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BuitreX

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About BuitreX

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  1. BuitreX

    Decal question

    Try placing the decals before generating the paths (when you press 1 on the bulldozer).
  2. BuitreX

    Clutter doesn't show up

    I pass you an example of the cfgsurface that works correctly. btrx is my tag. class CfgSurfaces { class Default {}; class btrx_strthistles_Surfaces : Default { files = "btrx_strthistles_*"; // texturas de suelo q corresponde character = "btrx_strthistles_Character";// modelos que se usan soundEnviron = "gravel"; // sonido cuando se transita soundHit = "soft_ground"; //sonido cuando se impacta rough = 0.09; //rugosidad 0.05 a 0.15 dust = 0.35; //0.5 a 0.75 cantidad de polvo q se levanta lucidity = 4; //dificultad para detectar minas grassCover=0.05; // covertura lejana de 0 a 0.5 impact = "hitGroundSoft"; //sonido q corrsponde a la textura por impacto surfaceFriction = 2; // de 1.5 a 2.5 friccion de superficie restitution = 0.15000001; // desconocido maxSpeedCoef = 0.8; // 1 max, 0.8 reduce u 20% maxClutterColoringCoef = 1.35; //dif de color entre surface y clutter }; class btrx_rock_red_Surfaces : Default { files = "btrx_rock_red_*"; character = "btrx_rock_red_Character"; soundEnviron = "rock"; soundHit = "hard_ground"; rough= 0.12; dust= 0.3; lucidity = 8; grassCover = 0.05; impact = "hitGroundHard"; surfaceFriction = 2.2; restitution = 0.15000001; maxSpeedCoef = 0.9; maxClutterColoringCoef = 1.35; }; class btrx_dry_grass_Surfaces : Default { files = "btrx_dry_grass_*"; character = "btrx_dry_grass_Character"; soundEnviron = "drygrass"; soundHit = "foliage"; rough = 0.079999998; dust = 0.75; lucidity = 2; grassCover = 0.05; impact = "hitGroundSoft"; surfaceFriction = 1.8; restitution = 0.15000001; maxSpeedCoef = 0.85000002; maxClutterColoringCoef = 1.35; }; class btrx_rock_Surfaces: Default { files = "btrx_rock_*"; character = "btrx_rock_Character"; soundEnviron = "gravel"; soundHit = "hard_ground"; rough= 0.12; dust= 0.4; lucidity = 8; grassCover= 0.02; impact= "hitGroundHard"; surfaceFriction= 2.2; restitution= 0.25; maxSpeedCoef= 0.89999998; maxClutterColoringCoef= 1.35; }; class btrx_grass_green_Surfaces: Default { files = "btrx_grass_green_*"; character = "btrx_grass_green_Character"; soundEnviron="grass"; soundHit="foliage"; rough=0.08; dust=0.35; lucidity=2; grassCover=0.05; impact="hitGroundSoft"; surfaceFriction=1.8; restitution=0.25; maxSpeedCoef=0.85; maxClutterColoringCoef=1.35; }; class btrx_lecho_seco_Surfaces: Default { files = "btrx_lecho_seco_*"; character = "btrx_lecho_seco_Character"; soundEnviron="sand"; soundHit="hard_ground"; rough=0.12; dust=0.45; lucidity=1.5; grassCover=0.05; impact="hitGroundSoft"; surfaceFriction=1.2; restitution=0.25; maxSpeedCoef=0.6; maxClutterColoringCoef=1.35; }; class btrx_strtts_0_Surfaces: Default { //access = 2; files = "btrx_strtts_0_*"; character = "Empty"; soundEnviron = "gravel"; soundHit = "concrete"; rough= 0.05; dust= 0.25; lucidity = 2; grassCover= 0; impact= "hitGroundHard"; surfaceFriction= 1.5; restitution= 0.25; maxSpeedCoef= 1; maxClutterColoringCoef= 1.35; }; class btrx_sand_Surfaces: Default { files = "btrx_sand_*"; character = "btrx_sand_Character"; soundEnviron="sand"; soundHit="soft_ground"; rough=0.12; dust=0.45; lucidity=1.5; grassCover=0.05; impact="hitGroundSoft"; surfaceFriction=1.5; restitution=0.25; maxSpeedCoef=0.4; maxClutterColoringCoef=1.35; }; }; class CfgSurfaceCharacters { class btrx_strthistles_Character { probability[] = {0.1,0.1,0.15,0.2,0.05}; // the sum cannot be greater than 1 names[] = { "btrx_StrWeedBrownTallGroup", "btrx_StrWeedGreenTall", "btrx_StrGrassDry", "btrx_ThistleHighDead", "btrx_small_stones" }; }; class btrx_rock_red_Character { probability[] = {0.01,0.03,0.03,0.06}; names[] = { "btrx_sparse_Grass", "btrx_thistlethorndesert", "btrx_strthorngraysmall", "btrx_grassdry" }; }; class btrx_dry_grass_Character { probability[] = {0.35,0.25,0.06,0.04,0.02}; names[] = { "btrx_StrThistleSmallYellow", "btrx_StrPlantGermaderGroup", "btrx_StrThornGreenSmall", "btrx_StrPlantGreenShrub", "btrx_StrThornGreenBig" }; }; class btrx_rock_Character { probability[] = {0.09,0.05,0.06,0.04}; names[] = { "grasstall", "btrx_rock_stones", "volcano_grass", "large_stones", }; }; class btrx_grass_green_Character { probability[] = {0.14,0.03,0.05,0.12,0.2,0.33,0.05,0.05,0.03}; names[] = { "btrx_c_Grass", "btrx_c_GrassPlant1", "btrx_c_GrassPlant2", "btrx_c_GrassTall2", "btrx_c_GrassTall3", "btrx_c_GrassLow", "btrx_c_GrassAnthoxanthum", "btrx_c_GrassAnthoxanthum_bended", "btrx_c_Grass_flower1" }; }; class btrx_lecho_seco_Character { probability[] = {0.01,0.02,0.02,0.01,0.01}; names[] = { "btrx_rock_stones", "btrx_thistlethorngreen", "btrx_c_grassdrycarduus_f", "btrx_strthornkhakismall", "btrx_c_branches_deciduous" }; }; class btrx_sand_Character { probability[] = {0.3,0.02}; names[] = { "btrx_rock_stones", "btrx_thistlethorngreen" }; }; };
  3. AI landing in secondary airfield, plane leaves the runway. https://youtu.be/IVMPp4sYdqE config.ccp ilsPosition[] = {9696.6,19768.6}; //posicion de aterrizaje ilsDirection[] = {0.9998,0.052336,0.0175};//sen (opuesto direccion deseada), sen (aprox), cos(opuesto direccion deseada) ilsTaxiIn[] = {8899.67,19531.7,8920.88,19532.1,8941.72,19532.1,8962.06,19532.4,8981,19532.6,9001.59,19532.6,9040.49,19532.8,9060.5,19533.7,9091.43,19534.2,9135.5,19534.2,9155.68,19534.2,9175.46,19534.2,9247.79,19534.8,9307.75,19535.4,9346.76,19536,9385.75,19536.4,9437.94,19536.7,9506.82,19537,9546.29,19537.2,9586.92,19537.4,9635.76,19537.9,9694.31,19537.6,9754.97,19538.4,9814.88,19539.1,9873.71,19539.6,9933.52,19538.2,10002.9,19537.6,10028.6,19537.3,10062.9,19544.6,10077.9,19553.8,10088.6,19565.3,10095.5,19581.7,10098.4,19597.7,10095.6,19613.8,10083,19633.5,10062.3,19652,10031.7,19669.6,10013.7,19679,9996.55,19688.1,9978.94,19697.3,9960.8,19706.7,9933.27,19719.9,9907.08,19733.4,9880.84,19745.3,9859.74,19753.6,9821.53,19771.7,9803.16,19771.5}; //waypoints ingreso a pista, taxiin ilsTaxiOff[] = {9064.69,19759.4,7416.19,19736.5,7389.92,19736.4,7371.71,19725.8,7362.95,19705.5,7363.57,19694.8,7373.49,19675.1,7394.43,19666.8,7438.51,19667.7,7506.8,19668.4,7586.01,19669.4,7666.99,19671,7747.02,19672.9,7826.56,19673.8,7927.4,19675.9,8026.13,19677.3,8226.99,19680.2,8426.48,19683.3,8626.43,19687.1,8725.7,19688.6,8765.7,19689.3,8806.6,19689.8,8831.26,19687,8855.38,19676.3,8873.3,19658.3,8882.27,19639.5,8889.35,19614.1,8889.57,19578.5,8890.2,19542.3,8898.02,19532,}; //waypoints salida de pieta taxioff drawTaxiway = 1; class SecondaryAirports { class Airstrip_1 { ilsPosition[] = {3485.92,12399.9};//pista pdlv ilsDirection[] = {0.0349,0.052336,-0.9994};// 358 y 3 grados ilsTaxiOff[] = {3482.37,12735,3481.74,12770.3,3493.09,12782.9,3509.97,12790.7,3529.42,12790.2,3547.32,12779.3,3557.67,12764.8,3561.72,12739.3,3565.39,12367.4,3579.94,12362,3579.94,12362}; ilsTaxiIn[] = {3579.94,12362,3589.35,12349.5,3571.73,12344.7,3544.8,12354,3520.75,12362.4,3499.69,12379.5,3490,12445.6}; drawTaxiway = 1; }; }; correct and tested alignment with 2 types of track, any idea to solve it? TnK.
  4. The solution was to reinstall Arma 3, arma3tools, mikero tools, mount disk P back to new disk. Previous bkp of work. Caution when configuring userconfig.sqf // roadpath: is the path to your roads directory in your project. roadpath = "/btrx/btrx_sngt/data/roads/"; // Use "/" and not "\" in the path, otherwise the paths are not shown. Tnk!!!
  5. Problem with buldozer after adding ssd disk (H) The soft functioned correctly before the change and disk and sisop windows (7 to 10) sisop Windows10 Configuration description Directory Arma 3: D:\Juegos\SteamLibrary\SteamApps\common\Arma 3 Directory Arma 3 Tools: H:\Juegos\steamapps\common\Arma 3 Tools Directory Arma 3 Proyects: H:\Arma 3 Projects Disk P: properly mounted Arma 3 Tools Preferences Options Path to Arma 3 Directory: D:\Juegos\SteamLibrary\SteamApps\common\Arma 3 Path to your P Drive: H:\Arma 3 Projects Buldozer Configurator Object Builder and Terrain Builder Default (Ultra) H:\Arma 3 Projects Terrain Builder Tools Preferences User Settings Data directory: P:\ Proyect directory: P:\btrx\btrx_sngt\source Template directory: TemplateLibs Buldozer .exe file path: P:\Buldozer.exe Launch parameters: -buldozer -name=Buldozer -window -exThreads=0 -disableSteam -noAsserts -cfg=p:\buldozer.cfg -showScriptErrors Data directory: P:\ Note: Tests performed in settings buldozer. .exe file path: P:\Buldozer.exe ;// buldozer does not move, does not display text in menus .exe file path: D:\Juegos\SteamLibrary\SteamApps\common\Arma 3 :// Buldozer works, but does not display textures or satellite map. Reinstall Arma tools, mikeros, drive P, buldozer. Any ideas to solve the problem? Tnx
  6. Question, how can I lower the altitude of a real map in asc format. I have a real map with an altitude of 800 to 2400 mtrs, and I want to reduce its altitude by 800 mtrs to put a lake. tnk. BTRX.
  7. Can you change the hierarchy of elements placed on a map ?. For example, when placing the yellow lines on a track made with decals, some are above and others are below.
  8. BuitreX

    walking sound

    try to place a surface (create new and configure) under the path and configure the layers.cfg and the cfgsurface.hpp, in character put empty cfgsurface.hpp class tag_strthistles_0_Surfaces: Default { //access = 2; files = "btrx_strthistles_0_*"; character = "empty"; soundEnviron = "gravel"; soundHit = "hard_ground"; rough= 0.08; dust= 0.25; lucidity = 2; grassCover= 0.05; impact= "hitGroundHard"; surfaceFriction= 2.2; restitution= 0.25; maxSpeedCoef= 0.95; maxClutterColoringCoef= 1.35;
  9. BuitreX

    Creating New Runways?

    TnK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  10. BuitreX

    Creating New Runways?

    hi, you were able to solve the problem with the runways?, I am in the same problem.
  11. BuitreX

    Problems with cupcore2p

    I have the same problem, could you solve it?
  12. Hi, I had a similar problem with the layers.cfg, the layers.cfg cannot be loaded error, the problem was that there was an extra "}".
  13. Question: Can you use a mod (cup) to use the objects on your own map? And if this is how the objects are downloaded to the P: \ a3 directory for use in the Terrain Builder. Thanks.
  14. BuitreX

    PboProyect Problems, Crunch.

    Ok, TnK! Delete the files, following the recommended steps, but the problem recurs. What else could I do? Report rapWarning: **********missing file(s)*************** btrx\btrx_pdlv\data\layers\P_000-000_L00_L02_N_L04_L05.rvmat circa Line 9: btrx\btrx_pdlv\source\terrainbuilder\data\layers\s_000_000_lco.paa btrx\btrx_pdlv\data\layers\P_000-000_L00_L02_N_L04_L05.rvmat circa Line 14: btrx\btrx_pdlv\source\terrainbuilder\data\layers\m_000_000_lca.paa rapWarning: **********missing file(s)*************** rapWarning: **********missing file(s)*************** Update. Fixed, the problem was on the mask surface, it was made again, less complex. Thanks.
  15. Hi, pboproyect problems, packaging error. The paa and png files exist and on the right path. Tools Mikeros Ok. disk P: mount x arma3P. Report of PboProyect. rapWarning: **********missing file(s)*************** btrx\btrx_pdlv\data\layers\p_000-000_l00_l02_n_l04_l05.rvmat circa Line 9: btrx\btrx_pdlv\source\terrainbuilder\data\layers\s_000_000_lco.png btrx\btrx_pdlv\data\layers\p_000-000_l00_l02_n_l04_l05.rvmat circa Line 14: btrx\btrx_pdlv\source\terrainbuilder\data\layers\m_000_000_lca.png rapWarning: **********missing file(s)*************** rapWarning: **********missing file(s)*************** Report Complete. "rapify -PenW "btrx\btrx_pdlv\config.cpp" "P:\temp\btrx\btrx_pdlv\config.bin"" rapify Version 1.85, Dll 7.97 "config.cpp" //Class map_template : config.bin{ #define _ARMA_ class CfgPatches { class btrx_pdlv { units[] = {}; weapons[] = {}; requiredVersion = 1.0; requiredaddons[] = {"A3_Map_Stratis","A3_Roads_F","A3_Rocks_F"}; version = "11/03/2020"; fileName = "btrx_pdlv.pbo"; author = "BTRX_MKL"; worlds[] = {"btrx_pdlv"}; }; }; class CfgVehicles{}; class CfgWorlds { class DefaultWorld { class Weather { class Overcast; }; class WaterExPars; }; class CAWorld: DefaultWorld { class Grid{}; class DayLightingBrightAlmost; class DayLightingRainy; class DefaultClutter; class Weather: Weather { class Lighting; class Overcast: Overcast { class Weather1; class Weather2; class Weather3; class Weather4; class Weather5; class Weather6; }; }; }; class DefaultLighting; class btrx_pdlv: CAWorld { class DefaultClutter; dynLightMinBrightnessAmbientCoef = 0.5; dynLightMinBrightnessAbsolute = 0.05; class Sea { seaTexture = "a3\data_f\seatexture_co.paa"; seaMaterial = "#water"; shoreMaterial = "#shore"; shoreFoamMaterial = "#shorefoam"; shoreWetMaterial = "#shorewet"; WaterMapScale = 20; WaterGrid = 50; MaxTide = 0; MaxWave = 0.25; SeaWaveXScale = "2.0/50"; SeaWaveZScale = "1.0/50"; SeaWaveHScale = 1.0; SeaWaveXDuration = 5000; SeaWaveZDuration = 10000; }; class Underwater { noWaterFog = -0.001; fullWaterFog = 0.001; deepWaterFog = 200; waterFogDistanceNear = 10; waterFogDistance = 40; waterColor[] = {0.04,0.16,0.22}; deepWaterColor[] = {0.0,0.001,0.009}; surfaceColor[] = {0.04,0.16,0.22}; deepSurfaceColor[] = {0.0,0.001,0.009}; }; class SeaWaterShaderPars { refractionMoveCoef = 0.03; minWaterOpacity = 0.0; waterOpacityDistCoef = 0.4; underwaterOpacity = 0.5; waterOpacityFadeStart = 60; waterOpacityFadeLength = 120; }; class WaterExPars: WaterExPars { fogDensity = 0.07; fogColor[] = {0.03015,0.07155,0.09045}; fogColorExtinctionSpeed[] = {0.1814,0.0159,0.0111}; ligtExtinctionSpeed[] = {0.1814,0.0159,0.0111}; diffuseLigtExtinctionSpeed[] = {0.3814,0.2159,0.2111}; fogGradientCoefs[] = {"0.35f","1.0f","1.7f"}; fogColorLightInfluence[] = {0.8,0.2,1.0}; shadowIntensity = "0.0f"; ssReflectionStrength = 0.85; ssReflectionMaxJitter = 1.0; ssReflectionRippleInfluence = 0.2; ssReflectionEdgeFadingCoef = 10.0; ssReflectionDistFadingCoef = 4.0; refractionMinCoef = 0.03; refractionMaxCoef = 0.14; refractionMaxDist = 5.1; specularMaxIntensity = 100; specularPowerOvercast0 = 750; specularPowerOvercast1 = 50; specularNormalModifyCoef = 0.015; foamAroundObjectsIntensity = "0.15f"; foamAroundObjectsFadeCoef = "8.0f"; foamColorCoef = "2.0f"; foamDeformationCoef = "0.02f"; foamTextureCoef = "0.2f"; foamTimeMoveSpeed = "0.2f"; foamTimeMoveAmount = "0.1f"; shoreDarkeningMaxCoef = "0.45f"; shoreDarkeningOffset = "0.36f"; shoreDarkeningGradient = "0.08f"; shoreWaveTimeScale = "0.8f"; shoreWaveShifDerivativeOffset = "-0.8f"; shoreFoamIntensity = "0.25f"; shoreMaxWaveHeight = "0.15f"; shoreWetLayerReflectionIntensity = "0.55f"; }; startWeather = 0.3; startFog = 0.0; forecastWeather = 0.3; forecastFog = 0.0; startFogBase = 0.0; forecastFogBase = 0.0; startFogDecay = 0.014; forecastFogDecay = 0.014; fogBeta0Min = 0.0; fogBeta0Max = 0.05; class HDRNewPars {//referente a iluminação do mapa, altere somente se souber o q esta fazendo! minAperture = 1e-005; maxAperture = 256; apertureRatioMax = 4; apertureRatioMin = 10; bloomImageScale = 1.0; bloomScale = 0.09; bloomExponent = 0.75; bloomLuminanceOffset = 0.4; bloomLuminanceScale = 0.15; bloomLuminanceExponent = 0.25; tonemapMethod = 1; tonemapShoulderStrength = 0.22; tonemapLinearStrength = 0.12; tonemapLinearAngle = 0.1; tonemapToeStrength = 0.2; tonemapToeNumerator = 0.022; tonemapToeDenominator = 0.2; tonemapLinearWhite = 11.2; tonemapExposureBias = 1.0; tonemapLinearWhiteReinhard = "2.5f"; eyeAdaptFactorLight = 3.3; eyeAdaptFactorDark = 0.75; nvgApertureMin = 10.0; nvgApertureStandard = 12.5; nvgApertureMax = 16.5; nvgStandardAvgLum = 10; nvgLightGain = 320; nvgTransition = 1; nvgTransitionCoefOn = "40.0f"; nvgTransitionCoefOff = "0.01f"; nightShiftMinAperture = 0; nightShiftMaxAperture = 0.002; nightShiftMaxEffect = 0.6; nightShiftLuminanceScale = 600; }; skyColorInfluencesFogColor = 0; class Lighting: DefaultLighting { groundReflection[] = {0.132,0.133,0.122}; moonObjectColorFull[] = {460,440,400,1.0}; moonHaloObjectColorFull[] = {465,477,475,1.0}; moonsetObjectColor[] = {375,350,325,1.0}; moonsetHaloObjectColor[] = {515,517,525,1.0}; class ThunderBoltLight { diffuse[] = {2120,3170,5550}; ambient[] = {0.001,0.001,0.001}; intensity = 120000; class Attenuation { start = 0.0; constant = 0.0; linear = 0.0; quadratic = 1.0; }; }; starEmissivity = 25; }; class DayLightingBrightAlmost: DayLightingBrightAlmost { deepNight[] = {-15,{0.005,0.01,0.01},{0.0,0.002,0.003},{0.0,0.0,0.0},{0.0,0.0,0.0},{0.0,0.002,0.003},{0.0,0.002,0.003},0}; fullNight[] = {-5,{0.182,0.213,0.25},{0.05,0.111,0.221},{0.04,0.034,0.004},{0.039,0.049,0.072},{0.082,0.128,0.185},{0.283,0.35,0.431},0}; sunMoon[] = {-3.75,{0.377,0.441,0.518},{0.103,0.227,0.453},{0.04,0.034,0.004},{0.039,0.049,0.072},{0.174,0.274,0.395},{0.582,0.72,0.887},0.5}; earlySun[] = {-2.5,{0.675,0.69,0.784},{0.22,0.322,0.471},{0.04,0.034,0.004},{0.039,0.049,0.072},{0.424,0.549,0.745},{0.698,0.753,0.894},1}; sunrise[] = {0,{0.675,0.69,0.784},{0.478,0.51,0.659},{0.2,0.19,0.07},{0.124,0.161,0.236},{{0.847,0.855,0.965},0.2},{{0.933,0.949,0.996},2},1}; earlyMorning[] = {3,{{0.844,0.61,0.469},0.8},{0.424,0.557,0.651},{{1,0.45,0.2},1},{0.12,0.26,0.38},{{0.428,0.579,0.743},2},{{0.844,0.61,0.469},2.7},1}; midMorning[] = {8,{{0.822,0.75,0.646},3.8},{{0.383,0.58,0.858},1.3},{{1.3,0.9,0.61},2.8},{{0.12,0.18,0.28},0.5},{{0.322,0.478,0.675},3.5},{{1.0,0.929,0.815},4.7},1}; morning[] = {16,{{1,0.95,0.91},12.2},{{0.12,0.18,0.28},9.2},{{1,0.95,0.91},11.2},{{0.12,0.18,0.28},8.5},{{0.14,0.18,0.24},11.0},{{0.5,0.6,0.9},13.2},1}; noon[] = {45,{{0.98,0.94,0.94},13.8},{{0.2,0.27,0.35},10.8},{{0.98,0.94,0.94},13.8},{{0.2,0.27,0.35},10.8},{{0.5,0.64,1.0},12.0},{{0.5,0.5,0.5},14.8},1,0.5,0.4,0.5,0.4}; }; class DayLightingRainy: DayLightingRainy { deepNight[] = {-15,{0.005,0.01,0.01},{0.0,0.002,0.003},{0.0,0.0,0.0},{0.0,0.0,0.0},{0.0,0.002,0.003},{0.0,0.002,0.003},0}; fullNight[] = {-5,{0.023,0.023,0.023},{0.02,0.02,0.02},{0.023,0.023,0.023},{0.02,0.02,0.02},{0.01,0.01,0.02},{0.08,0.06,0.06},0}; sunMoon[] = {-3.75,{0.04,0.04,0.05},{0.04,0.04,0.05},{0.04,0.04,0.05},{0.04,0.04,0.05},{0.04,0.035,0.04},{0.11,0.08,0.09},0.5}; earlySun[] = {-2.5,{0.0689,0.0689,0.0804},{0.06,0.06,0.07},{0.0689,0.0689,0.0804},{0.06,0.06,0.07},{0.08,0.07,0.08},{0.14,0.1,0.12},0.5}; earlyMorning[] = {3,{{1,1,1},"(-4)+3.95"},{{1,1,1},"(-4)+3.0"},{{1,1,1},"(-4)+3.95"},{{1,1,1},"(-4)+3.0"},{{1,1,1},"(-4)+4"},{{1,1,1},"(-4)+5.5"},1}; morning[] = {16,{{1,1,1},"(-4)+5.7"},{{1,1,1},"(-4)+4.5"},{{1,1,1},"(-4)+5.7"},{{1,1,1},"(-4)+4.5"},{{1,1,1},"(-4)+7"},{{1,1,1},"(-4)+8"},1}; lateMorning[] = {25,{{1,1,1},"(-4)+10.45"},{{1,1,1},"(-4)+9.75"},{{1,1,1},"(-4)+10.45"},{{1,1,1},"(-4)+9.75"},{{1,1,1},"(-4)+12"},{{1,1,1},"(-4)+12.75"},1}; noon[] = {45,{{1,1,1},10.0},{{1,1,1},9.0},{{1,1,1},9.0},{{1,1,1},8.0},{{0.5,0.64,1},12.0},{{0.5,0.5,0.5},14.8},1}; }; class Weather: Weather { class LightingNew { class Lighting0 { height = 0; overcast = 0.25; sunAngle = -24; sunOrMoon = 0; diffuse[] = {{0.14,0.19,0.3},4}; diffuseCloud[] = {{0.14,0.19,0.3},0.2}; ambient[] = {{0.173,0.239,0.373},1}; ambientCloud[] = {{0.173,0.239,0.373},0.05}; ambientMid[] = {{0.1384,0.1912,0.2984},0.88}; ambientMidCloud[] = {{0.1384,0.1912,0.2984},0.044}; groundReflection[] = {{0.173,0.239,0.373},0.8448}; groundReflectionCloud[] = {{0.173,0.239,0.373},0.04224}; bidirect[] = {0.025,0.025,0.023}; bidirectCloud[] = {0.0125,0.0125,0.0115}; sky[] = {0.231,0.314,0.467}; skyAroundSun[] = {0.2,0.25,0.45}; fogColor[] = {{0.09,0.137,0.22},0.025}; apertureMin = 6; apertureStandard = 6; apertureMax = 18; standardAvgLum = 4; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.01388,0.035}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{0.5,0.65,1},11.016}; swBrightness = 1; }; class Lighting1 { height = 0; overcast = 0.25; sunAngle = -12; sunOrMoon = 0; diffuse[] = {0.1,0.18,0.3}; diffuseCloud[] = {0.1,0.18,0.3}; ambient[] = {{0.173,0.239,0.373},1}; ambientCloud[] = {{0.173,0.239,0.373},1}; ambientMid[] = {{0.173,0.239,0.373},0.88}; ambientMidCloud[] = {{0.173,0.239,0.373},0.88}; groundReflection[] = {{0.173,0.239,0.373},0.8448}; groundReflectionCloud[] = {{0.173,0.239,0.373},0.8448}; bidirect[] = {0,0,0}; bidirectCloud[] = {0,0,0}; sky[] = {{0.212,0.302,0.51},1}; skyAroundSun[] = {0.2,0.25,0.45}; fogColor[] = {{0.094,0.141,0.231},0.025}; apertureMin = 6; apertureStandard = 6; apertureMax = 18; standardAvgLum = 4; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.01388,0.035}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},11.016}; swBrightness = 1; }; class Lighting2 { height = 0; overcast = 0.25; sunAngle = -11; sunOrMoon = 0.5; diffuse[] = {0.1,0.18,0.3}; diffuseCloud[] = {0.1,0.18,0.3}; ambient[] = {{0.173,0.239,0.373},1}; ambientCloud[] = {{0.173,0.239,0.373},1}; ambientMid[] = {{0.173,0.239,0.373},0.88}; ambientMidCloud[] = {{0.173,0.239,0.373},0.88}; groundReflection[] = {{0.173,0.239,0.373},0.8448}; groundReflectionCloud[] = {{0.173,0.239,0.373},0.8448}; bidirect[] = {0,0,0}; bidirectCloud[] = {0,0,0}; sky[] = {{0.212,0.302,0.51},1}; skyAroundSun[] = {0.2,0.25,0.45}; fogColor[] = {{0.094,0.141,0.231},0.025}; apertureMin = 6; apertureStandard = 6; apertureMax = 18; standardAvgLum = 4; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.01388,0.035}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},11.016}; swBrightness = 1; }; class Lighting3 { height = 0; overcast = 0.25; sunAngle = -10; sunOrMoon = 1; diffuse[] = {0.1,0.18,0.3}; diffuseCloud[] = {0.1,0.18,0.3}; ambient[] = {{0.173,0.239,0.373},1}; ambientCloud[] = {{0.173,0.239,0.373},1}; ambientMid[] = {{0.173,0.239,0.373},0.88}; ambientMidCloud[] = {{0.173,0.239,0.373},0.88}; groundReflection[] = {{0.173,0.239,0.373},0.8448}; groundReflectionCloud[] = {{0.173,0.239,0.373},0.8448}; bidirect[] = {0,0,0}; bidirectCloud[] = {0,0,0}; sky[] = {{0.212,0.302,0.51},1}; skyAroundSun[] = {{0.2,0.25,0.45},4.734908}; fogColor[] = {{0.094,0.141,0.231},0.025}; apertureMin = 6; apertureStandard = 6; apertureMax = 18; standardAvgLum = 4; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.01388,0.035}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},11.016}; swBrightness = 1; }; class Lighting4 { height = 0; overcast = 0.25; sunAngle = -5; sunOrMoon = 1; diffuse[] = {{0.16,0.18,0.28},3}; diffuseCloud[] = {{0.16,0.18,0.28},3}; ambient[] = {{0.173,0.239,0.373},4.6}; ambientCloud[] = {{0.173,0.239,0.373},4.6}; ambientMid[] = {{0.173,0.239,0.373},4.048}; ambientMidCloud[] = {{0.173,0.239,0.373},4.048}; groundReflection[] = {{0.173,0.239,0.373},3.88608}; groundReflectionCloud[] = {{0.173,0.239,0.373},3.88608}; bidirect[] = {0.0115,0.012,0.0125}; bidirectCloud[] = {0.0115,0.012,0.0125}; sky[] = {{0.2,0.298,0.541},4.6}; skyAroundSun[] = {{0.7,0.35,0.28},7.636949}; fogColor[] = {{0.106,0.161,0.267},4.715}; apertureMin = 6; apertureStandard = 6; apertureMax = 18; standardAvgLum = 4; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.01388,0.035}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},11.016}; swBrightness = 1; }; class Lighting5 { height = 0; overcast = 0.25; sunAngle = -2; sunOrMoon = 1; diffuse[] = {{0.25,0.21,0.2},5}; diffuseCloud[] = {{0.25,0.21,0.2},5}; ambient[] = {{0.196,0.275,0.42},6.9}; ambientCloud[] = {{0.196,0.275,0.42},6.9}; ambientMid[] = {{0.196,0.275,0.42},6.072}; ambientMidCloud[] = {{0.196,0.275,0.42},6.072}; groundReflection[] = {{0.196,0.275,0.42},5.82912}; groundReflectionCloud[] = {{0.196,0.275,0.42},5.82912}; bidirect[] = {0.023,0.024,0.025}; bidirectCloud[] = {0.023,0.024,0.025}; sky[] = {{0.188,0.29,0.576},6.9}; skyAroundSun[] = {{1.8,0.42,0.2},12.31766}; fogColor[] = {{0.11,0.169,0.286},7.0725}; apertureMin = 7; apertureStandard = 8; apertureMax = 20; standardAvgLum = 20; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.038,0.0675}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},11.016}; swBrightness = 1; }; class Lighting6 { height = 0; overcast = 0.25; sunAngle = 0; sunOrMoon = 1; diffuse[] = {{0.75,0.38,0.22},6}; diffuseCloud[] = {{0.75,0.38,0.22},6}; ambient[] = {{0.2497,0.31,0.467},7.8}; ambientCloud[] = {{0.2497,0.31,0.467},7.8}; ambientMid[] = {{0.2541,0.314,0.467},6.864}; ambientMidCloud[] = {{0.2541,0.314,0.467},6.864}; groundReflection[] = {{0.235,0.318,0.467},6.58944}; groundReflectionCloud[] = {{0.235,0.318,0.467},6.58944}; bidirect[] = {0.023,0.024,0.025}; bidirectCloud[] = {0.023,0.024,0.025}; sky[] = {{0.173,0.282,0.612},7.8}; skyAroundSun[] = {{2,0.42,0.2},13.38876}; fogColor[] = {{0.118,0.18,0.31},7.995}; apertureMin = 8; apertureStandard = 9; apertureMax = 22; standardAvgLum = 45; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.038,0.0675}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},11.016}; swBrightness = 1; }; class Lighting7 { height = 0; overcast = 0.25; sunAngle = 2; sunOrMoon = 1; diffuse[] = {{0.95,0.42,0.22},8.4}; diffuseCloud[] = {{0.95,0.42,0.22},8.4}; ambient[] = {{0.306,0.357,0.463},8.4}; ambientCloud[] = {{0.306,0.357,0.463},8.4}; ambientMid[] = {{0.365,0.361,0.396},7.392}; ambientMidCloud[] = {{0.365,0.361,0.396},7.392}; groundReflection[] = {{0.416,0.38,0.388},7.09632}; groundReflectionCloud[] = {{0.416,0.38,0.388},7.09632}; bidirect[] = {0.023,0.024,0.025}; bidirectCloud[] = {0.023,0.024,0.025}; sky[] = {{0.157,0.275,0.651},8.4}; skyAroundSun[] = {{2.2,0.8,0.2},13.38876}; fogColor[] = {{0.125,0.192,0.329},8.61}; apertureMin = 8; apertureStandard = 10; apertureMax = 24; standardAvgLum = 50; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.038,0.0675}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},11.016}; swBrightness = 1; }; class Lighting8 { height = 0; overcast = 0.25; sunAngle = 6; sunOrMoon = 1; diffuse[] = {{0.95,0.55,0.35},10.2}; diffuseCloud[] = {{0.95,0.55,0.35},10.2}; ambient[] = {{0.337,0.404,0.525},9.6}; ambientCloud[] = {{0.337,0.404,0.525},9.6}; ambientMid[] = {{0.412,0.408,0.443},8.448}; ambientMidCloud[] = {{0.412,0.408,0.443},8.448}; groundReflection[] = {{0.475,0.435,0.431},8.11008}; groundReflectionCloud[] = {{0.475,0.435,0.431},8.11008}; bidirect[] = {0.01375,0.0132,0.01265}; bidirectCloud[] = {0.01375,0.0132,0.01265}; sky[] = {{0.145,0.263,0.686},9.6}; skyAroundSun[] = {{0.4,0.32,0.6},13.38876}; fogColor[] = {{0.133,0.204,0.357},9.84}; apertureMin = 8; apertureStandard = 16; apertureMax = 26; standardAvgLum = 100; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.027,0.045}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},11.016}; swBrightness = 1; }; class Lighting9 { height = 0; overcast = 0.25; sunAngle = 12; sunOrMoon = 1; diffuse[] = {{1,0.65,0.45},12.3}; diffuseCloud[] = {{1,0.65,0.45},12.3}; ambient[] = {{0.388,0.471,0.612},10.9}; ambientCloud[] = {{0.388,0.471,0.612},10.9}; ambientMid[] = {{0.482,0.475,0.506},9.81}; ambientMidCloud[] = {{0.482,0.475,0.506},9.81}; groundReflection[] = {{0.557,0.51,0.494},9.4176}; groundReflectionCloud[] = {{0.557,0.51,0.494},9.4176}; bidirect[] = {0.01875,0.018,0.01725}; bidirectCloud[] = {0.01875,0.018,0.01725}; sky[] = {{0.129,0.259,0.722},10.9}; skyAroundSun[] = {{0.13,0.25,0.8},13.524}; fogColor[] = {{0.145,0.224,0.396},11.1725}; apertureMin = 20; apertureStandard = 25; apertureMax = 35; standardAvgLum = 250; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.018,0.04}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},12.24}; swBrightness = 1; }; class Lighting10 { height = 0; overcast = 0.25; sunAngle = 24; sunOrMoon = 1; diffuse[] = {{1,0.75,0.62},15.8}; diffuseCloud[] = {{1,0.75,0.62},15.8}; ambient[] = {{0.435,0.533,0.698},13.8}; ambientCloud[] = {{0.435,0.533,0.698},13.8}; ambientMid[] = {{0.545,0.541,0.569},12.696}; ambientMidCloud[] = {{0.545,0.541,0.569},12.696}; groundReflection[] = {{0.635,0.58,0.557},12.18816}; groundReflectionCloud[] = {{0.635,0.58,0.557},12.18816}; bidirect[] = {0.025,0.024,0.018}; bidirectCloud[] = {0.025,0.024,0.018}; sky[] = {{0.118,0.251,0.753},13.8}; skyAroundSun[] = {{0.115,0.245,0.8},13.662}; fogColor[] = {{0.15,0.251,0.488},14.145}; apertureMin = 45; apertureStandard = 60; apertureMax = 80; standardAvgLum = 800; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.01388,0.035}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},14.4}; swBrightness = 1; }; class Lighting11 { height = 0; overcast = 0.25; sunAngle = 45; sunOrMoon = 1; diffuse[] = {{1,0.87,0.85},17.2}; diffuseCloud[] = {{1,0.87,0.85},17.2}; ambient[] = {{0.498,0.602,0.77},14.8}; ambientCloud[] = {{0.498,0.602,0.77},14.8}; ambientMid[] = {{0.635,0.635,0.663},14.504}; ambientMidCloud[] = {{0.635,0.635,0.663},14.504}; groundReflection[] = {{0.745,0.671,0.643},14.21392}; groundReflectionCloud[] = {{0.745,0.671,0.643},14.21392}; bidirect[] = {0.025,0.024,0.018}; bidirectCloud[] = {0.025,0.024,0.018}; sky[] = {{0.02,0.12,0.8},13.8}; skyAroundSun[] = {{0.02,0.12,0.8},13.8}; fogColor[] = {{0.3,0.44,0.74},15}; apertureMin = 70; apertureStandard = 120; apertureMax = 120; standardAvgLum = 8000; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.01388,0.035}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},14.8}; swBrightness = 1; }; class Lighting12 { height = 0; overcast = 0.25; sunAngle = 90; sunOrMoon = 1; diffuse[] = {{1,0.87,0.85},17.2}; diffuseCloud[] = {{1,0.87,0.85},17.2}; ambient[] = {{0.498,0.602,0.77},14.8}; ambientCloud[] = {{0.498,0.602,0.77},14.8}; ambientMid[] = {{0.635,0.635,0.663},14.504}; ambientMidCloud[] = {{0.635,0.635,0.663},14.504}; groundReflection[] = {{0.745,0.671,0.643},14.21392}; groundReflectionCloud[] = {{0.745,0.671,0.643},14.21392}; bidirect[] = {0.025,0.024,0.018}; bidirectCloud[] = {0.025,0.024,0.018}; sky[] = {{0.02,0.12,0.8},13.8}; skyAroundSun[] = {{0.02,0.12,0.8},13.8}; fogColor[] = {{0.3,0.44,0.74},15}; apertureMin = 70; apertureStandard = 120; apertureMax = 120; standardAvgLum = 8000; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.01388,0.035}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},14.8}; swBrightness = 1; }; class Lighting13 { height = 0; overcast = 0.6; sunAngle = -24; sunOrMoon = 0; diffuse[] = {{0.14,0.19,0.3},4}; diffuseCloud[] = {{0.14,0.19,0.3},3}; ambient[] = {{0.173,0.239,0.373},1}; ambientCloud[] = {{0.173,0.239,0.373},1}; ambientMid[] = {{0.1384,0.1912,0.2984},0.88}; ambientMidCloud[] = {{0.1384,0.1912,0.2984},0.88}; groundReflection[] = {{0.173,0.239,0.373},0.8448}; groundReflectionCloud[] = {{0.173,0.239,0.373},0.8448}; bidirect[] = {0.025,0.025,0.023}; bidirectCloud[] = {0.0245,0.0245,0.02254}; sky[] = {0.231,0.314,0.467}; skyAroundSun[] = {0.2,0.25,0.45}; fogColor[] = {{0.09,0.137,0.22},0.025}; apertureMin = 6; apertureStandard = 6; apertureMax = 18; standardAvgLum = 4; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.01388,0.035}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{0.5,0.65,1},11.016}; swBrightness = 1; }; class Lighting14 { height = 0; overcast = 0.6; sunAngle = -12; sunOrMoon = 0; diffuse[] = {0.1,0.18,0.3}; diffuseCloud[] = {0.1,0.18,0.3}; ambient[] = {{0.173,0.239,0.373},1}; ambientCloud[] = {{0.173,0.239,0.373},1}; ambientMid[] = {{0.173,0.239,0.373},0.88}; ambientMidCloud[] = {{0.173,0.239,0.373},0.88}; groundReflection[] = {{0.173,0.239,0.373},0.8448}; groundReflectionCloud[] = {{0.173,0.239,0.373},0.8448}; bidirect[] = {0,0,0}; bidirectCloud[] = {0,0,0}; sky[] = {{0.212,0.302,0.51},1}; skyAroundSun[] = {0.2,0.25,0.45}; fogColor[] = {{0.094,0.141,0.231},0.025}; apertureMin = 6; apertureStandard = 6; apertureMax = 18; standardAvgLum = 4; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.01388,0.035}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},11.016}; swBrightness = 1; }; class Lighting15 { height = 0; overcast = 0.6; sunAngle = -11; sunOrMoon = 0.5; diffuse[] = {0.1,0.18,0.3}; diffuseCloud[] = {0.1,0.18,0.3}; ambient[] = {{0.173,0.239,0.373},1}; ambientCloud[] = {{0.173,0.239,0.373},1}; ambientMid[] = {{0.173,0.239,0.373},0.88}; ambientMidCloud[] = {{0.173,0.239,0.373},0.88}; groundReflection[] = {{0.173,0.239,0.373},0.8448}; groundReflectionCloud[] = {{0.173,0.239,0.373},0.8448}; bidirect[] = {0,0,0}; bidirectCloud[] = {0,0,0}; sky[] = {{0.212,0.302,0.51},1}; skyAroundSun[] = {0.2,0.25,0.45}; fogColor[] = {{0.094,0.141,0.231},0.025}; apertureMin = 6; apertureStandard = 6; apertureMax = 18; standardAvgLum = 4; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.01388,0.035}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},11.016}; swBrightness = 1; }; class Lighting16 { height = 0; overcast = 0.6; sunAngle = -10; sunOrMoon = 1; diffuse[] = {0.1,0.18,0.3}; diffuseCloud[] = {0.1,0.18,0.3}; ambient[] = {{0.173,0.239,0.373},1}; ambientCloud[] = {{0.173,0.239,0.373},1}; ambientMid[] = {{0.173,0.239,0.373},0.88}; ambientMidCloud[] = {{0.173,0.239,0.373},0.88}; groundReflection[] = {{0.173,0.239,0.373},0.8448}; groundReflectionCloud[] = {{0.173,0.239,0.373},0.8448}; bidirect[] = {0,0,0}; bidirectCloud[] = {0,0,0}; sky[] = {{0.212,0.302,0.51},1}; skyAroundSun[] = {{0.2,0.25,0.45},4.734908}; fogColor[] = {{0.094,0.141,0.231},0.025}; apertureMin = 6; apertureStandard = 6; apertureMax = 18; standardAvgLum = 4; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.01388,0.035}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},11.016}; swBrightness = 1; }; class Lighting17 { height = 0; overcast = 0.6; sunAngle = -5; sunOrMoon = 1; diffuse[] = {{0.16,0.18,0.28},2.25}; diffuseCloud[] = {{0.16,0.18,0.28},1.6875}; ambient[] = {{0.173,0.239,0.373},4.6}; ambientCloud[] = {{0.173,0.239,0.373},4.6}; ambientMid[] = {{0.173,0.239,0.373},4.048}; ambientMidCloud[] = {{0.173,0.239,0.373},4.048}; groundReflection[] = {{0.173,0.239,0.373},3.88608}; groundReflectionCloud[] = {{0.173,0.239,0.373},3.88608}; bidirect[] = {0.0115,0.012,0.0125}; bidirectCloud[] = {0.01127,0.01176,0.01225}; sky[] = {{0.2,0.298,0.541},4.6}; skyAroundSun[] = {{0.7,0.35,0.28},7.636949}; fogColor[] = {{0.106,0.161,0.267},4.715}; apertureMin = 6; apertureStandard = 6; apertureMax = 18; standardAvgLum = 4; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.01388,0.035}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},11.016}; swBrightness = 1; }; class Lighting18 { height = 0; overcast = 0.6; sunAngle = -2; sunOrMoon = 1; diffuse[] = {{0.25,0.21,0.2},3.75}; diffuseCloud[] = {{0.25,0.21,0.2},2.8125}; ambient[] = {{0.196,0.275,0.42},6.9}; ambientCloud[] = {{0.196,0.275,0.42},6.9}; ambientMid[] = {{0.196,0.275,0.42},6.072}; ambientMidCloud[] = {{0.196,0.275,0.42},6.072}; groundReflection[] = {{0.196,0.275,0.42},5.82912}; groundReflectionCloud[] = {{0.196,0.275,0.42},5.82912}; bidirect[] = {0.023,0.024,0.025}; bidirectCloud[] = {0.023,0.024,0.025}; sky[] = {{0.188,0.29,0.576},6.9}; skyAroundSun[] = {{1.8,0.42,0.2},12.31766}; fogColor[] = {{0.11,0.169,0.286},7.0725}; apertureMin = 7; apertureStandard = 8; apertureMax = 20; standardAvgLum = 20; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.038,0.0675}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},11.016}; swBrightness = 1; }; class Lighting19 { height = 0; overcast = 0.6; sunAngle = 0; sunOrMoon = 1; diffuse[] = {{0.75,0.38,0.22},4.5}; diffuseCloud[] = {{0.75,0.38,0.22},3.375}; ambient[] = {{0.2497,0.31,0.467},7.8}; ambientCloud[] = {{0.2497,0.31,0.467},7.8}; ambientMid[] = {{0.2541,0.314,0.467},6.864}; ambientMidCloud[] = {{0.2541,0.314,0.467},6.864}; groundReflection[] = {{0.235,0.318,0.467},6.58944}; groundReflectionCloud[] = {{0.235,0.318,0.467},6.58944}; bidirect[] = {0.023,0.024,0.025}; bidirectCloud[] = {0.023,0.024,0.025}; sky[] = {{0.173,0.282,0.612},7.8}; skyAroundSun[] = {{2,0.42,0.2},13.38876}; fogColor[] = {{0.118,0.18,0.31},7.995}; apertureMin = 8; apertureStandard = 9; apertureMax = 22; standardAvgLum = 45; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.038,0.0675}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},11.016}; swBrightness = 1; }; class Lighting20 { height = 0; overcast = 0.6; sunAngle = 2; sunOrMoon = 1; diffuse[] = {{0.95,0.42,0.22},6.72}; diffuseCloud[] = {{0.95,0.42,0.22},5.04}; ambient[] = {{0.306,0.357,0.463},8.4}; ambientCloud[] = {{0.306,0.357,0.463},8.4}; ambientMid[] = {{0.365,0.361,0.396},7.392}; ambientMidCloud[] = {{0.365,0.361,0.396},7.392}; groundReflection[] = {{0.416,0.38,0.388},7.09632}; groundReflectionCloud[] = {{0.416,0.38,0.388},7.09632}; bidirect[] = {0.023,0.024,0.025}; bidirectCloud[] = {0.023,0.024,0.025}; sky[] = {{0.157,0.275,0.651},8.4}; skyAroundSun[] = {{2.2,0.8,0.2},13.38876}; fogColor[] = {{0.125,0.192,0.329},8.61}; apertureMin = 8; apertureStandard = 10; apertureMax = 24; standardAvgLum = 50; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.038,0.0675}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},11.016}; swBrightness = 1; }; class Lighting21 { height = 0; overcast = 0.6; sunAngle = 6; sunOrMoon = 1; diffuse[] = {{0.95,0.55,0.35},10.2}; diffuseCloud[] = {{0.95,0.55,0.35},7.65}; ambient[] = {{0.337,0.404,0.525},9.6}; ambientCloud[] = {{0.337,0.404,0.525},9.6}; ambientMid[] = {{0.412,0.408,0.443},8.448}; ambientMidCloud[] = {{0.412,0.408,0.443},8.448}; groundReflection[] = {{0.475,0.435,0.431},8.11008}; groundReflectionCloud[] = {{0.475,0.435,0.431},8.11008}; bidirect[] = {0.01375,0.0132,0.01265}; bidirectCloud[] = {0.01375,0.0132,0.01265}; sky[] = {{0.145,0.263,0.686},9.6}; skyAroundSun[] = {{0.4,0.32,0.6},13.38876}; fogColor[] = {{0.133,0.204,0.357},9.84}; apertureMin = 8; apertureStandard = 16; apertureMax = 26; standardAvgLum = 100; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.027,0.045}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},11.016}; swBrightness = 1; }; class Lighting22 { height = 0; overcast = 0.6; sunAngle = 12; sunOrMoon = 1; diffuse[] = {{1,0.65,0.45},12.3}; diffuseCloud[] = {{1,0.65,0.45},9.225}; ambient[] = {{0.388,0.471,0.612},10.9}; ambientCloud[] = {{0.388,0.471,0.612},10.9}; ambientMid[] = {{0.482,0.475,0.506},9.81}; ambientMidCloud[] = {{0.482,0.475,0.506},9.81}; groundReflection[] = {{0.557,0.51,0.494},9.4176}; groundReflectionCloud[] = {{0.557,0.51,0.494},9.4176}; bidirect[] = {0.01875,0.018,0.01725}; bidirectCloud[] = {0.01875,0.018,0.01725}; sky[] = {{0.129,0.259,0.722},10.9}; skyAroundSun[] = {{0.13,0.25,0.8},13.524}; fogColor[] = {{0.145,0.224,0.396},11.1725}; apertureMin = 20; apertureStandard = 25; apertureMax = 35; standardAvgLum = 250; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.018,0.04}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},12.24}; swBrightness = 1; }; class Lighting23 { height = 0; overcast = 0.6; sunAngle = 24; sunOrMoon = 1; diffuse[] = {{1,0.75,0.62},15.8}; diffuseCloud[] = {{1,0.75,0.62},11.85}; ambient[] = {{0.435,0.533,0.698},13.8}; ambientCloud[] = {{0.435,0.533,0.698},13.8}; ambientMid[] = {{0.545,0.541,0.569},12.696}; ambientMidCloud[] = {{0.545,0.541,0.569},12.696}; groundReflection[] = {{0.635,0.58,0.557},12.18816}; groundReflectionCloud[] = {{0.635,0.58,0.557},12.18816}; bidirect[] = {0.025,0.024,0.018}; bidirectCloud[] = {0.025,0.024,0.018}; sky[] = {{0.118,0.251,0.753},13.8}; skyAroundSun[] = {{0.115,0.245,0.8},13.662}; fogColor[] = {{0.15,0.251,0.488},14.145}; apertureMin = 45; apertureStandard = 60; apertureMax = 80; standardAvgLum = 800; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.01388,0.035}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},14.4}; swBrightness = 1; }; class Lighting24 { height = 0; overcast = 0.6; sunAngle = 45; sunOrMoon = 1; diffuse[] = {{1,0.87,0.85},17}; diffuseCloud[] = {{1,0.87,0.85},12.75}; ambient[] = {{0.498,0.602,0.77},14.8}; ambientCloud[] = {{0.498,0.602,0.77},14.8}; ambientMid[] = {{0.635,0.635,0.663},13.616}; ambientMidCloud[] = {{0.635,0.635,0.663},13.616}; groundReflection[] = {{0.745,0.671,0.643},14.21392}; groundReflectionCloud[] = {{0.745,0.671,0.643},14.21392}; bidirect[] = {0.025,0.024,0.018}; bidirectCloud[] = {0.025,0.024,0.018}; sky[] = {{0.02,0.12,0.8},13.8}; skyAroundSun[] = {{0.02,0.12,0.8},13.8}; fogColor[] = {{0.3,0.44,0.74},13.9564}; apertureMin = 70; apertureStandard = 120; apertureMax = 120; standardAvgLum = 8000; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.01388,0.035}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},14.8}; swBrightness = 1; }; class Lighting25 { height = 0; overcast = 0.6; sunAngle = 90; sunOrMoon = 1; diffuse[] = {{1,0.87,0.85},17}; diffuseCloud[] = {{1,0.87,0.85},13.94}; ambient[] = {{0.498,0.602,0.77},14.8}; ambientCloud[] = {{0.498,0.602,0.77},14.8}; ambientMid[] = {{0.635,0.635,0.663},14.504}; ambientMidCloud[] = {{0.635,0.635,0.663},14.504}; groundReflection[] = {{0.745,0.671,0.643},14.21392}; groundReflectionCloud[] = {{0.745,0.671,0.643},14.21392}; bidirect[] = {0.025,0.024,0.018}; bidirectCloud[] = {0.025,0.024,0.018}; sky[] = {{0.02,0.12,0.8},13.8}; skyAroundSun[] = {{0.02,0.12,0.8},13.8}; fogColor[] = {{0.3,0.44,0.74},15}; apertureMin = 70; apertureStandard = 120; apertureMax = 120; standardAvgLum = 8000; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.01388,0.035}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},14.8}; swBrightness = 1; }; class Lighting26 { height = 0; overcast = 0.85; sunAngle = -24; sunOrMoon = 0; diffuse[] = {{0.09,0.137,0.22},1}; diffuseCloud[] = {{0,0,0},0.75}; ambient[] = {{0.09,0.137,0.22},1}; ambientCloud[] = {{0.09,0.137,0.22},1}; ambientMid[] = {{0.09,0.137,0.22},0.8624}; ambientMidCloud[] = {{0.09,0.137,0.22},0.8624}; groundReflection[] = {{0.09,0.137,0.22},0.758912}; groundReflectionCloud[] = {{0.09,0.137,0.22},0.758912}; bidirect[] = {0.0117,0.0117,0.0117}; bidirectCloud[] = {0.0117,0.0117,0.0117}; sky[] = {0.231,0.314,0.467}; skyAroundSun[] = {0.2,0.25,0.45}; fogColor[] = {0.09,0.137,0.22}; apertureMin = 6; apertureStandard = 6; apertureMax = 18; standardAvgLum = 4; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.01388,0.035}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},11.016}; swBrightness = 1; }; class Lighting27 { height = 0; overcast = 0.85; sunAngle = -12; sunOrMoon = 0; diffuse[] = {0.16954,0.239,0.37673}; diffuseCloud[] = {0.042385,0.05975,0.094183}; ambient[] = {{0.16954,0.239,0.37673},1}; ambientCloud[] = {{0.16954,0.239,0.37673},1}; ambientMid[] = {{0.173,0.239,0.373},0.8624}; ambientMidCloud[] = {{0.173,0.239,0.373},0.8624}; groundReflection[] = {{0.14705,0.20315,0.31705},0.758912}; groundReflectionCloud[] = {{0.14705,0.20315,0.31705},0.758912}; bidirect[] = {0.0117,0.0117,0.0117}; bidirectCloud[] = {0.0117,0.0117,0.0117}; sky[] = {{0.212,0.302,0.51},1}; skyAroundSun[] = {0.2,0.25,0.45}; fogColor[] = {0.122,0.169,0.255}; apertureMin = 6; apertureStandard = 6; apertureMax = 18; standardAvgLum = 4; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.01388,0.035}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},11.016}; swBrightness = 1; }; class Lighting28 { height = 0; overcast = 0.85; sunAngle = -11; sunOrMoon = 0.5; diffuse[] = {0.129,0.18,0.271}; diffuseCloud[] = {0.03225,0.045,0.06775}; ambient[] = {{0.129,0.18,0.271},1}; ambientCloud[] = {{0.129,0.18,0.271},1}; ambientMid[] = {{0.129,0.184,0.267},0.8624}; ambientMidCloud[] = {{0.129,0.184,0.267},0.8624}; groundReflection[] = {{0.125,0.176,0.263},0.758912}; groundReflectionCloud[] = {{0.125,0.176,0.263},0.758912}; bidirect[] = {0.0117,0.0117,0.0117}; bidirectCloud[] = {0.0117,0.0117,0.0117}; sky[] = {{0.212,0.302,0.51},1}; skyAroundSun[] = {0.2,0.25,0.45}; fogColor[] = {0.122,0.169,0.255}; apertureMin = 6; apertureStandard = 6; apertureMax = 18; standardAvgLum = 4; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.01388,0.035}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},11.016}; swBrightness = 1; }; class Lighting29 { height = 0; overcast = 0.85; sunAngle = -10; sunOrMoon = 1; diffuse[] = {0.129,0.18,0.271}; diffuseCloud[] = {0.03225,0.045,0.06775}; ambient[] = {{0.129,0.18,0.271},1}; ambientCloud[] = {{0.129,0.18,0.271},1}; ambientMid[] = {{0.129,0.184,0.267},0.8624}; ambientMidCloud[] = {{0.129,0.184,0.267},0.8624}; groundReflection[] = {{0.125,0.176,0.263},0.758912}; groundReflectionCloud[] = {{0.125,0.176,0.263},0.758912}; bidirect[] = {0.0117,0.0117,0.0117}; bidirectCloud[] = {0.0117,0.0117,0.0117}; sky[] = {{0.212,0.302,0.51},1}; skyAroundSun[] = {{0.2,0.25,0.45},4.734908}; fogColor[] = {0.122,0.169,0.255}; apertureMin = 6; apertureStandard = 6; apertureMax = 18; standardAvgLum = 4; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.01388,0.035}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},11.016}; swBrightness = 1; }; class Lighting30 { height = 0; overcast = 0.85; sunAngle = -5; sunOrMoon = 1; diffuse[] = {{0.157,0.212,0.306},0.5625}; diffuseCloud[] = {{0.03925,0.053,0.0765},0.39375}; ambient[] = {{0.157,0.212,0.306},3.22}; ambientCloud[] = {{0.157,0.212,0.306},3.22}; ambientMid[] = {{0.157,0.208,0.298},3.96704}; ambientMidCloud[] = {{0.157,0.208,0.298},3.96704}; groundReflection[] = {{0.149,0.204,0.29},3.649677}; groundReflectionCloud[] = {{0.149,0.204,0.29},3.649677}; bidirect[] = {0.0117,0.0117,0.0117}; bidirectCloud[] = {0.0117,0.0117,0.0117}; sky[] = {{0.2,0.298,0.541},4.6}; skyAroundSun[] = {{0.7,0.35,0.28},7.636949}; fogColor[] = {{0.141,0.192,0.282},3.96704}; apertureMin = 6; apertureStandard = 6; apertureMax = 18; standardAvgLum = 4; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.01388,0.035}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},11.016}; swBrightness = 1; }; class Lighting31 { height = 0; overcast = 0.85; sunAngle = -2; sunOrMoon = 1; diffuse[] = {{0.184,0.247,0.341},0.9375}; diffuseCloud[] = {{0.046,0.06175,0.08525},0.65625}; ambient[] = {{0.184,0.247,0.341},6.9}; ambientCloud[] = {{0.184,0.247,0.341},6.9}; ambientMid[] = {{0.184,0.243,0.329},5.95056}; ambientMidCloud[] = {{0.184,0.243,0.329},5.95056}; groundReflection[] = {{0.176,0.231,0.322},5.593526}; groundReflectionCloud[] = {{0.176,0.231,0.322},5.593526}; bidirect[] = {0.0117,0.0117,0.0117}; bidirectCloud[] = {0.0117,0.0117,0.0117}; sky[] = {{0.188,0.29,0.576},6.9}; skyAroundSun[] = {{1.8,0.42,0.2},12.31766}; fogColor[] = {{0.165,0.22,0.31},5.95056}; apertureMin = 7; apertureStandard = 7; apertureMax = 20; standardAvgLum = 20; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.038,0.0675}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},11.016}; swBrightness = 1; }; class Lighting32 { height = 0; overcast = 0.85; sunAngle = 0; sunOrMoon = 1; diffuse[] = {{0.216,0.286,0.384},1.125}; diffuseCloud[] = {{0.054,0.0715,0.096},0.7875}; ambient[] = {{0.216,0.286,0.384},7.8}; ambientCloud[] = {{0.216,0.286,0.384},7.8}; ambientMid[] = {{0.22,0.278,0.365},6.72672}; ambientMidCloud[] = {{0.22,0.278,0.365},6.72672}; groundReflection[] = {{0.204,0.267,0.353},6.457651}; groundReflectionCloud[] = {{0.204,0.267,0.353},6.457651}; bidirect[] = {0.0117,0.0117,0.0117}; bidirectCloud[] = {0.0117,0.0117,0.0117}; sky[] = {{0.173,0.282,0.612},7.8}; skyAroundSun[] = {{2,0.42,0.2},13.38876}; fogColor[] = {{0.188,0.247,0.341},6.72672}; apertureMin = 8; apertureStandard = 8; apertureMax = 22; standardAvgLum = 45; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.038,0.0675}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},11.016}; swBrightness = 1; }; class Lighting33 { height = 0; overcast = 0.85; sunAngle = 2; sunOrMoon = 1; diffuse[] = {{0.255,0.325,0.42},1.68}; diffuseCloud[] = {{0.06375,0.08125,0.105},1.176}; ambient[] = {{0.255,0.325,0.42},8.4}; ambientCloud[] = {{0.255,0.325,0.42},8.4}; ambientMid[] = {{0.259,0.314,0.396},7.24416}; ambientMidCloud[] = {{0.259,0.314,0.396},7.24416}; groundReflection[] = {{0.239,0.294,0.376},7.099277}; groundReflectionCloud[] = {{0.239,0.294,0.376},7.099277}; bidirect[] = {0.0117,0.0117,0.0117}; bidirectCloud[] = {0.0117,0.0117,0.0117}; sky[] = {{0.157,0.275,0.651},8.4}; skyAroundSun[] = {{2.2,0.8,0.2},13.38876}; fogColor[] = {{0.216,0.275,0.373},7.24416}; apertureMin = 8; apertureStandard = 8; apertureMax = 24; standardAvgLum = 50; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.038,0.0675}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},11.016}; swBrightness = 1; }; class Lighting34 { height = 0; overcast = 0.85; sunAngle = 6; sunOrMoon = 1; diffuse[] = {{0.298,0.365,0.451},2.55}; diffuseCloud[] = {{0.0745,0.09125,0.11275},1.785}; ambient[] = {{0.298,0.365,0.451},9.6}; ambientCloud[] = {{0.298,0.365,0.451},9.6}; ambientMid[] = {{0.302,0.349,0.416},8.27904}; ambientMidCloud[] = {{0.302,0.349,0.416},8.27904}; groundReflection[] = {{0.275,0.318,0.384},8.11346}; groundReflectionCloud[] = {{0.275,0.318,0.384},8.11346}; bidirect[] = {0.0117,0.0117,0.0117}; bidirectCloud[] = {0.0117,0.0117,0.0117}; sky[] = {{0.145,0.263,0.686},9.6}; skyAroundSun[] = {{0.4,0.32,0.6},13.38876}; fogColor[] = {{0.243,0.306,0.408},8.27904}; apertureMin = 8; apertureStandard = 14; apertureMax = 26; standardAvgLum = 100; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.027,0.045}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},11.016}; swBrightness = 1; }; class Lighting35 { height = 0; overcast = 0.85; sunAngle = 12; sunOrMoon = 1; diffuse[] = {{0.376,0.431,0.506},3.075}; diffuseCloud[] = {{0.094,0.10775,0.1265},2.1525}; ambient[] = {{0.376,0.431,0.506},10.9}; ambientCloud[] = {{0.376,0.431,0.506},10.9}; ambientMid[] = {{0.38,0.408,0.447},9.6138}; ambientMidCloud[] = {{0.38,0.408,0.447},9.6138}; groundReflection[] = {{0.329,0.361,0.396},9.421524}; groundReflectionCloud[] = {{0.329,0.361,0.396},9.421524}; bidirect[] = {0.0117,0.0117,0.0117}; bidirectCloud[] = {0.0117,0.0117,0.0117}; sky[] = {{0.129,0.259,0.722},10.9}; skyAroundSun[] = {{0.13,0.25,0.8},13.524}; fogColor[] = {{0.286,0.353,0.463},9.6138}; apertureMin = 20; apertureStandard = 22; apertureMax = 35; standardAvgLum = 250; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.018,0.04}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},12.24}; swBrightness = 1; }; class Lighting36 { height = 0; overcast = 0.85; sunAngle = 24; sunOrMoon = 1; diffuse[] = {{0.447,0.494,0.557},3.95}; diffuseCloud[] = {{0,0,0},2.765}; ambient[] = {{0.447,0.494,0.557},13.8}; ambientCloud[] = {{0.447,0.494,0.557},13.8}; ambientMid[] = {{0.455,0.467,0.475},12.44208}; ambientMidCloud[] = {{0.455,0.467,0.475},12.44208}; groundReflection[] = {{0.388,0.396,0.408},12.19324}; groundReflectionCloud[] = {{0.388,0.396,0.408},12.19324}; bidirect[] = {0.0117,0.0117,0.0117}; bidirectCloud[] = {0.0117,0.0117,0.0117}; sky[] = {{0.118,0.251,0.753},13.8}; skyAroundSun[] = {{0.115,0.245,0.8},13.662}; fogColor[] = {{0.333,0.404,0.518},12.44208}; apertureMin = 45; apertureStandard = 50; apertureMax = 80; standardAvgLum = 800; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.01388,0.035}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},14.4}; swBrightness = 1; }; class Lighting37 { height = 0; overcast = 0.85; sunAngle = 45; sunOrMoon = 1; diffuse[] = {{0.506,0.553,0.608},4.25}; diffuseCloud[] = {0.1265,0.13825,0.152}; ambient[] = {{0.506,0.553,0.608},14.8}; ambientCloud[] = {{0.506,0.553,0.608},14.8}; ambientMid[] = {{0.514,0.518,0.514},13.34368}; ambientMidCloud[] = {{0.514,0.518,0.514},13.34368}; groundReflection[] = {{0.435,0.439,0.439},13.07681}; groundReflectionCloud[] = {{0.435,0.439,0.439},13.07681}; bidirect[] = {0.0117,0.0117,0.0117}; bidirectCloud[] = {0.0117,0.0117,0.0117}; sky[] = {{0.02,0.12,0.8},13.8}; skyAroundSun[] = {{0.02,0.12,0.8},13.8}; fogColor[] = {{0.369,0.447,0.565},13.34368}; apertureMin = 70; apertureStandard = 100; apertureMax = 120; standardAvgLum = 8000; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.01388,0.035}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},14.8}; swBrightness = 1; }; class Lighting38 { height = 0; overcast = 0.85; sunAngle = 90; sunOrMoon = 1; diffuse[] = {{0.549,0.596,0.651},4.25}; diffuseCloud[] = {0.13725,0.149,0.16275}; ambient[] = {{0.549,0.596,0.651},14.8}; ambientCloud[] = {{0.549,0.596,0.651},14.8}; ambientMid[] = {{0.557,0.557,0.585},14.21392}; ambientMidCloud[] = {{0.557,0.557,0.585},14.21392}; groundReflection[] = {{0.471,0.471,0.463},13.92964}; groundReflectionCloud[] = {{0.471,0.471,0.463},13.92964}; bidirect[] = {0.0117,0.0117,0.0117}; bidirectCloud[] = {0.0117,0.0117,0.0117}; sky[] = {{0.02,0.12,0.8},13.8}; skyAroundSun[] = {{0.02,0.12,0.8},13.8}; fogColor[] = {{0.4,0.48,0.6},15}; apertureMin = 70; apertureStandard = 110; apertureMax = 120; standardAvgLum = 8000; desiredLuminanceCoef = 1; desiredLuminanceCoefCloud = 1; luminanceRectCoef = 1; luminanceRectCoefCloud = 0.5; rayleigh[] = {0.007,0.01388,0.035}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},14.8}; swBrightness = 1; }; class Lighting39 { height = -0.1; overcast = 0.8; sunAngle = -24; sunOrMoon = 0; diffuse[] = {{0.6,0.8,1},2.8}; diffuseCloud[] = {{0.6,0.8,1},2.8}; ambient[] = {{0.4,0.9,1},0.84}; ambientCloud[] = {{0.4,0.9,1},0.84}; ambientMid[] = {{0.24,0.63,1},0.9072}; ambientMidCloud[] = {{0.24,0.63,1},0.9072}; groundReflection[] = {{0.24,0.63,1},0.870912}; groundReflectionCloud[] = {{0.24,0.63,1},0.870912}; bidirect[] = {0,0,0}; bidirectCloud[] = {0,0,0}; sky[] = {0,0.2355,0.2335}; skyAroundSun[] = {0,0.2355,0.2335}; fogColor[] = {{0.09,0.137,0.22},0.0275}; apertureMin = 6; apertureStandard = 6; apertureMax = 18; standardAvgLum = 4; desiredLuminanceCoef = 0; desiredLuminanceCoefCloud = 0; luminanceRectCoef = 1; luminanceRectCoefCloud = 1; rayleigh[] = {0.007,0.01388,0.035}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},11.016}; swBrightness = 1; }; class Lighting40 { height = -0.1; overcast = 0.8; sunAngle = -5; sunOrMoon = 1; diffuse[] = {{0.6,0.8,1},2.1}; diffuseCloud[] = {{0.6,0.8,1},2.1}; ambient[] = {{0.4,0.9,1},3.68}; ambientCloud[] = {{0.4,0.9,1},3.68}; ambientMid[] = {{0.24,0.63,1},3.9744}; ambientMidCloud[] = {{0.24,0.63,1},3.9744}; groundReflection[] = {{0.24,0.63,1},3.815424}; groundReflectionCloud[] = {{0.24,0.63,1},3.815424}; bidirect[] = {0,0,0}; bidirectCloud[] = {0,0,0}; sky[] = {{0,0.2235,0.2705},4.232}; skyAroundSun[] = {{0,0.2235,0.2705},7.636949}; fogColor[] = {{0.106,0.161,0.267},4.715}; apertureMin = 6; apertureStandard = 6; apertureMax = 18; standardAvgLum = 4; desiredLuminanceCoef = 0; desiredLuminanceCoefCloud = 0; luminanceRectCoef = 1; luminanceRectCoefCloud = 1; rayleigh[] = {0.007,0.01388,0.035}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},11.016}; swBrightness = 1; }; class Lighting41 { height = -0.1; overcast = 0.8; sunAngle = -2; sunOrMoon = 1; diffuse[] = {{0.6,0.8,1},3.5}; diffuseCloud[] = {{0.6,0.8,1},3.5}; ambient[] = {{0.4,0.9,1},5.52}; ambientCloud[] = {{0.4,0.9,1},5.52}; ambientMid[] = {{0.24,0.63,1},5.9616}; ambientMidCloud[] = {{0.24,0.63,1},5.9616}; groundReflection[] = {{0.24,0.63,1},5.723136}; groundReflectionCloud[] = {{0.24,0.63,1},5.723136}; bidirect[] = {0,0,0}; bidirectCloud[] = {0,0,0}; sky[] = {{0,0.2175,0.288},6.348}; skyAroundSun[] = {{0,0.2175,0.288},12.31766}; fogColor[] = {{0.11,0.169,0.286},7.0725}; apertureMin = 7; apertureStandard = 8; apertureMax = 20; standardAvgLum = 20; desiredLuminanceCoef = 0; desiredLuminanceCoefCloud = 0; luminanceRectCoef = 1; luminanceRectCoefCloud = 1; rayleigh[] = {0.007,0.038,0.0675}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},11.016}; swBrightness = 1; }; class Lighting42 { height = -0.1; overcast = 0.8; sunAngle = 0; sunOrMoon = 1; diffuse[] = {{0.6,0.8,1},4.2}; diffuseCloud[] = {{0.6,0.8,1},4.2}; ambient[] = {{0.4,0.9,1},6.24}; ambientCloud[] = {{0.4,0.9,1},6.24}; ambientMid[] = {{0.24,0.63,1},6.7392}; ambientMidCloud[] = {{0.24,0.63,1},6.7392}; groundReflection[] = {{0.24,0.63,1},6.469632}; groundReflectionCloud[] = {{0.24,0.63,1},6.469632}; bidirect[] = {0,0,0}; bidirectCloud[] = {0,0,0}; sky[] = {{0,0.2115,0.306},7.176}; skyAroundSun[] = {{0,0.2115,0.306},13.38876}; fogColor[] = {{0.118,0.18,0.31},7.995}; apertureMin = 8; apertureStandard = 9; apertureMax = 22; standardAvgLum = 45; desiredLuminanceCoef = 0; desiredLuminanceCoefCloud = 0; luminanceRectCoef = 1; luminanceRectCoefCloud = 1; rayleigh[] = {0.007,0.038,0.0675}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},11.016}; swBrightness = 1; }; class Lighting43 { height = -0.1; overcast = 0.8; sunAngle = 45; sunOrMoon = 1; diffuse[] = {{0.6,0.8,1},12.04}; diffuseCloud[] = {{0.6,0.8,1},12.04}; ambient[] = {{0.4,0.9,1},11.84}; ambientCloud[] = {{0.4,0.9,1},11.84}; ambientMid[] = {{0.36,0.72,1},11.4848}; ambientMidCloud[] = {{0.36,0.72,1},11.4848}; groundReflection[] = {{0.36,0.72,1},11.02541}; groundReflectionCloud[] = {{0.36,0.72,1},11.02541}; bidirect[] = {0,0,0}; bidirectCloud[] = {0,0,0}; sky[] = {{0,0.09,0.4},13.8}; skyAroundSun[] = {{0,0.09,0.4},13.8}; fogColor[] = {{0.3,0.44,0.74},16.5}; apertureMin = 12; apertureStandard = 18; apertureMax = 25; standardAvgLum = 150; desiredLuminanceCoef = 0; desiredLuminanceCoefCloud = 0; luminanceRectCoef = 1; luminanceRectCoefCloud = 1; rayleigh[] = {0.007,0.01388,0.035}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},14.8}; swBrightness = 1; }; class Lighting44 { height = -0.1; overcast = 0.8; sunAngle = 90; sunOrMoon = 1; diffuse[] = {{0.6,0.8,1},12.04}; diffuseCloud[] = {{0.6,0.8,1},12.04}; ambient[] = {{0.4,0.9,1},11.84}; ambientCloud[] = {{0.4,0.9,1},11.84}; ambientMid[] = {{0.36,0.72,1},11.4848}; ambientMidCloud[] = {{0.36,0.72,1},11.4848}; groundReflection[] = {{0.36,0.72,1},11.02541}; groundReflectionCloud[] = {{0.36,0.72,1},11.02541}; bidirect[] = {0,0,0}; bidirectCloud[] = {0,0,0}; sky[] = {{0,0.09,0.4},13.8}; skyAroundSun[] = {{0,0.09,0.4},13.8}; fogColor[] = {{0.3,0.44,0.74},16.5}; apertureMin = 12; apertureStandard = 18; apertureMax = 25; standardAvgLum = 150; desiredLuminanceCoef = 0; desiredLuminanceCoefCloud = 0; luminanceRectCoef = 1; luminanceRectCoefCloud = 1; rayleigh[] = {0.007,0.01388,0.035}; mie[] = {0.005,0.005,0.005}; cloudsColor[] = {{1,1,1},14.8}; swBrightness = 1; }; }; class Lighting: Lighting { class BrightAlmost: DayLightingBrightAlmost { overcast = 0.0; }; class Rainy: DayLightingRainy { overcast = 1.0; }; }; class Overcast: Overcast { class Weather1: Weather1 { sky = "A3\Map_Stratis\Data\sky_clear_gs.paa"; horizon = "A3\Map_Stratis\Data\sky_clear_horizont_sky.paa"; skyR = "A3\Map_Stratis\Data\sky_clear_lco.paa"; }; class Weather7: Weather1 { sky = "A3\Map_Stratis\Data\sky_clear_gs.paa"; horizon = "A3\Map_Stratis\Data\sky_clear_horizont_sky.paa"; skyR = "A3\Map_Stratis\Data\sky_clear_lco.paa"; }; class Weather2: Weather2 { sky = "A3\Map_Stratis\Data\sky_clear_gs.paa"; horizon = "A3\Map_Stratis\Data\sky_clear_horizont_sky.paa"; skyR = "A3\Map_Stratis\Data\sky_almostclear_lco.paa"; }; class Weather3: Weather3 { sky = "A3\Map_Stratis\Data\sky_clear_gs.paa"; horizon = "A3\Map_Stratis\Data\sky_clear_horizont_sky.paa"; skyR = "A3\Map_Stratis\Data\sky_cloudy_lco.paa"; }; class Weather4: Weather4 { sky = "A3\Map_Stratis\Data\sky_clear_gs.paa"; horizon = "A3\Map_Stratis\Data\sky_clear_horizont_sky.paa"; skyR = "A3\Map_Stratis\Data\sky_cloudy_lco.paa"; }; class Weather5: Weather5 { sky = "A3\Map_Stratis\Data\sky_clear_gs.paa"; horizon = "A3\Map_Stratis\Data\sky_clear_horizont_sky.paa"; skyR = "A3\Map_Stratis\Data\sky_overcast_lco.paa"; }; class Weather6: Weather6 { sky = "A3\Map_Stratis\Data\sky_clear_gs.paa"; horizon = "A3\Map_Stratis\Data\sky_clear_horizont_sky.paa"; skyR = "A3\Map_Stratis\Data\sky_overcast_lco.paa"; }; }; }; humidityUpCoef = 0.1; humidityDownCoef = 0.05; class SimulWeather { noiseTexture = "a3\data_f\noise_raw.paa"; numKeyframesPerDay = 48; windSpeedCoef = "10.0f"; moonIrradianceCoef = "10.0f"; fadeMaxDistanceKm = 1000.0; fadeMaxAltitudeKm = 15.0; fadeNumAltitudes = 8; fadeNumElevations = 8; fadeNumDistances = 8; fadeEarthTest = 1; autoBrightness = 0; autoBrightnessStrength = 0.1; cloudGridWidth = 64; cloudGridLength = 64; cloudGridHeight = 16; helperGridElevationSteps = 24; helperGridAzimuthSteps = 15; helperEffectiveEarthRadius = 1000000; helperCurvedEarth = 1; helperAdjustCurvature = 0; helperNumLayers = 120; helperMaxDistance = 160000; helperNearCloudFade = 0.1; helperChurn = 10; cloudWidth = 40000; cloudLength = 40000; wrapClouds = 1; noiseResolution = 8; noisePeriod = 4.0; opticalDensity = 0.5; alphaSharpness = 0.85; selfShadowScale = 0.905; mieAsymmetry = 0.5087; minimumLightElevationDegrees = 6.0; directLightCoef = 1.0; indirectLightCoef = 0.04; fogStart = 0; fogEnd = 50000; fogHeight = 2000; class DefaultKeyframe { rayleigh[] = {0.00749,0.01388,0.02878}; mie[] = {0.0046,0.0046,0.0046}; haze = 30; hazeBaseKm = 5.0; hazeScaleKm = 1.0; hazeEccentricity = 1; brightnessAdjustment = 1.0; cloudiness = 0.6; cloudBaseKm = 2.85; cloudHeightKm = 6.0; directLight = 1.0; indirectLight = 1.0; ambientLight = 0.2; noiseOctaves = 4.3; noisePersistence = 0.535; fractalAmplitude = 2.3; fractalWavelength = 240.0; extinction = 4.7; diffusivity = 0.001; }; class Overcast { class Weather1: DefaultKeyframe { overcast = 0.0; cloudiness = 0.0; diffusivity = 0.001; seqFileKeyframe = 0; }; class Weather2: DefaultKeyframe { overcast = 0.2; cloudiness = 0.25; diffusivity = 0.001; seqFileKeyframe = 0; }; class Weather3: DefaultKeyframe { overcast = 0.4; cloudiness = 0.45; diffusivity = 0.001; seqFileKeyframe = 3; }; class Weather4: DefaultKeyframe { overcast = 0.5; cloudiness = 0.46; diffusivity = 0.01; seqFileKeyframe = 4; }; class Weather5: DefaultKeyframe { overcast = 0.8; cloudiness = 0.8; diffusivity = 0.01; extinction = 4.3; cloudBaseKm = 1.9; cloudHeightKm = 8.0; seqFileKeyframe = 4; }; class Weather6: DefaultKeyframe { overcast = 1.0; cloudiness = 1.0; diffusivity = 0.001; extinction = 4.0; cloudBaseKm = 1.7; cloudHeightKm = 10.0; seqFileKeyframe = 4; }; }; }; hazeDistCoef = 0.1; hazeFogCoef = 0.98; hazeBaseHeight = 0; hazeBaseBeta0 = 8e-005; hazeDensityDecay = 0.00036; horizonParallaxCoef = 0.0; horizonFogColorationStart = "0.8f"; skyFogColorationStart = "0.7f"; horizonSunColorationIntensity = 0.001; aroundSunCoefMultiplier = "1.4f"; aroundSunCoefExponent = "12f"; soundMapSizeCoef = 4; satelliteNormalBlendStart = 10; satelliteNormalBlendEnd = 100; skyObject = "A3\Map_Stratis\data\obloha.p3d"; horizontObject = "A3\Map_Stratis\data\horizont.p3d"; skyTexture = "A3\Map_Stratis\data\sky_semicloudy_sky.paa"; skyTextureR = "A3\Map_Stratis\data\sky_semicloudy_lco.paa"; terrainBlendMaxDarkenCoef = "0.8f"; // Maximal escurecimento para mistura de mapa de satélite e mapa de detalhe no terreno (padrão = 0.0f, sem escurecimento = 1.0f) terrainBlendMaxBrightenCoef = "0.2f";//coeficiente de brilho máximo para mistura do mapa de satélite e mapa detalhado no terreno (padrão = 1.0f, sem brilho = 0.0f) mapDrawingBrightnessModifier = "1.0f";//modificador para o brilho das texturas de satélite (exibição do mapa em jogo) //access = 3; worldId = 10; timeOfChanges = 1800; //cutscenes[] = {}; description = "Sanagasta, Pampa de la Viuda, La rioja, Argentina"; icon = "\btrx\btrx_pdlv\data\img\mkl_icon_64.paa"; worldName = "\btrx\btrx_pdlv\btrx_pdlv.wrp"; previewVideo = ""; pictureMap = "btrx\btrx_pdlv\data\img\btrx_minimap_intro.paa"; //Tamanho 2048 x 2048 pictureShot = "btrx\btrx_pdlv\data\img\btrx_img.paa"; // Tamanho 1024 x 512 ou 1024x1024 plateFormat = "A#$-####"; plateLetters = "ABCDEGHIKLMNOPRSTVXZ"; author = "BTRX_MKL"; mapSize = 20480; longitude = -67.02157678704701; // Longitude no globo, positivo é leste latitude = 29.286542276629607; // Latitude no globo, positivo ao sul elevationOffset = 0; //revisar minHillsAltitude = 80; maxHillsAltitude = 200; class EnvMaps { class EnvMap1 { texture = "A3\Map_Stratis\data\env_land_ClearSky_ca.paa"; overcast = 0; }; class EnvMap2 { texture = "A3\Map_Stratis\data\env_land_SemiCloudySky_ca.paa"; overcast = 0.3; }; class EnvMap3 { texture = "A3\Map_Stratis\data\env_land_OvercastSky_ca.paa"; overcast = 0.6; }; }; newRoadsShape = "\btrx\btrx_pdlv\data\roads\roads.shp"; class OutsideTerrain { //satellite = "A3\map_Stratis\data\s_satout_co.paa";//define a textura do satélite a ser usada fora do terreno ao ver à distância satellite = "btrx\btrx_pdlv\data\img\btrx_img_fondo.paa"; enableTerrainSynth = 0;//permitir a geração de terreno procedural, pode causar problemas em algumas circunstâncias (0 = desabilitar, 1 = habilitar) class Layers { class Layer0 { //nopx = "A3\Map_Data\gdt_grass_green_nopx.paa";//define a textura a ser usada fora do terreno ao ver de perto //texture = "A3\Map_Data\gdt_grass_green_co.paa";//define a textura a ser usada fora do terreno ao ver de perto nopx = "btrx\btrx_pdlv\data\btrx_lecho_seco_co.paa";//define a textura a ser usada fora do terreno ao ver de perto texture = "btrx\btrx_pdlv\data\btrx_lecho_seco_nopx.paa";//define a textura a ser usada fora do terreno ao ver de perto }; }; colorOutside[] = {0.227451,0.27451,0.384314,1}; }; class Grid: Grid { offsetX = 0; offsetY = 20480; class Zoom1 { zoomMax = 0.05; format = "XY"; formatX = "000"; formatY = "000"; stepX = 100; stepY = -100; }; class Zoom2 { zoomMax = 0.5; format = "XY"; formatX = "00"; formatY = "00"; stepX = 1000; stepY = -1000; }; class Zoom3 { zoomMax = 1e+030; format = "XY"; formatX = "0"; formatY = "0"; stepX = 10000; stepY = -10000; }; }; startTime = "10:00"; startDate = "23/2/2020"; centerPosition[] = {10240,10240}; seagullPos[] = {1024,1024,500}; ilsPosition[] = {0,0}; //Aeropuerto ver ilsDirection[] = {0,0,0}; ilsTaxiIn[] = {}; ilsTaxiOff[] = {}; drawTaxiway = 0; class SecondaryAirports{}; class ReplaceObjects{}; class Sounds { sounds[] = {}; }; class Animation { vehicles[] = {}; }; clutterGrid = 1.2; clutterDist = 40; noDetailDist = 100; fullDetailDist = 50; midDetailTexture = "A3\Map_Data\middle_mco.paa"; minTreesInForestSquare = 3; minRocksInRockSquare = 3; class Subdivision { class Fractal { rougness = 5; maxRoad = 0.02; maxTrack = 0.5; maxSlopeFactor = 0.05; }; class WhiteNoise { rougness = 2; maxRoad = 0.01; maxTrack = 0.05; maxSlopeFactor = 0.0025; }; minY = -0.0; minSlope = 0.02; }; class Ambient{}; class AmbientA3 //Define aminais no jogo, veja exemplos aqui https://sites.google.com/site/islandconfigs/cfgworlds-overview/cfgworlds-subdivision-ambient { maxCost = 500; class Radius440_500 { areaSpawnRadius = 440.0; areaMaxRadius = 500.0; spawnCircleRadius = 30.0; spawnInterval = 4.7; class Species { class Kestrel_random_F { maxCircleCount = "((1 - night) * 2 * (1 - (WaterDepth interpolate [1,30,0,1])) + (2 * (hills))) * (1 - night)"; maxWorldCount = 4; cost = 3; spawnCount = 1; groupSpawnRadius = 10; maxAlt = 200; minAlt = -10; }; class Seagull { maxCircleCount = "((sea * (1 - night)) + (2 * houses * sea)) * (1 - night)"; maxWorldCount = 8; cost = 3; spawnCount = 1; groupSpawnRadius = 10; maxAlt = 200; minAlt = -10; }; class Rabbit_F { maxCircleCount = "(20 * (0.1 - houses)) * (1 - sea)"; maxWorldCount = 4; cost = 5; spawnCount = 1; groupSpawnRadius = 10; maxAlt = 80; minAlt = -5; }; }; }; class Radius40_60 { areaSpawnRadius = 50.0; areaMaxRadius = 83.0; spawnCircleRadius = 10.0; spawnInterval = 1.5; class Species { class CatShark_F { maxCircleCount = "(4 * (WaterDepth interpolate [1,30,0,1]))"; maxWorldCount = 10; cost = 6; spawnCount = 1; groupSpawnRadius = 10; maxAlt = 10; minAlt = -80; }; class Turtle_F { maxCircleCount = "(2 * (waterDepth interpolate [1,16,0,1]) * ((1-houses) * (1-houses)))"; maxWorldCount = 6; cost = 5; spawnCount = 1; groupSpawnRadius = 10; maxAlt = 10; minAlt = -80; }; class Snake_random_F { maxCircleCount = "(1 - houses) * ((2 * (1 - sea)) + (2 * (meadow)))"; maxWorldCount = 3; cost = 5; spawnCount = 1; groupSpawnRadius = 5; maxAlt = 40; minAlt = -5; }; class Salema_F { maxCircleCount = "(12 * ((WaterDepth interpolate [1,30,0,1]) + 0.07))"; maxWorldCount = 40; cost = 5; spawnCount = 2; groupSpawnRadius = 5; maxAlt = 10; minAlt = -80; }; class Ornate_random_F { maxCircleCount = "(12 * ((WaterDepth interpolate [1,30,0,1]) + 0.05))"; maxWorldCount = 30; cost = 5; spawnCount = 3; groupSpawnRadius = 5; maxAlt = 10; minAlt = -80; }; class Mackerel_F { maxCircleCount = "(8 * ((WaterDepth interpolate [1,30,0,1]) + 0.07))"; maxWorldCount = 14; cost = 5; spawnCount = 2; groupSpawnRadius = 5; maxAlt = 10; minAlt = -80; }; class Mullet_F { maxCircleCount = "(8 * ((WaterDepth interpolate [1,30,0,1]) + 0.07))"; maxWorldCount = 14; cost = 5; spawnCount = 2; groupSpawnRadius = 5; maxAlt = 10; minAlt = -80; }; class Tuna_F { maxCircleCount = "(8 * ((WaterDepth interpolate [1,30,0,1]) - 0.2))"; maxWorldCount = 10; cost = 5; spawnCount = 2; groupSpawnRadius = 5; maxAlt = 10; minAlt = -80; }; }; }; class Radius30_40 { areaSpawnRadius = 30.0; areaMaxRadius = 40.0; spawnCircleRadius = 3.0; spawnInterval = 3.75; class Species { class DragonFly { maxCircleCount = "4 * (1 - night) * (1 - (WaterDepth interpolate [1,30,0,1])) * sea * (1 - windy)"; maxWorldCount = 4; cost = 1; spawnCount = 1; groupSpawnRadius = 1; maxAlt = 30; minAlt = -5; }; class ButterFly_random { maxCircleCount = "3 * (1 - night) * (1 - (WaterDepth interpolate [1,30,0,1])) * (1 - windy)"; maxWorldCount = 6; cost = 1; spawnCount = 3; groupSpawnRadius = 1; maxAlt = 30; minAlt = -5; }; class FireFly { maxCircleCount = "(6 * night) * (1 - sea) * (1 - houses) * (1 - windy)"; maxWorldCount = 20; cost = 1; spawnCount = 3; groupSpawnRadius = 3; maxAlt = 30; minAlt = -5; }; class Cicada { maxCircleCount = "(4 * night) * (1 - sea) * (1 - windy)"; maxWorldCount = 6; cost = 1; spawnCount = 3; groupSpawnRadius = 3; maxAlt = 30; minAlt = -5; }; }; }; class Radius15_20 { areaSpawnRadius = 15.0; areaMaxRadius = 20.0; spawnCircleRadius = 2.0; spawnInterval = 2.85; class Species { class FxWindGrass1 { maxCircleCount = "2 * (1 - (WaterDepth interpolate [1,30,0,1])) * (windy interpolate [0.1,0.25,0,1])"; maxWorldCount = 3; cost = 1; spawnCount = 3; groupSpawnRadius = 2.5; maxAlt = 30; minAlt = -5; }; class FxWindGrass2 { maxCircleCount = "2 * (1 - (WaterDepth interpolate [1,30,0,1])) * (windy interpolate [0.1,0.25,0,1])"; maxWorldCount = 3; cost = 1; spawnCount = 3; groupSpawnRadius = 2.5; maxAlt = 30; minAlt = -5; }; class FxWindLeaf1 { maxCircleCount = "2 * (trees + 0.5) * (windy interpolate [0.1,0.25,0,1])"; maxWorldCount = 3; cost = 1; spawnCount = 3; groupSpawnRadius = 2.5; maxAlt = 30; minAlt = -5; }; class FxWindLeaf2 { maxCircleCount = "2 * (trees + 0.5) * (windy interpolate [0.1,0.25,0,1])"; maxWorldCount = 3; cost = 1; spawnCount = 3; groupSpawnRadius = 2.5; maxAlt = 30; minAlt = -5; }; class FxWindLeaf3 { maxCircleCount = "2 * (trees + 0.5) * (windy interpolate [0.1,0.25,0,1])"; maxWorldCount = 3; cost = 1; spawnCount = 3; groupSpawnRadius = 2.5; maxAlt = 30; minAlt = -5; }; class FxWindPollen1 { maxCircleCount = "(3 * (1 - (WaterDepth interpolate [1,30,0,1]))) * (windy interpolate [0.05,0.15,0,1])"; maxWorldCount = 6; cost = 1; spawnCount = 1; groupSpawnRadius = 1; maxAlt = 30; minAlt = -5; }; class FxWindPaper1 { maxCircleCount = "(4 * (1 - (WaterDepth interpolate [1,30,0,1])) * houses) * windy"; maxWorldCount = 2; cost = 1; spawnCount = 1; groupSpawnRadius = 1; maxAlt = 30; minAlt = -5; }; class FxWindPlastic1 { maxCircleCount = "(4 * (1 - (WaterDepth interpolate [1,30,0,1])) * houses) * windy"; maxWorldCount = 2; cost = 1; spawnCount = 1; groupSpawnRadius = 1; maxAlt = 30; minAlt = -5; }; }; }; class Radius6_10 { areaSpawnRadius = 6.0; areaMaxRadius = 10.0; spawnCircleRadius = 1.0; spawnInterval = 0.1; class Species { class HoneyBee { maxCircleCount = "4 * (1 - night) * (1 - sea) * (1 - houses) * (1 - windy)"; maxWorldCount = 8; cost = 1; spawnCount = 1; groupSpawnRadius = 1; maxAlt = 30; minAlt = -5; }; class HouseFly { maxCircleCount = "(3 + 3 * (houses)) * (1 - night) * (1 - (WaterDepth interpolate [1,30,0,1])) * (1 - windy)"; maxWorldCount = 10; cost = 1; spawnCount = 3; groupSpawnRadius = 1; maxAlt = 30; minAlt = -5; }; class Mosquito { maxCircleCount = "3 * (1 - (WaterDepth interpolate [1,30,0,1])) * (1 - windy)"; maxWorldCount = 2; cost = 1; spawnCount = 1; groupSpawnRadius = 1; maxAlt = 30; minAlt = -5; }; }; }; }; #include "cfgClutter.hpp" class clutter { //piedras con arena class btrx_StrWeedBrownTallGroup: DefaultClutter { model = "a3\plants_f\clutter\c_strweedbrowntall_group.p3d"; affectedByWind = 0.3; swLighting = 1; scaleMin = 0.7; scaleMax = 1.25; }; class btrx_StrWeedGreenTall: DefaultClutter { model = "a3\plants_f\clutter\c_strweedgreentall.p3d"; affectedByWind = 0.3; swLighting = 1; scaleMin = 0.8; scaleMax = 1.2; }; class btrx_StrGrassDry: DefaultClutter { model = "a3\plants_f\clutter\c_strgrassdry.p3d"; affectedByWind = 0.5; swLighting = 1; scaleMin = 0.8; scaleMax = 1.2; }; class btrx_ThistleHighDead: DefaultClutter { model = "a3\plants_f\clutter\c_thistle_high_dead.p3d"; affectedByWind = 1; swLighting = 1; scaleMin = 0.4; scaleMax = 0.8; }; class btrx_small_stones: DefaultClutter { model = "a3\vegetation_f_exp\clutter\red_dirt\c_red_dirt_small_stones.p3d"; affectedByWind = 0; swLighting = 1; scaleMin = 0.3; scaleMax = 0.9; }; //Colorados class btrx_sparse_grass: DefaultClutter { model = "a3\vegetation_f_exp\clutter\red_dirt\c_red_dirt_sparse_grass.p3d"; affectedByWind = 0.2; swLighting = 1; scaleMin = 1.25; scaleMax = 1.6; }; class btrx_thistlethorndesert: DefaultClutter { model = "a3\plants_f\clutter\c_thistle_thorn_desert.p3d"; affectedByWind = 0.3; swLighting = 0; scaleMin = 0.4; scaleMax = 1.4; }; class btrx_strthorngraysmall: DefaultClutter { model = "a3\plants_f\clutter\c_strthorngray.p3d"; affectedByWind = 0.05; swLighting = 0; scaleMin = 0.5; scaleMax = 0.7; }; class btrx_grassdry: DefaultClutter { model = "a3\plants_f\clutter\c_grass_dry.p3d"; affectedByWind = 1; swLighting = 1; scaleMin = 0.3; scaleMax = 1; }; //Pastos secos class btrx_StrThistleSmallYellow: DefaultClutter { model = "a3\plants_f\clutter\c_strthistlesmallyellow.p3d"; affectedByWind = 0.6; swLighting = 1; scaleMin = 0.6; scaleMax = 1.4; }; class btrx_StrPlantGermaderGroup: DefaultClutter { model = "a3\plants_f\clutter\c_strplantgermader_group.p3d"; affectedByWind = 0.35; swLighting = 1; scaleMin = 0.9; scaleMax = 1.5; }; class btrx_StrThornGreenSmall: DefaultClutter { model = "a3\plants_f\clutter\c_strthorngreen.p3d"; affectedByWind = 0.05; swLighting = 0; scaleMin = 0.3; scaleMax = 0.5; }; class btrx_StrPlantGreenShrub: DefaultClutter { model = "a3\plants_f\clutter\c_strplantgreenshrub.p3d"; affectedByWind = 0.5; swLighting = 1; scaleMin = 0.6; scaleMax = 1.1; }; class btrx_StrThornGreenBig: DefaultClutter { model = "a3\plants_f\clutter\c_strthorngreen.p3d"; affectedByWind = 0.05; swLighting = 0; scaleMin = 0.7; scaleMax = 0.9; }; //roca solida class btrx_grasstall: DefaultClutter { model = "a3\plants_f\clutter\c_grass_tall_dead.p3d"; affectedByWind = 1; swLighting = 1; scaleMin = 0.6; scaleMax = 1.2; }; class btrx_volcano_grass: DefaultClutter { model = "a3\vegetation_f_exp\clutter\volcano\c_volcano_grass.p3d"; affectedByWind = 0.1; swLighting = 0; scaleMin = 1.2; scaleMax = 1.5; }; class btrx_large_stones: DefaultClutter { model = "a3\vegetation_f_exp\clutter\red_dirt\c_red_dirt_large_stones.p3d"; affectedByWind = 0; swLighting = 1; scaleMin = 0.8; scaleMax = 1; }; //green class btrx_c_Grass: DefaultClutter { model = "a3\vegetation_f_enoch\clutter\c_grass.p3d"; affectedByWind = 0.6; swLighting = 0; scaleMin = 0.9; scaleMax = 1.1; }; class btrx_c_GrassPlant1: DefaultClutter { model = "a3\vegetation_f_enoch\clutter\c_grassplant1.p3d"; affectedByWind = 0.4; swLighting = 0; scaleMin = 0.9; scaleMax = 1.1; }; class btrx_c_GrassPlant2: DefaultClutter { model = "a3\vegetation_f_enoch\clutter\c_grassplant2.p3d"; affectedByWind = 0.2; swLighting = 0; scaleMin = 0.9; scaleMax = 1.1; }; class btrx_c_GrassTall2: DefaultClutter { model = "a3\vegetation_f_enoch\clutter\c_grasstall2.p3d"; affectedByWind = 0.3; swLighting = 0; scaleMin = 1; scaleMax = 1.5; }; class btrx_c_GrassTall3: DefaultClutter { model = "a3\vegetation_f_enoch\clutter\c_grasstall3.p3d"; affectedByWind = 0.3; swLighting = 0; scaleMin = 1; scaleMax = 1.5; }; class btrx_c_GrassLow: DefaultClutter { model = "a3\vegetation_f_enoch\clutter\c_grasslow.p3d"; affectedByWind = 0.2; swLighting = 0; scaleMin = 0.9; scaleMax = 1.1; }; class btrx_c_GrassAnthoxanthum: DefaultClutter { model = "a3\vegetation_f_enoch\clutter\c_grassanthoxanthum.p3d"; affectedByWind = 0.2; swLighting = 0; scaleMin = 0.9; scaleMax = 1.1; }; class btrx_c_GrassAnthoxanthum_bended: DefaultClutter { model = "a3\vegetation_f_enoch\clutter\c_grassanthoxanthum_bended.p3d"; affectedByWind = 0.2; swLighting = 0; scaleMin = 0.9; scaleMax = 1.1; }; class btrx_c_Grass_flower1: DefaultClutter { model = "a3\vegetation_f_enoch\clutter\c_grass_flower1.p3d"; affectedByWind = 0.3; swLighting = 0; scaleMin = 1; scaleMax = 1.3; }; //lecho seco class btrx_rock_stones: DefaultClutter { model = "a3\vegetation_f_exp\clutter\cliff\c_rock_stones.p3d"; affectedByWind = 0; swLighting = 0; scaleMin = 0.2; scaleMax = 1.18; }; class btrx_thistlethorngreen: DefaultClutter { model = "a3\plants_f\clutter\c_thistle_thorn_green.p3d"; affectedByWind = 0.3; swLighting = 0; scaleMin = 0.3; scaleMax = 1; }; class btrx_c_grassdrycarduus_f: DefaultClutter { model = "a3\vegetation_f_enoch\clutter\c_grassdrycarduus_f.p3d"; affectedByWind = 0.3; swLighting = 0; scaleMin = 1; scaleMax = 1.2; }; class btrx_strthornkhakismall: DefaultClutter { model = "a3\plants_f\clutter\c_strthornkhaki.p3d"; affectedByWind = 0.05; swLighting = 0; scaleMin = 0.5; scaleMax = 0.7; }; class btrx_c_branches_deciduous: DefaultClutter { model = "a3\vegetation_f_enoch\clutter\c_branches_deciduous.p3d"; affectedByWind = 0; swLighting = 0; scaleMin = 0.8; scaleMax = 1.25; }; }; #uninclude //btrx\btrx_pdlv\cfgClutter.hpp class Names { #include "btrx_pdlv.hpp" #uninclude //btrx\btrx_pdlv\btrx_pdlv.hpp }; safePositionAnchor[] = {10240,10240}; safePositionRadius = 600; loadingTexts[] = {"Mapa Sanagasta","Pampa de la Viuda", "Adcione mais textos aqui, caso queira.","Voce pode add quantos textos quiser, desde que estejam separados por (virgulas)","Note que este ultomo texto não tem uma virgula no final!"}; }; }; class CfgWorldList { class btrx_pdlv{}; }; class CfgLensFlare { flarePos[] = {0.0,0.0,0.37,0.47,0.5,0.54,0.62,0.72,0.75,0.91,1.0,1.084,1.13,1.29,1.62,1.68}; flareSizeCam[] = {0.2,0.4,0.025,0.05,0.042,0.043,0.04,0.75,0.6,0.7,0.15,0.85,0.44,0.45,0.55,0.1}; flareBright[] = {1.0,0.3,0.3,0.3,0.3,0.4,0.4,0.05,0.03,0.12,0.05,0.08,0.05,0.2,0.2,1.0}; flareSizeEye[] = {0.04}; flareSizeEyeSun[] = {0.04}; }; class CfgMaterials { class Water { PixelShaderID = "Water"; VertexShaderID = "Water"; ambient[] = {0.0,0.025,0.05,0.5}; diffuse[] = {0.0,0.05,0.04,1.0}; forcedDiffuse[] = {0.0,0.0,0.0,1}; specular[] = {0.12,0.12,0.12,1}; specularPower = 100; emmisive[] = {0,0,0,0}; class Stage1 { texture = "A3\Map_data\water_nofhq.paa"; uvSource = "texWaterAnim"; class uvTransform { aside[] = {0,1,0}; up[] = {1,0,0}; dir[] = {0,0,1}; pos[] = {0.3,0.4,0}; }; }; class Stage2 { texture = "A3\data_f\sea_foam_lco.paa"; uvSource = "none"; }; class Stage3 { texture = "A3\Map_data\water2_nohq.paa"; uvSource = "none"; }; }; class Shore { PixelShaderID = "Shore"; VertexShaderID = "Shore"; ambient[] = {1.0,1.0,1.0,1.0}; diffuse[] = {0.7,0.7,0.7,1.0}; forcedDiffuse[] = {0.0,0.0,0.0,1}; specular[] = {0.12,0.12,0.12,1}; specularPower = 65; emmisive[] = {0,0,0,0}; class TexGen0 { uvSource = "none"; }; class TexGen1 { uvSource = "texWaterAnim"; class uvTransform { aside[] = {0,5,0}; up[] = {5,0,0}; dir[] = {0,0,1}; pos[] = {0.3,0.4,0}; }; }; class Stage1 { texture = "A3\data_f\water_nofhq.paa"; texGen = 1; }; class Stage2 { texture = "A3\data_f\sea_foam_lco.paa"; texGen = 0; }; class Stage3 { texture = "A3\data_f\water2_nohq.paa"; texGen = 0; }; class Stage6 { texture = "A3\data_f\shoreFoam_edge.paa"; texGen = 0; }; class Stage7 { texture = "A3\data_f\shoreWetNormal_nohq.paa"; texGen = 0; }; class Stage8 { texture = "A3\Data_F\env_land_CO.tga"; useWorldEnvMap = 1; texGen = 0; }; }; class ShoreWet { PixelShaderID = "ShoreWet"; VertexShaderID = "Shore"; ambient[] = {1.0,1.0,1.0,1.0}; diffuse[] = {1.0,1.0,1.0,1.0}; forcedDiffuse[] = {0.0,0.0,0.0,0.0}; emmisive[] = {0.0,0.0,0.0,1.0}; specular[] = {0.1,0.1,0.1,1.0}; specularPower = 1.0; class Stage0 { texture = "A3\data_f\shoreWetNormal_nohq.paa"; uvSource = "none"; }; class Stage1 { texture = "#(ai,64,128,1)fresnel(1.4,0.1)"; uvSource = "none"; }; class Stage2 { useWorldEnvMap = 1; texture = "A3\Data_F\env_land_CO.tga"; uvSource = "none"; }; }; }; #include "cfgSurfaces.hpp" /* Referencias para sons de superficies e arquivo CfgSurfaces: https://community.bistudio.com/wiki/Surface_Sounds https://forums.bohemia.net/forums/topic/66320-list-of-soundenviron/ https://community.bistudio.com/wiki/Arma_3_CfgSurfaces_Config_Reference#lucidity */ class CfgSurfaces { class Default {}; class btrx_strthistles_Surfaces : Default { //access = 2; files = "btrx_strthistles_*"; character = "btrx_strthistles_Character"; soundEnviron = "gravel"; soundHit = "soft_ground"; rough = 0.09; dust = 0.35; lucidity = 4; grassCover=0.02; impact = "hitGroundSoft"; surfaceFriction = 2; restitution = 0.15000001; maxSpeedCoef = 0.8; maxClutterColoringCoef = 1.35; }; class btrx_rock_red_Surfaces : Default { //access = 2; files = "btrx_rock_red_*"; character = "btrx_rock_red_Character"; soundEnviron = "rock"; soundHit = "hard_ground"; rough= 0.12; dust= 0.3; lucidity = 8; grassCover = 0.02; impact = "hitGroundHard"; surfaceFriction = 2.2; restitution = 0.15000001; maxSpeedCoef = 0.9; maxClutterColoringCoef = 1.35; }; class btrx_dry_grass_Surfaces : Default { //access= 2; files = "btrx_dry_grass_*"; character = "btrx_dry_grass_Character"; soundEnviron = "drygrass"; soundHit = "foliage"; rough = 0.079999998; dust = 0.75; lucidity = 2; grassCover = 0.04; impact = "hitGroundSoft"; surfaceFriction = 1.8; restitution = 0.15000001; maxSpeedCoef = 0.85000002; maxClutterColoringCoef = 1.35; }; class btrx_rock_Surfaces: Default { //access = 2; files = "btrx_rock_*"; character = "btrx_rock_Character"; soundEnviron = "gravel"; soundHit = "hard_ground"; rough= 0.12; dust= 0.4; lucidity = 8; grassCover= 0.02; impact= "hitGroundHard"; surfaceFriction= 2.2; restitution= 0.25; maxSpeedCoef= 0.89999998; maxClutterColoringCoef= 1.35; }; class btrx_grass_green_Surfaces: Default { //access=2; files = "btrx_grass_green_*"; character = "btrx_grass_green_Character"; soundEnviron="grass"; soundHit="foliage"; rough=0.08; dust=0.35; lucidity=2; grassCover=0.05; impact="hitGroundSoft"; surfaceFriction=1.8; restitution=0.25; maxSpeedCoef=0.85; maxClutterColoringCoef=1.35; }; class btrx_lecho_seco_Surfaces: Default { //access=2; files = "btrx_lecho_seco_*"; character = "btrx_lecho_seco_Character"; soundEnviron="sand"; soundHit="hard_ground"; rough=0.12; dust=0.45; lucidity=1.5; grassCover=Output is to P:\temp\btrx\btrx_pdlv\config.bin 0.03; impact="hitGroundSoft"; surfaceFriction=1.2; restitution=0.25; maxSpeedCoef=0.6; maxClutterColoringCoef=1.35; }; }; class CfgSurfaceCharacters { class btrx_strthistles_Character // { probability[] = {0.1,0.1,0.15,0.2,0.05}; names[] = { "btrx_StrWeedBrownTallGroup", "btrx_StrWeedGreenTall", "btrx_StrGrassDry", "btrx_ThistleHighDead", "btrx_small_stones" }; }; class btrx_rock_red_Character // { probability[] = {0.01,0.03,0.03,0.06}; names[] = { "btrx_sparse_Grass", "btrx_thistlethorndesert", "btrx_strthorngraysmall", "btrx_grassdry" }; }; class btrx_dry_grass_Character // { probability[] = {0.35,0.25,0.06,0.04,0.02}; names[] = { "btrx_StrThistleSmallYellow", "btrx_StrPlantGermaderGroup", "btrx_StrThornGreenSmall", "btrx_StrPlantGreenShrub", "btrx_StrThornGreenBig" }; }; class btrx_rock_Character // { probability[] = {0.09,0.06,0.04}; names[] = { "grasstall", "volcano_grass", "large_stones", }; }; class btrx_grass_green_Character // { probability[] = {0.14,0.03,0.05,0.12,0.2,0.33,0.05,0.05,0.03}; names[] = { "btrx_c_Grass", "btrx_c_GrassPlant1", "btrx_c_GrassPlant2", "btrx_c_GrassTall2", "btrx_c_GrassTall3", "btrx_c_GrassLow", "btrx_c_GrassAnthoxanthum", "btrx_c_GrassAnthoxanthum_bended", "btrx_c_Grass_flower1" }; }; class btrx_lecho_seco_Character // { probability[] = {0.01,0.02,0.02,0.01,0.01}; names[] = { "btrx_rock_stones", "btrx_thistlethorngreen", "btrx_c_grassdrycarduus_f", "btrx_strthornkhakismall", "btrx_c_branches_deciduous" }; }; }; #uninclude //btrx\btrx_pdlv\cfgSurfaces.hpp //}; <rebuilding units[]= and friends>... <rebuilding cfgworlds> <Checking cfgSurfaces and clutter> </end clutter> "rapify -PenW "btrx\btrx_pdlv\data\layers\p_000-000_l00_l02_n_l04_l05.rvmat" "P:\temp\btrx\btrx_pdlv\data\layers\p_000-000_l00_l02_n_l04_l05.rvmat"" rapify Version 1.85, Dll 7.97 "p_000-000_l00_l02_n_l04_l05.rvmat" ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; forcedDiffuse[]={0,0,0,0}; emmisive[]={0,0,0,0}; specular[]={0,0,0,0}; specularPower=0; class Stage0 { texture="btrx\btrx_pdlv\source\terrainbuilder\data\layers\s_000_000_lco.png"; texGen=3; }; class Stage1 { texture="btrx\btrx_pdlv\source\terrainbuilder\data\layers\m_000_000_lca.png"; texGen=4; }; class TexGen3 { uvSource="worldPos"; class uvTransform { aside[]={0.001953125,0,0}; up[]={0,0,0.001953125}; dir[]={0,-0.001953125,0}; pos[]={0.03125,40.03125,0}; }; }; class TexGen4 { uvSource="worldPos"; class uvTransform { aside[]={0.001953125,0,0}; up[]={0,0,0.001953125}; dir[]={0,-0.001953125,0}; pos[]={0.03125,40.03125,0}; }; }; class TexGen0 { uvSource="tex"; class uvTransform { aside[]={1,0,0}; up[]={0,1,0}; dir[]={0,0,1}; pos[]={0,0,0}; }; }; class TexGen1 { uvSource="tex"; class uvTransform { aside[]={5,0,0}; up[]={0,5,0}; dir[]={0,0,0}; pos[]={0,0,0}; }; }; class TexGen2 { uvSource="tex"; class uvTransform { aside[]={5,0,0}; up[]={0,5,0}; dir[]={0,0,0}; pos[]={0,0,0}; }; }; PixelShaderID="TerrainX"; VertexShaderID="Terrain"; class Stage2 { texture="#(rgb,1,1,1)color(0.5,0.5,0.5,1,cdt)"; texGen=0; }; class Stage3 { texture="btrx\btrx_pdlv\data\btrx_strthistles_nopx.paa"; texGen=1; }; class Stage4 { texture="btrx\btrx_pdlv\data\btrx_strthistles_co.paa"; texGen=2; }; class Stage5 { texture="btrx\btrx_pdlv\data\btrx_dry_grass_nopx.paa"; texGen=1; }; class Stage6 { texture="btrx\btrx_pdlv\data\btrx_dry_grass_co.paa"; texGen=2; }; class Stage7 { texture=""; texGen=1; }; class Stage8 { texture=""; texGen=2; }; class Stage9 { texture="btrx\btrx_pdlv\data\btrx_grass_green_nopx.paa"; texGen=1; }; class Stage10 { texture="btrx\btrx_pdlv\data\btrx_grass_green_co.paa"; texGen=2; }; class Stage11 { texture="btrx\btrx_pdlv\data\btrx_lecho_seco_nopx.paa"; texGen=1; }; class Stage12 { texture="btrx\btrx_pdlv\data\btrx_lecho_seco_co.paa"; texGen=2; }; rapWarning: **********missing file(s)*************** btrx\btrx_pdlv\data\layers\p_000-000_l00_l02_n_l04_l05.rvmat circa Line 9: btrx\btrx_pdlv\source\terrainbuilder\data\layers\s_000_000_lco.png btrx\btrx_pdlv\data\layers\p_000-000_l00_l02_n_l04_l05.rvmat circa Line 14: btrx\btrx_pdlv\source\terrainbuilder\data\layers\m_000_000_lca.png rapWarning: **********missing file(s)*************** rapWarning: **********missing file(s)***************
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