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Everything posted by dalber24
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The Unsung Release 1 (Alpha)
dalber24 replied to Redkid Joker's topic in ARMA - ADDONS & MODS: COMPLETE
http://ftp.armedassault.info/armaholic/arma1/arma_files_modules/UNSUNG_MOD_R1_ALPHA.rar http://ftp.armedassault.info/armaholic/arma1/ -
Yes, it is true, there are people who have large ArmA2 files and I include myself I have a lot of information https://i.imgur.com/691zebd.jpeg but none of us have everything that was in Armaholic, and as for maintaining a site like that, I think it must be quite complicated due to the costs. Yes, the truth is that it would be a good idea, but surely BI will not do it, because it does not care, since they want A2 to die and that people continue to advance to their new versions, in my case I bought A3 just to give my support, but despite being more modern, having better models, it looks better, for me it is a horrible product and that is why I continue with A2, nothing is going to change that.
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Multigaming and Facebook community re-activated
dalber24 replied to yannara's topic in ARMA 2 & OA - MULTIPLAYER
Nobody will find your community if you don't put the link. -
Greetings, Im a Caveman seeking Guidance.
dalber24 replied to Amerikaner30's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
In ArmA 2 you must have the Beta installed, in ArmA 2 Operation Arrowhead it is the same if you leave it in None or in Beta, since both are the same Build (1.64 Build 4366416), it seems that there will be no more betas or updates... So to play multiplayer most of the servers are in this version; For single player some people experienced some problems with version 1.64 and returned to 1.63 that appears as (Legacy), when returning to Legacy they solved it. Going from one version to another is very fast because they are a few megabytes. The values you are referring to I suppose are the details that appear when you touch a server on the list, if that is so, don't give it importance, the only thing you have to know to join a server is that you have the same mods than the server and the same version of the game. -
Greetings, Im a Caveman seeking Guidance.
dalber24 replied to Amerikaner30's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
This is the only server I know of, which is currently online from ArmA II Vanilla, ArmA II Operation Arrowhead servers can be seen going into multiplayer. Eagle Server - ArmA II IP: E.AWG.io Port: 2302 To enter this server you have to have the beta installed, so in steam go to the game, ArmA II right click then click on properties, then on Beta, and on the right side you select beta-beta. -
createVehicle & player="PLAY CDG",
dalber24 replied to rds100's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
maybe this can help? https://community.bistudio.com/wiki/addSwitchableUnit -
and why don't you just drag the cpp over the executable?
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Editing, Expanding and Modifying Domination
dalber24 replied to Tankbuster's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
you're welcome, in the forum there will always be someone who could give you a hand when things get complicated. -
Editing, Expanding and Modifying Domination
dalber24 replied to Tankbuster's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
That's because the file is binarized/rapified, I think you should familiarize yourself with various things about the edition, because I see that you are heading to hit a wall. In the forum you can find a lot of information regarding edition, mission edition etc. I also recommend that you see this guide https://www.armaholic.com/page.php?id=13109 and this is from Armed Assault (ArmA1) but all works in A2 and is very detailed https://www.armaholic.com/page.php?id=4847 -
Takistani V3s passenger seat problem
dalber24 replied to Crack Claker's topic in ARMA 2 & OA - TROUBLESHOOTING
As I said before, they all work in all factions, also in Takistan, civil and military version of V3S, this means that the problem is only you, maybe some mod, or something that is causing that problem, or when you put You don't enable the vehicle in the editor so that it can be used as a copilot. I have tried it and it works without problems. -
Takistani V3s passenger seat problem
dalber24 replied to Crack Claker's topic in ARMA 2 & OA - TROUBLESHOOTING
Well it seems that only you have that problem, I just tried all the V3S and everything works perfectly, I can sit as a passenger or driver without problems, both in the civilian and military versions, and factions. -
Hosting Arma 2 on Multiplayer?
dalber24 replied to DieselJC's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
Host coop campaign https://imgur.com/a/uZmxDq2 Host multiplayer or coop mission https://imgur.com/a/cfn0iBW Join Game https://imgur.com/a/kuJQrW9 Join Game ArmA2 https://imgur.com/a/wh9tJcK to know the external ip: https://www.showmyip.com use your ipv4 The port is usually 2302, unless you put another one like 2303, 2304, etc. The fact that gamespy closed only means that you cannot see a list of servers (matchmaking), but the online functionality is still intact, you can host and / or join a game without problems, obviously you need to know the server's ip to connect. -
Mission 06: From Hell, American Forces won't attack the airbase
dalber24 replied to Over_Control's topic in ARMA 2 & OA - OFFICIAL MISSIONS
a guide for you. https://guides.gamepressure.com/armaiioperationarrowhead/guide.asp?ID=9862 -
ArmA II: Operation Arrowhead discussion thread
dalber24 replied to Tonci87's topic in ARMA 2 & OA - GENERAL
There are still many people playing it, but do not expect answers to rain here in the forum, there are still some ArmA2CO communities, there are many servers, public servers there are many although most zombies, vanilla servers I think there are not, all servers use mods and A2 combined operations. -
Model and Skeleton binPBO
dalber24 replied to Apocalypse 83's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
what I say is not by way of criticism, it is that it really is in the wrong section and that perhaps people who know about the subject are not interested in the edition of missions and possibly you will lose that valuable help, you could try to communicate with the moderator so that move it for you. -
Model and Skeleton binPBO
dalber24 replied to Apocalypse 83's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
Maybe if the thread were in the corresponding section, you would have more luck with an answer, what you need, it has no relation to mission editing and scripting. -
try this... you don't need stage 6 and 7 because it is already defined in stage 1
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play missions in A2 with Zeus + gl4
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ssl SSL -Sky Sun & Lighting
dalber24 replied to dalber24's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
SSL - Sky Sun & Lighting update to v1.2- 12 replies
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- ssl mod
- sky sun & lighting
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A little history… SSL Mod has its beginnings in the middle of the year 2011, not compliant with the lighting of ArmA 2 and absolutely convinced that the lighting of Armed Assault was better, I put to work to use its configuration as a base for a mini mod that would replace the ArmA2 lighting with Armed Assault. I started making different changes, sometimes they were very good changes and sometimes really a disaster; Until I achieve what I was looking for, at least for my liking, to obtain a much clearer and more defined illumination. Over time I left him a little careless, in 2016 I decided to continue modifying him, and I give him the SSL name "Sky Sun & Lighting", in 2017 due to health problems the mod was abandoned, and in 2019 after my recovery I returned to work on it. Initially the mod was for ArmA2, currently it is for Arma2 Operation Arrowhead / Combined Operations. From 2011 until the writing of these lines, few people had access to this mini mod and they were the ones who encouraged me to release it. Description: It changes the global lighting of the islands, textures of the sky and prevents being blinded by light sources. Also has a module with 21 color profiles. Requirements: ArmA 2 Operation Arrowhead or ArmA 2 Combined Operations. Installation: Extract the @ssl folder in the root folder of ArmA2 Operation Arrowhead. You can also visit the following: FAQ link at www.armaholic.com to see in detail how to install and launch addons. How to use: The mod is activated by default, the color profiles are loaded from the mission editor. Open the mission editor, select modules in the right panel of the mission editor or press the F7 key, then double click anywhere on the map, search the list of modules for SSL profiles and select the desired profile. SSL Colors module: The SSL Colors module currently has 21 different profiles, some have a specific name like Takistan, Falujah, etc., but any profile can be used on any island, those profiles were simply created trying to look good on that island specifically. There are also profiles that specify: Day/Night or only Day Day/Night Profiles: Looks good day and night Profiles Day: They look good by day, but at night they look very dark, at least for my liking. You can try it to see how it is, maybe you like it. Shadow profiles lvl 1, 2, 3... These profiles make the shadows/black color even darker. (in the pdf that is inside the @ssl folder there are images of samples of the different levels of shadows) SAMPLE IMAGE GALLERY New image gallery http://arma2co.epizy.com Images on flickr Takistan images https://flic.kr/s/aHsmXjrunP Chernarus images https://flic.kr/s/aHsmXf6aVt Fallujah images https://flic.kr/s/aHsmXeAVxi Video 1 Video 2 Thread on the armaholic forum DOWNLOAD from WWW.ARMAHOLIC.COM - Link Dead DOWNLOAD from WWW.MODDB.COM NEW Added 03-06-2021 I recommend that you calibrate your monitor if you have never done so, or do not already have a color profile of the monitor itself. Why calibrate the monitor? simple, all monitors do not look or rather do not show colors in the same way, some are brighter, or more pale, some are dark, etc. Also sometimes we may have changed the configuration and leave it with too much brightness or more contrast, or leave it as when it arrived from the factory. With a calibration we make sure that we are seeing the colors correctly or in the best possible way. Here I leave some links so they can perform a correct monitor calibration LCD Monitor Test Online Monitor Test Changelog I hope you enjoy it as much as I do. GHOST
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- ssl mod
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Range Master Mod - Help Needed
dalber24 replied to nicklomas's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
This is what heavy machine guns are supposed to do, on the other hand, what you need, if it can be done, you have to edit the configuration of the weapon you want to modify and change the rate of fire value, example: if it has reloadTime = 0.5; you change it to reloadTime = 1.0; by increasing the value the rate of fire is lower. -
Custom magazines in ammocrates
dalber24 replied to Mohawk21VB's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
try this 20Rnd_762x51_FNFAL -
arma2oaserver.exe it doesn't work in Windows server 2016
dalber24 replied to Maciccio's topic in ARMA 2 & OA - Servers & Administration
I have no idea, you should look at the dedicated server log "arma2oaserver.RPT" to try if you can see what happened. -
arma2oaserver.exe it doesn't work in Windows server 2016
dalber24 replied to Maciccio's topic in ARMA 2 & OA - Servers & Administration
do not install anything but directx, just install windows server 2016, start the server, I got an error that I was missing directx dll so I installed directx ran it again and it worked without problems. I don't know what the problem you have there is, it's strange, did you try running it as administrator?