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Sill2

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About Sill2

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  1. Yes i tried having it at diffrent levels. It didnt make a diffrence.
  2. Here's what i've got active and its not working. Now i have tried all kinds of combinations with synced modules and synced units to modules and all kinds of crazy combinations to search for something that might work but no combination did work. I also had tries when i had items separated by commas written down in the gasmask module since it dosent have to be a gasmask that protects you. But that didnt work either. Here are screenshots of my modules and the player rifleman who's testing the gas. And in the box is his gasmask. http://imageshack.com/a/img923/5495/DEkCw6.png http://imageshack.com/a/img924/9004/VwrGWN.png http://imageshack.com/a/img924/9783/4TFzNJ.png http://imageshack.com/a/img922/2084/B3xUkY.png http://imageshack.com/a/img922/5766/lWujck.png http://imageshack.com/a/img922/7526/1QH4qC.png http://imageshack.com/a/img923/5052/LywkVu.png http://imageshack.com/a/img923/8070/OSCodq.png
  3. I cant get it to work.. The gas masks (any of them) are not protecting me in the area. Even tho its set to mask only.
  4. Hello. Ever since uppdate 1.68 i have a problem with the zeus game master module. It has a dropdown menu that allowes you to select "all official mods" or "all mods including unofficial ones". This dropdown menu has stopped working. I have found a workaround to still be able to use units in the zeus interface by using the add mods module. But this takes up alot of time and i wanted to raise awarenes to this problem to hope for a fix in the future.
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