MADARA-MASTER
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Everything posted by MADARA-MASTER
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Iranian Army new Fighter Jets and Air-defense Systems
MADARA-MASTER posted a topic in ADDONS & MODS: DISCUSSION
New Qaher 313 , stealth fighter. Saheqi -2 and Kosar . Khordad-3 and Khordad-15 Ssytems. Zulfighar missiles and Qiam - MRBM's. Zilzal rockets. New faith Submarine. Nuclear F-110 mISSILES AND NUCLEAR kHRAMSHAHR MISSILES. Nuclear hwiza and KH-555 cruise missiles. Nuclear Quds-1 missiles. To the last man standing0 you win or you will lose. -
HAFM NAVY (Ships) - v2.0
MADARA-MASTER replied to Αplion's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Build the AEGYS system SM-2 Standard rd SM-6 Standard SM-3 Standard I will configure t to counter Ballistic missiles. -
I wish if you ass the evolutionery Gards like they are with green suites.and the logogs., don't forget President Rohani with his head cup............
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Iranian airdefence added . Just little work and youwill get there my friend heary Up.
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iranian radar , add the modes with theoe textures I will configure or ask pooki.
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IRANIAN MISSILES LIKE NOOR AND ZULFAGHAR ARE ALSO IMPORTANT ADD THEM
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How you doing nice job really I will join you in the Work if you want. I already developed the 2 version and I want to join you in this one you make the Models and I will configure them Next ad dons to include - I hope- Qaher 313 fighter jet Saeqi-2 fighter jet Zulfaghar missiles Zulfaghar tanks - you can use abrams to modify it it's lokks alike - Don't forget the Sentinel Drone it's the RQ-170 that Iran got just change the textures https://1.bp.blogspot.com/-nmWDlpVpF-A/XV5658jg1yI/AAAAAAAAAYc/e0Hd31c67gYH95T8bDFZYBiOBaVRY3pcgCLcBGAs/s1600/D4qi4D_XkAE-cNZ.jpg
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I know this will be hard,but it's can be nice to make short range ballistic missiles like Islander and anti ballistic missiles like S-300 GLADIATOR or Patriot (pooki have them but not with anti ballistic capability). May because there is not Balistic missile that work as detected object.
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I want to make A.I smart enough to climb at altitude when approach enemy ZSU-23 or anti aircraft-gun positions to prevent them hiting him,and so hiting them with Bombs and missiles?THIS IS FOR BOTH JETS AND HELECOPTERS. Beside making AI PILOT capable to climb at hight altitude when engaging other jets,lets say usinn an F-14 TOMCAT detecting an enemy F-15 then climbs to 15 km and shoot phoenix missiles,and than down again to shase the F-15. Is there a mod that have this skills.
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Is there a possibility to place A.I Fighter jets and bombers on the airfield or get them airborne and after that they start searching for targets on the map ,attacking them,and coordinate the strike between them. When ammunition ends up they just go back to base ,land refuel /repair/rearm and strike again. Same thing for tanks and Artillery,beside ships launching cruise missiles by there own.
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Automatic Artillery and ballistic missile engagements.
MADARA-MASTER posted a topic in ARMA 3 - GENERAL
How I make Artillery like D-30 or BM-21 GRAD and ballistic missiles like scud and Tochka engage by there own or just by receiving target coordinates from friendly units. Also is there a way to make a camera guided missiles like Israeli Spike or Serbian Alas. I managed to do that in Arma to by modifying the TV camera script and put it on Ballistic missiles like scud and get some hits by the camera.. -
POOK SAM PACK (May 2022)
MADARA-MASTER replied to hcpookie's topic in ARMA 3 - ADDONS & MODS: COMPLETE
THIS IS NOT reason to blame the mod ,it's not mod fault it's configuration of the game fault,the modeler did good job -
POOK SAM PACK (May 2022)
MADARA-MASTER replied to hcpookie's topic in ARMA 3 - ADDONS & MODS: COMPLETE
That mod is amazing and unique,no one before put arma missiles that far(I was searching for this since ARMA-1/OPERATION FLASH POINT,still testing staring with arma2 pooki for long(no counter missiles there for pantsir/tor or any other system) but this arma3 one have all missiles functions possible why not complet it with other missile Sytems like : S-300 VM/V4 GLADIATOR ANTI BALISTIC MISSILES . **S-400 with mutiple missiles (IR guidence for short range 9M96E and active radar guidence 9M96E2 means when launcher destroyed still missile hit if close enought to target-) kaliber-iskander cruise and balistic missiles and YAKONT ANTI SHIP MISSILE(you can use your previous addones for rangmaster i think ). SPIKE TV GUIDED MISSILES Iron domm counter rockets balistic missiles with mutiple separated warhead. this mod will be more than fantastic with those. I am not used on modeling or scripts(just light modifications to tv guided missiles scripts on arma 2 or playing with config)but I am on the way,I am ready to give help by providing DATA on those Systems just a question the speed and performance (ignoring range) are real world specs token in concederation?? GOOD JOB. -
POOK SAM PACK (May 2022)
MADARA-MASTER replied to hcpookie's topic in ARMA 3 - ADDONS & MODS: COMPLETE
iN REAL LIFE A DIRECT SHOT from ANY OF THE s-300's missiles will take you down from 1 shot ,i will play with mod -
Armor Improvement System (AIS)
MADARA-MASTER replied to bakerman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
If you can active deactivate it than fine otherwise it's not realistic. -
Arma 2 Addon request thread
MADARA-MASTER replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I still play arma 2 all mods alone didn't find who play ,I play also aliens mod but what you are tring to do is hard ,I already try it, better to add other mods to east or just put a east commander and rely those units with him,it will work. -
Arma 2 Addon request thread
MADARA-MASTER replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
arma 1 has that in french-point mod.......and pla-chinese- army mod i think it has it too. -
Arma 2 Addon request thread
MADARA-MASTER replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
idf 6 day war is in operation flashpoint ...........the best in weaons...the maker did a good job. -
POOK SAM PACK (May 2022)
MADARA-MASTER replied to hcpookie's topic in ARMA 3 - ADDONS & MODS: COMPLETE
looking for long range radar detection since OFP ,the max we could get is 11 km for ofp/a2 and not much for a3 .tried even to modify the config of main files config ,no luck. still looking any way.... -
POOK SAM PACK (May 2022)
MADARA-MASTER replied to hcpookie's topic in ARMA 3 - ADDONS & MODS: COMPLETE
its anti-aircraft not munitions for planes. if you mean what plane can shoot,suppose every thing flyng. -
Cluster bomb
MADARA-MASTER replied to Steaksauce1337's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
did you make it work -
pook_SAM Pack v1.0
MADARA-MASTER replied to hcpookie's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
is there a way to lock targets behind 10km or at least descover them . -
BAFX and Rangemaster mod packs - released
MADARA-MASTER replied to eggbeast's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
what about atgms's launchers malyutka-fagot-kunkurs they always aim to the ground can't keep them on target-not only here but in other mods. -
pook_SAM Pack v1.0
MADARA-MASTER replied to hcpookie's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
your work for arma 2 is great -
POOK SAM PACK (May 2022)
MADARA-MASTER replied to hcpookie's topic in ARMA 3 - ADDONS & MODS: COMPLETE
ok..just cheked,but don't think there will be continue for that one,and the systems are the same,interested about both.unfortunetly that's the only place descus anti-missile no choise,thank you.