-
Content Count
37 -
Joined
-
Last visited
-
Medals
Community Reputation
23 ExcellentAbout A3M Fr33d0m
-
Rank
Private First Class
Contact Methods
-
Website URL
http://www.a3milsim.com
-
Twitter
https://twitter.com/A3MilSim
-
Youtube
https://www.youtube.com/channel/UC_ZvMYjp5ZtuYGkRFrGKT1g
-
Steam url id
http://steamcommunity.com/id/tmnfr33d0m/
-
Reddit
https://www.reddit.com/user/TMN_fr33d0m/
Profile Information
-
Gender
Male
-
Location
Tucson, AZ
-
Interests
Modding, Programming, Graphic art, and being a dream factory.
Recent Profile Visitors
1286 profile views
-
A3M Fr33d0m started following The Unsung Vietnam War Mod 3.0b - BRAVO Released !!!
-
Altis can take a very long time. A permanent hang is bad news, but unfortunately I cannot replicate it on my end to troubleshoot the issue. In version 1.2.0, there is now a takistan edition! Try loading up takistan and see if it works better for you.
-
Greetings all! I'm very happy to release PMC Simulator verion 1.2.0, with new Taksitan Edition! In this update: Added Takistan Edition! Requires CUP Terrains! May work with other map packs - Untested. Takistan Edition gets a new Base Upgrade - ALVE AI Transport Chopper! Improved Character Model textures. Narco Sneak Peak - WIP Objects in A3M Objects Pac, new objects in map on Takistan version. More Information and Download Link Here: http://www.a3milsim.com/pmcsim.html Steam subscribers get an automatic update!
-
A3M L.E.O. Mod (Law Enforcement Officer) Modification
A3M Fr33d0m replied to A3M Fr33d0m's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Although setback with a few delays, I've managed some nice character content, and see fit to release it - with more to come! In the first (we'll call this pre-alpha) release, you will find: 6 Uniforms (2 agencies, 2 PD variations, 4 Sheriff variations) 4 Duty Belts (1 belt, 4 variations) 1 hat (Sheriff's Cowboy Hat) 2 Blufor Factions: Police Department Patrol Officer I Patrol Officer II High Risk Response UnitSheriff's Office Deputy Sheriff (Patrol I) Deputy Sheriff (Patrol II) Deputy Sheriff (Posse I) Deputy Sheriff (Posse II) Drug Interdiction Deputy Sheriff I Drug Interdiction Deputy Sheriff II Much more to come, but this stuff takes time! Enjoy! -Fr33d0m A3MilSim.Com Download Link: http://www.a3milsim.com/leomod.html Screenshots: https://twitter.com/A3MilSim/status/685164216915894272 -
One important thing that may be causing this is: When you re-pbo the mission file, DO NOT BINARIZE!! It screws things up for me like that. All other PBO, char, weapons, etc can / must be binarized, but the A3M_PMCSimulator.pbo should be packed unbinarized.
-
There is no obvious reason, as far as PMC Simulator goes, for ALiVE HC not to work or not to be supported. This mode creates enemies 2 ways. Each mission may spawn enemies when you launch it. Also ALiVE is running for the rest of the enemies on the map. Pushing the ALiVE modules to HC will NOT cause the enemies spawned by the mission to be on headless as well, so you will have enemies controlled by both the server and the HC (Which is fine). Remember the obvious things: Headless Client should also be running PMC Simulator as a mod...add a HC Logic for HC to join, stuff like that.
-
Opening the fleet management screen for the first time after a server startup establishes the bank account for your company. You will need to do this anyway to buy cars, planes, or anything for your company, but somehow people still occasionally just run out on a mission without buying a thing. This can cause problems, and is usually the result of cheating (using zeus or spawning in vehicles somehow, etc). It is worth mentioning to people that not playing this mode the "right way" can break it, but even for those who simply must cheat, as long as you access this part of the mission on startup, everything will be fine.
-
Greetings everyone! ​Albeit slightly delayed, PMC Simulator Total Modification V 1.0.1.1 is available on Steam Workshop HERE and ModDB as soon as their moderators get around to approving the files. Changelog: Updated mission to 3den version, fixed positioning of some objects. Updated ACE 3 modules Updated ALiVE Modules Reconfigured ALiVE Modules slightly Added WIP T.V. 2.0 (use with caution. Wont stop playing til it's done for now. ) Added ACE Misc Objects to Fleet Management >> Filter for ACE in mod selector >> Support. Includes range card, map tools and other ACE items. Reconfigured C2ISTAR (ALiVE) to show sectors where enemy may be, as well as more intel on the map. KNOWN ISSUES: Alive is back to taking an excessively long time to load at mission start. The initial loading of the mission on a dedicated server can take longer than 5 minutes. I am working on new ways to mitigate this issue, and will push a fix ASAP. For best results, on a dedicated server boot this mission and leave it running for a while. It has proven to be a stable environment for 7+ days in tests. This mod is intended to be ran on a dedicated server if possible. ​How To Install / Use: ​Clients (Players) Download the file from Steam Workshop, ModDB or other direct source. If you download from ModDb or other direct source, unpack the .zip into your arma 3 root folder. If you download from steam, you do not need to do anything but subscribe to the mod. Make sure you are running the mods this mod requires, namely CBA, ACE 3 and ALiVE. If you downloaded your version from Steam Workshop, these dependencies will be automatically downloaded for you If you don't have them already. ​Server (Dedicated) If you downloaded the mod from steam, simply copy the entire mod folder as it exists in your client side installation (in your arma 3 root folder) into the server's A3 root folder. Boot the server with the mod in the -mod line, along with the other required / supported mods. If you downloaded the mod from a direct source such as the A3 MilSim website or ModDb, you may simply extract the .zip into the arma 3 root folder on your server. Boot the server with the mod in the -mod line, along with the other required / supported mods. After the server boots with the mod... Go to the multiplayer mission screen and select the A3M PMC Simulator mission. Select your roles. Click the "Parameters" tab on the roles screen to change mission params. Make sure the company owner or clan leader is in the slot of "team coordinator". The clan leader may delegate rights to purchase on the company dollar in game via the administrator panel (Accessed via the laptop in-game) Click "Continue" to begin the mission. You will be presented with a loading screen. This can take a VERY LONG TIME. Be patient, it's worth it! Upon loading in, the server admin should immediately enter the HQ and open up fleet management from the laptop. This will establish the company bank account for the session. ​Enjoy!
-
Hey Everyone! Sorry for the delay, the stalled product, and the frustrations. With all the new updates, I am overdue to return to the scene to update the products. For those that didn't see in my other posts in other venues, I caught a new job at a medical biosciences facility as a c# .net application developer, which has really taken a bite out of time for me. In addition to that, I purchased new servers and switches because I have more money now, so I ended up re-deploying my entire windows server network, which brought down the website and the game servers. The upgrades are complete, running all the newest software from M$oft, and game servers will be re-deployed soon. I have some free time now, for the next few days, so I intend to push a new update getting everything working again etc. in the next 72 hrs. Stay tuned and thanks for all the support, even in my absence. This community is amazing! -Fr33
-
A3M L.E.O. Mod (Law Enforcement Officer) Modification
A3M Fr33d0m replied to A3M Fr33d0m's topic in ARMA 3 - ADDONS & MODS: COMPLETE
No promises yet, because a lot of theory is involved, but big plans in this area. Big plans :-D -
A3M L.E.O. Mod (Law Enforcement Officer) Modification
A3M Fr33d0m replied to A3M Fr33d0m's topic in ARMA 3 - ADDONS & MODS: COMPLETE
It was in my mental plans, but it isn't on our official roadmap yet. It'll be a future thing, most certainly. The CVPI took me months to model, so vehicles are long line items for me (I'm mostly a programmer, modeling is like a secondary skill) so if anyone wants to take a whack at a Lenco Bercat model, welcome to the team, Msg me :-D -
A3M L.E.O. Mod (Law Enforcement Officer) Modification
A3M Fr33d0m posted a topic in ARMA 3 - ADDONS & MODS: COMPLETE
Greetings ArmA 3 community! It is m​y distinct pleasure to introduce to you: L.E.O. Mod! LEOMod's purpose is to bring realistic and enjoyable U.S. law enforcement assets and playable content to the ArmA 3 sandbox, providing a unique, complex and immersive cooperative MP mode and giving the editor the tools to create their own law enforcement scenarios as well. This mod is a work in progress, being developed under the A3M (A3 MilSim) banner and led by A3M Fr33d0m (A3M PMC Simulator, Narcos, Faces of War). Featuring "special guest" team members like Tybolster (Artist), SpyderBlack723 and Nathan423 (Programmers), LEOMod is sure to be another must-have mod for your collection! FAQ: How long has this been going on? This project was actually started at the end of Nov, 2015, and has received a great deal of development work already! What have you got done so far? Completed: 2 Factions, Police Officers and Sheriff's Department 2 Police Uniform Variations 3 Police Character Variations 4 Sheriff's Department Uniform Variations 6 Sheriff's Department Character Variations WIP: Police Department Building - Model Complete, Needs Texture and Config Crown Victoria Police Car - Model Complete, Needs Texture and Config Baton - Model Complete, Texture Complete, Needs Config Mission Framework - 10% complete : Police Computer Framework Completed What's going to be in this mod? The full roadmap (so far) is available on the mod's webpage: http://www.a3milsim.com/default/LEOmod I...I'd like to help...speed this along...do you need team members? We are always looking for Talent to join our team! If you are an experienced modder / developer, message me about joining our team! We work off a slack and github environment, very relaxed, very friendly atmosphere. Unfortunately, nobody on the team currently has time to train beginners, sorry :-( Can I download this yet? No, sorry, WIP - but be excited! Work is being done daily, this is a very active mod. Interest has been high. When will it be released? The same time every mod releases. When it's done. The more people we have contributing, the faster this will go. At the time of this writing, we are 4. How can I follow the updates? Besides the posts on BIS Forums and Reddit I do occasionally, Twitter is the hot spot to see WIP pics, nearly daily updates on what A3M is working on, etc. The website is updated on major events only. Follow us on twitter: https://twitter.com/A3MilSim Screenshots: http://images.akamai.steamusercontent.com/ugc/545299906217421677/6C5E740DE9DF1F795A3054C4048469667E63FCDC/ http://images.akamai.steamusercontent.com/ugc/545299906217420819/0B89A6B93FD6A42A64305F20E6DADE93C81A5717/ http://images.akamai.steamusercontent.com/ugc/545299906217421041/70E0B18FE9A1DFEDC8E092F657A9395124217777/ http://images.akamai.steamusercontent.com/ugc/545299906217419903/6EAC1C8AA9F8B10D401870624174426FE9265D3D/ http://images.akamai.steamusercontent.com/ugc/545299906217419813/06A4BED9D56E70B75D83A97A7C2687C88B92593C/ http://images.akamai.steamusercontent.com/ugc/545299906217419628/2956E685F822677D55FDB44B2EB332D5F7CAB378/ http://images.akamai.steamusercontent.com/ugc/545299906217417366/AABE3A2C87FC2AE94ACE18CB42A2B37269D5B82A/ -
War Chronicles WW2 Modification
A3M Fr33d0m replied to n_icomach's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Ohhh, Nice Find! o/ that's my fault. I packed the version that ended up being our distro version, and I completely overlooked the key I was signing with. Shame on me! Please find a new set of keys here, simply replace the fudged keyset with this fresh keyset here, and you should be golden! Happy Holidays! -Fr33- 594 replies
-
- 1
-
- World War 2
- Complete Modification
-
(and 3 more)
Tagged with:
-
War Chronicles WW2 Modification
A3M Fr33d0m replied to n_icomach's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thank you for the Bug Report! It is Alpha stage, so we expect a few. I personally tested the char models extensively, and did not experience a CTD at any point. I will need a little more information to try and reproduce the bug / fix it. A: Are you sure you're using CBA? The most recent version? CBA Is a requirement for this mod. Not using CBA could certainly cause a CTD. B: Is there any specific error message associated with the CTD? C: Please Clarify (MP-40 Uniform) - U mean the Wehrmacht Uniform (M-40)? And please clarify "with the helmet" - They should all have helmets, and helmets and uniforms are totally separate :-) I assume you mean the Wehrmacht model, with helmet and MP40 (But assumptions make a you know what out of you know who, so please clarify :) ) Thanks again for the bug report! -Fr33- 594 replies
-
- World War 2
- Complete Modification
-
(and 3 more)
Tagged with:
-
I....uh.....I also want the joint mod. :-D
-
The Unsung Vietnam War Mod v3.0 - ALPHA Released !!!
A3M Fr33d0m replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Oops! I admittedly did not more than briefly skim over the license, as I assumed it would be similar to most mod related licenses. I will immediately destroy my config files. Apologies, Thanks and keep up the good work, no harm intended!