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CathodeImpact

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About CathodeImpact

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  1. CathodeImpact

    3CB BAF Weapons

    I've got some issues to report concerning the assemble-able "turrets", L7A3, L111A1, L134A1 and L16 The first one is in conjunction with ACE cargo loading. Loading and then unloading any of the (Mid) or (High) variants of the L7A3, L111A1 or L134A1 will make the option to get in to the turrets disappear. (Tested using Jackal HMG and Huron Container) EDIT: After some testing it seems that this only occurs if 3CB BAF Vehicles is loaded. Should it be reported on that page instead? EDIT2: Previous edit might have been correlation not causation, disregard. Instead, seems to be related to the next issue below, unloading a turret that is to heavy to carry with ACE. Disabling the ACE Dragging option for weight seems to fix it. I don't know if the bug belongs here or with ACE though. While a very minor issue since it can be disabled in ACE, they also seem to have a different weight than their (Low) variants, and is too heavy too be dragged or carried with ACE and default settings. Should they not realistically have the same weight since it's a telescopic tripod? The L7A3 variants seem to have their weights mixed up though, with the (Low) not being able to be dragged or carried, (Mid) able to be dragged and carried, and (High) only able to be dragged. When I was trying to figure out the previous issues, I stumbled on to another one: Assembling a loaded launcher-slot "gunbag" with the tripod will cause the loaded magazine to disappear, and since they are automatically loaded when grabbed from inventories it can impact you a lot if you need to pack up and move intermittently during gameplay. This also applies to the L16 mortar in addition to the previously mentioned turrets. As you can imagine, all of this together makes for a very frustrating experience using these assets.
  2. CathodeImpact

    ArmedForces:UK Vehicles

    Hoping that the Scimitar drowning bug is fixed if we ever get a update for this. Engine drowns by even being close to water. It acts as if the engine air intake is below the tracks.
  3. CathodeImpact

    Helmet Mounted Displays MOD

    THIS! I was ecstatic when I found out I could remove the optional file to get the vanilla HUD back. I'd really like to have the same functionality with the RHS and CUP variants. It gets a bit frustrating when flying 3rd person and having to go to 1st to check fuel status ect. Either way, GREAT mod. Thanks kimi_uy!
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