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Spiral0ut

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About Spiral0ut

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  1. For what it's worth, I just loaded this up with my unit's entire mod list for testing (103 mods total) and could not reproduce the head placement issue. Here's the list: Unrelated question for you @hcpookie: Are you looking for any assistance with this project? I LOVE what I'm seeing so far and would love to help troubleshoot some of the issues and update some of the old Arma2 assets to the best of my abilities. I don't have a huge wealth of experience, but I'm comfortable navigating config files and I know my way around Photoshop
  2. I've been playing a single-player KP Liberation campaign with VCOM AI installed (which has been a HUGE improvement overall), but I noticed some unusual behavior yesterday. I tried to create 4 different squads and have them all attack the same objective from multiple angles (using Zeus to command them all since High Command doesn't work in KPL). What happened consistently is that all of the squads' team leaders would congregate somewhere far from the action and stand in a circle shouting contact reports at each other, while the rest of the team members more or less followed their assigned waypoints. Is this intended behavior? I think it's neat that different squads are doing some sort of information sharing, but is there a way to make them use radios instead?
  3. Is there anywhere on the HUD or in the cockpit that shows the nozzle vector? I find myself constantly switching to 3rd person to physically look at my nozzles so I know what they're doing and it's super annoying
  4. Hey, sorry to resurrect an old thread! Just wanted to give you a heads up that the CUP compatibility addon for MG8 was no longer working after CUP updated for the Jets DLC/patch. I fixed the issue and submitted a pull request here: https://github.com/ZabuzaW/MightyGau-8Avenger/pull/3
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