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RZNUNKWN

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About RZNUNKWN

  • Rank
    Sergeant

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  • Gender
    Male
  • Location
    VY Canis Majoris

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  1. RZNUNKWN

    Ravage

    If you remove ace_medical and some other stuff (don't really remember what) from ACE mod pbo, it becomes playable with Ravage without a problem. I've been playing Ravage with Ace for a couple of months. Makes it a real (adjustable?) nightmare. No issues. The nice bonus: - you can remove/replace wheels without toolboxes (tho they are different from ravage wheels) & gas stations(Altis) have some fuel in it, so if you're lucky to acquire some vehicle at the start with low fuel, you can fill it up. I've run ACE+VCOM+Ravage altogether and had no problems but returned to ACE+Ravage only.
  2. RZNUNKWN

    Ravage

    I've been wondering this for a while, I have a feeling that certain areas of Altis are designated for spawning vehicles patrols. I always encounter some vehicle there, no matter what. For example, Molos, I always encounter a vehicle patrol unlike in some other towns. The northernmost airfield near Molos, I've created a survivors camp in it, with traders, safe zone that deletes zombies/foot patrols, but not vehicle patrols, probably because they spawn far away from the zone and get their waypoints set in the/near the airfield. So the survivor camp occasionally gets some BRDM or T55 visit and get wrecked XD, so I had to put some tougher defense since in it. Also, I think population AI doesn't affect the enemy patrol vehicles since mine is at 0.6 or at least not in a great manner, I get way more vehicle patrols than foot patrols and it's kinda... rough? Would be nice to have a Vehicle Patrol Chance or probability/population whatever you want to call it. cheers mateys
  3. RZNUNKWN

    Ravage

    Guys, does anyone have a list of classnames of all backpacks and vests Ravage uses?
  4. RZNUNKWN

    Ravage

    Tried CUP weapons so far, something clicks, a sound like switching the fire modes. I'm using modified lootlists.sqf and cup lists extended for more weapons. I will try to figure out some more.
  5. RZNUNKWN

    Ravage

    Is anyone else unable to holster their weapon, or is it just me? It will holster with GM off, but it won't with GM on. When I try to holster, there's a click sound and that's it.
  6. RZNUNKWN

    Ravage

    So many areas and things to Ravage 😄
  7. RZNUNKWN

    Ravage

    My Arma went to 96gb .... after GM. I'm trying to convince myself to let go of RHS, as I have 13gb left of space lol.
  8. RZNUNKWN

    Ravage

    This is something I was thinking about, intels scattered around the map, revealing positions of radioactive zones. But the problem is connecting intel with the radioactive zone (the random ones that Ravage spawns, not hand placed). So as you progress through gameplay, you eventually find out all the rad zones so you can avoid them, or if there's something good in them, stock on supplies and head into one.
  9. RZNUNKWN

    Ravage

    My 'ambient furniture' option stops working after a while, I worked when I was around the starting area, I got some vehicle, moved some great distance, got into military barracks only to find it completely empty, and building nearby... Has anyone experienced this? {UPDATE: Fixed it} Also, traders sometimes sell CUP sometimes Vanilla weapons. How can I force them to sell only CUP stuff?
  10. RZNUNKWN

    Ravage

    I've just encountered the good ol' just vanilla weapons, even tho I put that on limited and selected CUP to 'Yes'. So, digging right now into to it, to find out what's going on. Might need a fresh scenario from the scratch. EDIT: Nevermind, excuse my ignorance... "Equipment Module: custom weapons lists now override all other settings." And I had only custom launchers in the array. So I guess vanilla goes for rifles/pistols, the custom array for launchers. In the cup.sqf, there's grade3 (mg/sniper) list, should I add launchers there? In game, they still use vanilla RPG7, haven't see anyone carrying CUP rpg or m76 launcher. EDIT2: I also encounter the same error about zombies hearings, but I wasn't using any Ravage modules, just flying around in Takistan, shooting and bombing. Every time I press the left click, error pops up.
  11. RZNUNKWN

    Ravage

    @ArteyFlow - when you loot objects in other maps, (that are not from Arma 3, ie. Chernarus), every object of the same type will be considered looted until, the respawn time, I experience this also since day 1 playing. So it doesn't matter if you looted the barn near Zelenogorsk or near the NW airfield, all barns will be considered looted. Same goes for every object/building, again, until loot respawns.
  12. RZNUNKWN

    Ravage

    Ummm, I saw somewhere the post about distant 'repair/scavenge vehicle'. I get it now too, and it has to be from the CUP, because I updated it. Honestly, I don't pay attention to it, CUP now whoops ass with Ravage, goes so good together, had to add a lil extra weapons to the cup list, to spice things up.
  13. RZNUNKWN

    Ravage

    They do indeed have backpacks, most of the time Alice packs and Carryalls..... oh yeah, and AI population is set to 0.3 xD So yeah, I do carry all my gear in my hands 😄
  14. RZNUNKWN

    Ravage

    My spawns: Civ [30,5,15,8,0] Mili [25,10,40,0,0] Inds [20,5,15,8,0] Desperate times upon me
  15. RZNUNKWN

    Ravage

    You see Ivan, when shoot big peestol like me, you shall never be silent beceause of not putting the silencer on your big peestol I don't know why quote got so wonky, forums been quite crazy for me last few days.
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