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Adamnellz

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Everything posted by Adamnellz

  1. Hi there! I need a non-damaging repeating mortar or artillery fire for a beach assault. I currently am using on a repeatable trigger: bomb="M_Mo_82mm_AT_LG" createVehicle (getPos ied1); deletevehicle ied1; That is just my basic idea for an explosion. Either will work for me. But if there is a way to just spawn the shell dropping in WITHOUT damage, I would like that too. Just need the special effect. And without a .sqf file preferably. Just using triggers on repeat. Any help is appreciated. Thank you
  2. Hello, I am doing a D-Day landing level and want to use a trigger to make a crew from an LCVP exit. I understand I can use the leavevehicle command, I just do not understand how to select the squad in my boat for my trigger. For example, my squad is showing as Alpha 1-5 (7 units). What would be the command for this? I have looked at other forums, but it is not making sense to me. When the boat drives into the trigger field, I just need the crew to exit. I want to do this WITHOUT using waypoints because the boat never goes straight. My unit name for LCVP is lcvp2. I just need to know what to put in the trigger to make only the group, not the driver, exit the lcvp. Please help. Thank you.
  3. It worked. Thank you very much. What I just did not understand was that you could name groups.... Feel really dumb now. Appreciate it.
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