Jump to content

Lorenz94

Member
  • Content Count

    156
  • Joined

  • Last visited

  • Medals

Community Reputation

5 Neutral

About Lorenz94

  • Rank
    Sergeant

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I would like to contribute, but the author does not log into this forum 😞
  2. Really thank you for your time and also for the explanation!
  3. Thank you 7erra, this works as I intended. I can't see the difference between my coordinates and yours, where can understand you're not using absolute values? Thank you!
  4. Hello, would you please consider adding your project to gitHub? I really would like to contribute, if you'd like any help!
  5. Hello, I'm trying to add a text line showing a real time percentage over the fuel bar. What I'm facing is a problem in centering the text on the full lenght of the bar, based on how many numbers do have the text (eg: 1%, 10%, 100%). Can someone more confident with default dialogs please help? What I have is as follows, and works, but not centered: Thank you!
  6. Hello, can you please update your GitHub repo to the lastest steam release? I would like to contribute!
  7. Lorenz94

    Crash at respawn

    Deleting and re-downloading the mission seems to solve, I'm trying again tomorrow, thank you.
  8. Lorenz94

    Crash at respawn

    Hello, after a while without crashes, the game at respawn freezes. Here's a RPT. Thank you!
  9. Lorenz94

    Crash at respawn

    Yes I do, I'm using extDB3, but as I said before, the query works if I try it alone, even if triggered using the pvEH
  10. Lorenz94

    Crash at respawn

    Hello and thank you for all your replies! Will post a pastebin this evening (UTC+2)! Never thought about this, will do some more testing before bothering! Seems logic to my noob coding experience, but in this particular case I think I've done all correct.. the only thing I run at respawn is the snipped I provided 😓 Thank you again, will update soon.
  11. Lorenz94

    Crash at respawn

    Hello pierremgi, I modified the formatting a bit, so to be less confusing, my fault! There's no typo in there, the second closing bracket closes the argument calling for the function! What I can't understand is why it causes crashes only is connected to a dedicated, while the server just prompts "player disconnected". Thank you.
  12. Hello, I'm experiencing a client crash at respawn and I can't really understand why. I've done some troubleshooting and I know for sure the portion of code that causes the crash, but can someone please help me in understanding why? Explanation: I need to check if an unconscious player do respawn with a medic nearby. - The above code works as expected if tried locally; - The extDB3 callExtension works if tried alone on the server; What seems to cause the crash is the BRZ_fnc_handleUnconscious. If I don't call for that code, the crash simply does not happen. The RPT file is not very helpful: simply reports ACCESS VIOLATION, as stated by the crash dialog. Why do a "quick" variable change cause a crash? Thank you.
  13. Thank you, I got it working!
  14. Hello, I'm having an headache understanding how the command "#debug console" works. I need to print what's on server's console, realtime, is this possible? Reading the biki, there are two commands that capture my attention: "#debug n" (where n is a number of seconds) and "#debug console". I've tried all sort of combination of these two (also running them from the server using the alternative syntax of serverCommand or from client via GUI button), but the server_cosnole.log remains empty until the server is shutdown (this happens with or without the execution of these forementioned commands). The only command that gives an immediate "reply" is "#debug von", but also adds a lot of not needed information in my particular context. So please, does anyone know how to use the "#debug console" command? Does it need to be used with "#debug n"? Thank you, google didn't helped at all.
  15. Python3 from hashlib import md5 def steam_id_to_guid(steam_id): temp = ['BE'] for _ in range(8): temp.append(chr(steam_id & 0xFF)) steam_id = steam_id >> 8 return md5(''.join(temp).encode("latin1")).hexdigest() print(steam_id_to_guid(yourUID))
×