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WolfFullSail

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About WolfFullSail

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  1. WolfFullSail

    [Release] GOM - Aircraft Loadout V1.35

    I am using this spawn GOM_fnc_addAircraftLoadoutToObject on a billboard as an addAction. Selecting my action does not bring up the loadout menu, I lower my weapon, try again and nothing appears, I get in the aircraft, try again and still nothing. I have this spawn GOM_fnc_addAircraftLoadout; in my initplayerlocal.sqf file. What am I missing, I can't seem to get the loadout menu to load for anyone. EDIT: I see it adds it's own Action, my addAction command was messing it up. Nevermind :)
  2. WolfFullSail

    [Release] GOM - Aircraft Loadout V1.35

    Getting same error with the latest version: https://steamuserimages-a.akamaihd.net/ugc/782910450595663309/C291A0CA8E9C731061172E384C3434DB28FB97B0/
  3. WolfFullSail

    [Release] GOM - Aircraft Loadout V1.35

    Are you using a Vehicle Respawn Module that is a part of 3DEN? If so, the Expression field will copy over into the respawned vehicle's init section.
  4. WolfFullSail

    [Release] GOM - Aircraft Loadout V1.35

    Put this in your vehicle's init section: this addAction["<t color='#f9ff03'>Edit Payload</t>", {[vehicle player,"PILOT"] call GOM_fnc_addAircraftLoadout}, nil, 1.5, true, true, "", "true", 1, false, ""];
  5. I had this issue with my server just now. I had forgotten to place the " " around the mod names in the command line, also, I switched the command line from running -servermods first, so now it loads -mods first, and then -servermods. After those two changes the launcher now shows the mods required for my server. Hopefully this helps you.
  6. For the missions such as deploy communications tower, or deliver urgent supplies; where are we supposed to pick up the supplies, and how do you deploy a communications tower?
  7. I am a complete noob to hosting a Patrol Ops 3 server, or any Arma 3 server for that matter. I have no idea where to edit the various settings of Patrol Ops 3. I want to edit vehicle and player respawn timers. I would like to lock the HQ Commander slot to be Admin only, and is there a way to permanently change which classes can be Drivers/Pilots without having to use the SquadMod PDA every time the server loads? Any assistance would be greatly appreciated. :)
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