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SchmittyWerbenJagermanJensen

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About SchmittyWerbenJagermanJensen

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  1. SchmittyWerbenJagermanJensen

    Apply Special States to Objects Via Trigger

    That did the trick, thank you very much!
  2. Hello, I am trying to apply special states to a vehicle with a trigger, due to the states being reset to their defaults upon the respawning of a vehicle. Specifically, the Forbid Disembarking state from 3den Enhanced: Forbid Disembarking Description: Crew stays in vehicle even though the vehicle is disabled. Property: ENH_allowCrewInImmobile DefaultValue: false Is there a way to apply this state to any vehicle that enters the affected area of a trigger? I would like it to apply to any vehicle that passes through the trigger regardless of having a variable name. -OR- I am also using a module from MGI Advanced Modules to allow for the vehicles to respawn with the crew members and keep their waypoints. The problem I face is seen when a member of the vehicle bails out and maintains his move, move, cycle waypoints. Then, the vehicle explodes later and respawns. Sometimes, the vehicle will respawn and will not move from its starting position since the waypoints are stuck to the crew member who left earlier. That being said, if there is a way to give orders to units that enter a trigger zone that would be a good workaround. Thanks.
  3. When launching the game via the launcher (with or without mods/DLC) I cannot use the Alt + E or any Alt + "_", command in the 3D Editor, as well as Shift + Y and others. But, when right clicking and running the program from the directory, I can use these shortcuts in the editor, with mods enabled even. I always run the game as administrator to rule that out. Is there a solution for this? I have been unsuccessful so far. Thank you.
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