Jump to content

senseichen

Member
  • Content Count

    24
  • Joined

  • Last visited

  • Medals

Community Reputation

20 Excellent

About senseichen

  • Rank
    Private First Class
  1. A) Might I add its mainly only the KoTH jet community, everyone else seems fine, it's just the fly boys complain all the time, also I've played my fair share of KoTH back in the day and everynow and then so I know how it works. Also I agree, shooting predictable AI gets tedious over time and I much would prefer to verse humans, however obviously the engine cannot support the kinda stuff that Mil-sim communities would be after, maybe one day we can enjoy large scale Mil-sim experience versing other humans, but until then we will have to wait... In other words, we ADAPT with what we have. Also that's fine you if you think I'm barely average, there's still a lot of stuff you don't know about me when it comes to piloting ;) I never said I failed to adapt, nor did Primaate. As a Wipeout pilot (until DLC hits), these changes have barely changed anything for me. You should also avoid generalizing a community. You probably have only dealt with KoTH players who complain, but it's not a good representation of the big picture. B) Yes, yes it is. The reason I argue this is, well Primaate making this thread in the first place and various other KoTH players complaining on the forums about the changes BI are implementing how it doesn't suit their KoTH agenda. When BI first introduced their various Jets changes that will be coming with the jets DLC all that was said from the KoTH people was, "How can I remove this, "This is going to make *insert vehicle* OP", "This is going to make it too complex", "new players will find it hard to learn the new stuff". I'm yet to see any Milsim community or players for that matter complain about these changes, its only KoTH pilots, hence I argue the point. Adapt to what you say, well everything that BI is adding/changing. As Primaate suggests with this thread is that he wants these changes to be reversed and gone (Obviously isn't adapting to this now is he? So that's one thing he can do) precisely why why I say adapt. Instead of crying about these changes, having a slight go at BI and people who oppose your opinion, you should ADAPT to these changes. Whats going to happen when the Jets DLC sensors/UI elements/everything Jets DLC get introduced, you going to cry that it get removed as well? Or are you going to ADAPT to these new changes and utilise them properly like good pilots do, they adapt to the situation at hand and think of ways to use new aircraft features and tactics? As said above, if you rarely play KoTH and only interact with a few players via BIS forums, of course you're going to think everyone hates change. Even though I PREFER the old landing mechanics, the current system isn't that bad and landing will get its old skill back, if not more when hitpoints are introduced. So this is a case of preference, not adaption. 3) Why don't the others adapt and actually learn how to land their Neophrons rather than having BIS make it easier. A) So you're suggesting that BI is not allowed to make any changes to anything cause it doesn't suit how you feel? BI are changing to flight model and aircraft for the up coming Jets DLC and as a result changing things to be more inline with real world flight (As much as they can anyway due to engine limitations and time constraints). BI are making the flight model more realistic / mil-sim which, surprise surprise is what the game is based around, immersion, realism, mil-sim, sandbox. Not arcade like you seem to think it is. I'm not saying they shouldn't change mechanics and this doesn't really affect me. Just others could have adapted. Again, hitpoints will likely bring the skill back.
  2. @xxgetbuck123 Honestly, you can't undermine KoTH players and Primaate when you play a game mode where people who failed their physical shoot at predictable AI. Judging by your YouTube videos, I'd say your barely average as far as pilots go so definitely not the type to belittle others. Your main argument is that KoTH players should adapt (to what I must ask?). Why don't the others adapt and actually learn how to land their Neophrons rather than having BIS make it easier.
  3. senseichen

    Targeting improvements

    I think you're over-exaggerating here. Adding an option would allow servers to revert to the old system, and trust me, it's definitely preferable from a KotH perspective. I've spoken to numerous HostileTakeover admins and they have all said that they would disable CCIP on all of their servers as soon as an option is available. Sure this feature is welcome from a realism perspective, but you also need to cater for other game modes that it is negatively affecting. After all, King of the Hill is without a doubt, one of the most popular gamemodes Arma 3 has to offer.
  4. senseichen

    Jets - Hitpoints

    Make sure to add an option to disable it in case it becomes game breaking.
  5. This post is essentially a request to the devs to add an option to change settings regarding targetting. For a long time now, CCIP has damaged the quality of King of the Hill gameplay and it could be fixed by simply adding the option to disable CCIP. I've even spoke to high admins within Hostile Takeover and they agree that it's not a welcome feature and they would disable it if the option was given. The next segment is regarding future updates. Please just add the option to disable or change new features via code, whether you realize it or not. ArmA 3 KotH is getting worse and worse and it all could be restored given a few options.
  6. This post is essentially a request to the devs to add an option to change settings regarding targetting. For a long time now, CCIP has damaged the quality of King of the Hill gameplay and it could be fixed by simply adding the option to disable CCIP. I've even spoke to high admins within Hostile Takeover and they agree that it's not a welcome feature and they would disable it if the option was given. The next segment is regarding future updates. Please just add the option to disable or change new features via code, whether you realize it or not. ArmA 3 KotH is getting worse and worse and it all could be restored given a few options.
  7. senseichen

    Targeting improvements

    Its actually negative for a lot of people. I have seen the overall population of KoTH servers drop ever since BI added this. As well as countless friends who have spend thousands of hours, only to quit after this update.
  8. senseichen

    Targeting improvements

    Its not a NERF its an OPTION. Servers that like the boring gameplay can keep it, while servers that dislike it can remove it.
  9. senseichen

    Targeting improvements

    You are entitled to your own opinion as I am entitled to mine. There is no reason to be hostile.
  10. senseichen

    Targeting improvements

    I think its sad that you misinterpret someones skill for cheats. This is exactly what @BlueEagle117 was saying earlier. If you were a good pilot before the CCIP disaster, you would see this as a kick in the dick. I am also not the only KoTH player with this view. Just look at server population since the update and you will see what I am talking about.
  11. senseichen

    Targeting improvements

    Just a question. Wouldn't there be a way for servers to decide to use pre Apex jet mechanics. That is all that is required to restore the previous state of balance.
  12. senseichen

    Targeting improvements

    It doesn't necessarily need to be BI that makes the option, they just need to open the system up to communities so they can change it to their preference. I already know systems like this are already available for other vehicles, for example, MBT's and AA tanks used to be able to lock onto infantry with the main cannon but someone changed it. Im sure this feature would exist in real life but it was still removed and it makes gameplay slightly less braindead in a PvP environment.
  13. senseichen

    Targeting improvements

    Your point here is that keeping CCIP is more realistic. However what if some communities decided that they would prefer to have balance over realism. BI have screwed with KoTH balance and should be responsible to at least provide the tools for developers to fix it themselves, AKA an option to disable CCIP or CCIP + Targetting Pod.
  14. senseichen

    Targeting improvements

    Yes that is how stacking works, for the most part. However I was referring to the effectiveness of stacking. If a team has 5+ jets all camping a spawn with perfect aim due to the CCIP that defending team is pretty screwed... Don't think that I hate jets either, I enjoy them but found it much more fun before they added the magic circle.
×