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Brahma281

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About Brahma281

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  1. Same problem, bro. How can I change my nickname? Who should I write to?
  2. Brahma281

    team switch - losing supports

    Now it works, flawlessly, like clockwork, without bugs and errors. I am very happy and express my deep gratitude, because I tried to solve this problem on my own for a week,but it didn't work out. Will this also work in multiplayer?
  3. Brahma281

    team switch - losing supports

    Yes, it helped with the provider bug,but another problem happened Now the support call depends on whether the "player" unit has an RTO backpack or not, if "playable" unit removes the backpack from their inventory, nothing will change
  4. Brahma281

    team switch - losing supports

    Yes, thank you,this code works perfectly without the "provider not available" bug. But I would like to have the same script depending on the radio backpack as the one I posted above
  5. Brahma281

    team switch - losing supports

    I figured it out and made your code work without an error,but the same bug appears as shown in the video Here is this script As shown in the video, if the first unit calls support, and then another one calls it, an bug is obtained. I believe it has something to do with "provider not available"
  6. Brahma281

    team switch - losing supports

    No, it doesn’t work and there’s an error. And here's what happens when I use your script "BI supports depending on radio backpack"
  7. Folks, I couldn't solve the problem for a long time and I am very grateful to everyone who responded. Thanks. SOLVED.
  8. Buddy, I really appreciate you posting this mission, because otherwise I would never have found out what the problem was. I don't know how to even describe it, because the problem was how the game recognizes BIS_fnc_addStackedEventHandler
  9. I created initPlayerLocal.sqf and put the code there, the error(line1) occurs as before.
  10. @opusfmspol Do not regard my request as arrogance,but if you would be so kind,can you make an example mission where everything works? And will this code work in the co-op mission?
  11. Yes, I put the code in the player's inir attribute field in editor,but an error also occurs if use debugging console Here is the error I get when I run the code here is the code I used I have artillery (a1), I have SupportProvider (arty1) and I have SupportRequester(req), they are all synchronized. I need to run my script when start calling the artillery or when marking a target on map.
  12. Thanks for the answer. I put this code in player's init to test, but I get an error every time. What am I doing wrong,how do I fix it? Can you write step by step what should I do?I'm just not that good at scripts yet.
  13. Hello everyone! I need start script when you call support through the command menu. Is it possible to implement this?
  14. Accurate delta operator in 1993 as in these photos: 1. http://cs311824.vk.me/v311824335/3d95/lMnlmYWIDQ4.jpg 2. https://media3.s-nbcnews.com/j/newscms/2015_43/1274256/151023-black-hawk-down-still-343p_b4bee9fa1335047786cdea76e1b2c3d9.nbcnews-ux-2880-1000.jpg 3. https://s-media-cache-ak0.pinimg.com/originals/c3/02/f2/c302f242ddd0aaf06c4a6090aaa68d54.jpg Or add such army glasses (http://68.media.tumblr.com/8680a0f5ac5fea270cb4768e1ec48afe/tumblr_noykyvQkM41qi26lwo1_1280.jpg) to one of the units from this mod (US army des 00 '/ Operator (M4A1)) http: //www.armaholic .com / page.php? Id = 10354
  15. Hello! Tell me how to add glasses to the helmet (http://68.media.tumblr.com/8680a0f5ac5fea270cb4768e1ec48afe/tumblr_noykyvQkM41qi26lwo1_1280.jpg). I need to add similar glasses to already one of the ready models(delta operator 00's desert) from this modification (http://www.armaholic.com/page.php?id=10354) If possible, share your wisdom how to do it, for only today I tried myself in modeling, but to no avail. Thank you!
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