liljb15
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Everything posted by liljb15
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A.C.E. Advanced Combat Environment Public Release!
liljb15 replied to sickboy's topic in ARMA - ADDONS & MODS: COMPLETE
I hope they change the US army models, I've always hated these original BIS models. -
A.C.E. Advanced Combat Environment Public Release!
liljb15 replied to sickboy's topic in ARMA - ADDONS & MODS: COMPLETE
Same thing happened to me I was driving a stryker and I waited like 20 seconds for my gunner to mow down an enemy squad right in front of us but he didn't fire a shot. By the time I tried to take the gunner spot so I could shoot myself, a few RPGs made sure I was gonna respawn soon. -
Is there anyway you can put this in mod form so the AI will always act like this rather than me having to spend ten minutes activating scripts in the editor to enjoy it?
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A.C.E. Advanced Combat Environment Public Release!
liljb15 replied to sickboy's topic in ARMA - ADDONS & MODS: COMPLETE
I've been playing ACE in SP but I've noticed alot of the features that are supposed to be there are missing. I don't see a wounding system whatsoever, I don't see any AI dragging wounded people, and I don't see shells on the ground like in the video. Are those features in MP only or is my ACE just messed up. -
I need to know how to change the games resolution without actually entering the game. Thanks in advance
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MOD IDEA: Resistance Fall of Man Theme
liljb15 replied to GeneralCarver's topic in ARMA - ADDONS & MODS: DISCUSSION
I'd rather have Gears of War but meh that's just me -
That's because it is a captured town mission. This isn't a generic special forces mission, it's showing us what his real mission will be capable of. This mission will consist of multiple clans declaring war on each other and dynamically fighting for territory, and this demo is showing us how one of those battles will work.
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Petition for Tonal to ArmA!
liljb15 replied to SolidSnake-(SNK)'s topic in ARMA - ADDONS & MODS: DISCUSSION
Same here, man Tonal brings back some good OFP memories. -
I don't even have that map but when I get a chance in a few weeks I will download it and possibly port a warfare mission to is. Â Isn't a rather small map? It's a pretty normal size map with rather large towns in a European landscape.
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Hey can you port this to the Schmalfelden map, that map is alot easier on my PC and it still has that European theater feel.
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Your mission is great, and the fact that it's only a demo is amazing. And I'm glad to see a SP mission in this sea of MP missions that have been released.
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The AI is way too accurate, but there's a few ways to fix that. There's a couple mods or you can go into your documents, go to your profile and change the accuracy manually. Also there will be about 10 hardcore Arma fans coming soon to say "you're playing the game wrong use cover and stop being a noob".
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Oh my God Oh my God you actually did it! I'd never thought you would finish it! I'm going to DL right now.
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The AI is simply amazing, battles that would only last a minute in vanilla Arma can now last much much longer. I just came out of a 15 minute battle with only three squads involved! You do not know how surprised I was when my AI squad leader called in a helicopter to pick up a prisoner, when the helicopter arrived all the AI squad members ran up to it and rearmed at the ammo box the chopper dropped, I was simply amazed.
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How do I get a helicopter to fly to base wait 2 minutes then fly to the "frontlines" in a constant cycle.
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It really is a shame how little response great missions like yours get. I don't know why but most missions which should be getting unwaivering attention seem to go unnoticed. Great missions like -EVO CTI -Seize zones and -Quarantine seem to go unnoticed by the Arma community
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Umm quick question: How much of a role does AI play in this mission? Are they independetly fighting throughout the country doing their own thing, or is it pretty much impossible for a person to play LAN SP for this mission.
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what is that and why ? CWR is cold war rearmed (i think). CWR is a remake of the original OFP for Arma but I don't exactly know why MFCTI would require CWR.
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About adding in music, when you figure out how to add in music is it possible for you to add in the 28 days later soundtrack. IMO the 28 days later soundtrack is probably the best zombie movie music I have ever heard.
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Even though I do have ofp I got it around the same time Arma came out so the online community was rapidly dieing. So can someone make a list of the features that MfCTI and CrCTI in ofp had thats somehow so much better than warfare?
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Looking for Schmalfelden Warfare Mission
liljb15 replied to Bobcat26's topic in ARMA - USER MISSIONS
Finally! you do not know how tired I was of hearing "just go on the GOL server". -
Sorry for OT, but: Where can i get this? edit: nvm, found it  I want to download it to but everyone keeps on saying "if you played on the GOL server its already on your PC" but I've never played on the GOL server and would rather just download it.
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I actually have QG but I also reccomend that you don't make it a requirement, ALOT of people don't have QG and just about any addon/missions that requires QG always has alot less downloads/servers.
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Did anyone port this mission to sakakah yet?
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In other words if the entire island looked like parasio we would all be at 2 fps.