapons[]={"Beryl","Throw","Put"}; magazines[]={"30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag","HandGrenade","HandGrenade","HandGrenade"}; }; };
  5. maza94

    New acog "sight texture"?

    its possible, thats how i make magnifiter for my M4 with aimpoint, you just have to make normal sight like aimpoint adn add more zoom
  6. How about now? :D:cool: Testures from The Lost Brothers Mod BIG THX!!!
  7. How about now? :D:cool: Testures from The Lost Brothers Mod BIG THX!!! EDIT: RG Regular Infantry:
  8. UPADATE: Belt: Helmet: I still looking for help with uniform
  9. I know my textures are suck :p Thats why i looking for some help with uniform
  10. Iraqi Solider testing new recruts :bounce3: A: Iraqi Republican Guard, Iraq Civilians :) I make two funny t shirts :)
  11. added more equipment and desert camo. I don't know, i think first version is better
  12. maza94

    Vilas' addons

    you need to check "view pilot" LOD in your units and change crosshair in M40A1 for smoething like that:
  13. My iraqi units witch new shemag texture: No Required addons now
  14. maza94

    How to use addons/mods?

    You have to make addons first.
  15. i thinking about regular iraq units in Oliv or Tan and Desert Helmets and RG in Desert helmets in DPM.
  16. I looking for some help, I was make a new model (helmet, uniform) and two new scarf textures. I need some help witch uniform textures, i thinking about DPM, Olive, Tan and Desert Uniform. If someone wan't help please PM or mail me my e- mail maza94@wp.pl
  17. they are fitctional units (like in cod4). Kevlar Helmets, Vests etc. I will make Republican Guard like 2003 style (with normal helmets, uniforms) but i just want to see units on same level with USMC or US Army
  18. in 1.0 ver -alfa civilians -new shemag texture (black and red) -of duty unit -medic -new sniper -better face config in 1.1 -T72, BMP, BMP2, Ural (close,open), Uaz open, Mi17 -civilians
  19. ver 0.7 http://www.armaholic.com/page.php?id=5118
  20. maza94

    ArmA Photography I - No images over 100kb.

    Addons: Iraq republican guard ver 0,7
  21. Can you make M21/M14 or Remington Model 700 LTR for US army sniper rifle?, you know m24 for that era?
  22. maza94

    ArmA Photography I - No images over 100kb.

    Iraqi Soldiers beating us prisoner, but they on SAS marksman sight
  23. maza94

    Vilas' addons

    YEY! My favourite rifle!
  24. My Modern Iraqi Republican Guard units are ready! But they don't have wound textures, when i give sample wound textures from SLA i see bug with: "can't load model (magic)" If someone can add to my units wound textures please send PM to me.
  25. maza94

    Vilas' addons

    Few mistakes in M40A1
×