

Fearmonger
Member-
Content Count
19 -
Joined
-
Last visited
-
Medals
Everything posted by Fearmonger
-
Ok, thank you.
-
Hello, Is there a way to save vehicles that have AI in them so that when you restart your server the AI are still in that vehicle? If I set the vehicle as a BTC_VEH_x the vehicle is still there after a restart but the AI are just standing next to it.
-
Hello, Is there a way to increase the detection range for IEDs?
-
Hello, At the following line there is a "Land_WoodenBox_F" that can be spawned from the logistics box. Can it be setup to spawn with a custom inventory and if so how? https://github.com/Vdauphin/HeartsAndMinds/blob/master/%3DBTC%3Dco%4030_Hearts_and_Minds.Altis/core/def/mission.sqf#L482 Thank you for your time.
-
Hello, Firewill has a leaflet bomb in his mod. Would there be a way that those could be used in place of the AR-2 Drone?
-
Thank you, I've figured out it was an issue with the "Ace Logistics Rearm Amount" setting.
-
I've attempted to do as it says in the guide but I don't get the rearm option. https://ibb.co/mhHcrY4
-
When I spawn ammo from the logistics box, I'm not getting the option to rearm vehicles. Does this feature need to be enabled in settings? I can use the pickup ability to walk it to a vehicle but the rearm option never shows. I've also confirmed it's the correct type of ammo for that vehicle.
-
Got it thank you very much for the help!!!
-
Thank you, can you have more then one logistic box?
-
Is there a way to limit the type of Static weapons and Ammo boxes that can be spawned from the Logistic box?
-
Is there a way to add statics weapons to the mission to make up for some enemy factions that don't currently have them? I would like to have a chance for a mortar to be spawned but my enemy faction doesn't have one.
-
Thank you very much!! How could I set all static weapons to spawn with no ammo in them? Would like the players to have to load them.
-
Is there a way I can remove some of the items from the (Logistics -> Require Objects) menu? Also is there a way that I could lock access to that menu, maybe a setvariable that I can set to false?
-
Is there a way to change the enemy camp composition or give it a couple of different composition choices so that the camps could be more random?
-
You are correct once I switched it up to a 10 digit gird all was good. Thank you very much for all your help!!
-
I was wondering if it was reporting one location but flying towards another. So I followed it with the camera for awhile and it sure looked like it was going towards the 0,0 location. But to be honest, I didn't follow it completely, it was about halfway there and I just stopped.
-
Thank you very much the errors are now gone. But the splash location for the scud is now showing in the lower corner at 0,0,0 location. Do I have my cords in the command wrong?
-
I'm using a trigger to launch a SCUD at a grid location and it launches just fine. But once it's in the air, I get the errors linked below. I've also put my "on activation" command below. Is this error from something that I'm doing wrong? https://ibb.co/QF9Qp9V https://ibb.co/PhDwNRp _launch = [gun1, "HE", 1, [074,096,0]] spawn pook_ARTY_FNC_SCUDMISSION;