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11 GoodAbout Brahma281
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Brahma281 started following Arma 2 Addon request thread, Changing forum/BI username doesn't work for me, team switch - losing supports and and 1 other
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help Changing forum/BI username doesn't work for me
Brahma281 replied to Vectif's topic in BOHEMIA INTERACTIVE - GENERAL
Same problem, bro. How can I change my nickname? Who should I write to? -
Brahma281 changed their profile photo
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teamswitch team switch - losing supports
Brahma281 replied to pierremgi's topic in ARMA 3 - TROUBLESHOOTING
Now it works, flawlessly, like clockwork, without bugs and errors. I am very happy and express my deep gratitude, because I tried to solve this problem on my own for a week,but it didn't work out. Will this also work in multiplayer? -
teamswitch team switch - losing supports
Brahma281 replied to pierremgi's topic in ARMA 3 - TROUBLESHOOTING
Yes, it helped with the provider bug,but another problem happened Now the support call depends on whether the "player" unit has an RTO backpack or not, if "playable" unit removes the backpack from their inventory, nothing will change -
teamswitch team switch - losing supports
Brahma281 replied to pierremgi's topic in ARMA 3 - TROUBLESHOOTING
Yes, thank you,this code works perfectly without the "provider not available" bug. But I would like to have the same script depending on the radio backpack as the one I posted above -
teamswitch team switch - losing supports
Brahma281 replied to pierremgi's topic in ARMA 3 - TROUBLESHOOTING
I figured it out and made your code work without an error,but the same bug appears as shown in the video Here is this script As shown in the video, if the first unit calls support, and then another one calls it, an bug is obtained. I believe it has something to do with "provider not available" -
teamswitch team switch - losing supports
Brahma281 replied to pierremgi's topic in ARMA 3 - TROUBLESHOOTING
No, it doesn’t work and there’s an error. And here's what happens when I use your script "BI supports depending on radio backpack" -
start script when calling support
Brahma281 replied to Brahma281's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Folks, I couldn't solve the problem for a long time and I am very grateful to everyone who responded. Thanks. SOLVED. -
start script when calling support
Brahma281 replied to Brahma281's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Buddy, I really appreciate you posting this mission, because otherwise I would never have found out what the problem was. I don't know how to even describe it, because the problem was how the game recognizes BIS_fnc_addStackedEventHandler -
start script when calling support
Brahma281 replied to Brahma281's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I created initPlayerLocal.sqf and put the code there, the error(line1) occurs as before. -
start script when calling support
Brahma281 replied to Brahma281's topic in ARMA 3 - MISSION EDITING & SCRIPTING
@opusfmspol Do not regard my request as arrogance,but if you would be so kind,can you make an example mission where everything works? And will this code work in the co-op mission? -
start script when calling support
Brahma281 replied to Brahma281's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Yes, I put the code in the player's inir attribute field in editor,but an error also occurs if use debugging console Here is the error I get when I run the code here is the code I used I have artillery (a1), I have SupportProvider (arty1) and I have SupportRequester(req), they are all synchronized. I need to run my script when start calling the artillery or when marking a target on map. -
start script when calling support
Brahma281 replied to Brahma281's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks for the answer. I put this code in player's init to test, but I get an error every time. What am I doing wrong,how do I fix it? Can you write step by step what should I do?I'm just not that good at scripts yet. -
Hello everyone! I need start script when you call support through the command menu. Is it possible to implement this?
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Arma 2 Addon request thread
Brahma281 replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Accurate delta operator in 1993 as in these photos: 1. http://cs311824.vk.me/v311824335/3d95/lMnlmYWIDQ4.jpg 2. https://media3.s-nbcnews.com/j/newscms/2015_43/1274256/151023-black-hawk-down-still-343p_b4bee9fa1335047786cdea76e1b2c3d9.nbcnews-ux-2880-1000.jpg 3. https://s-media-cache-ak0.pinimg.com/originals/c3/02/f2/c302f242ddd0aaf06c4a6090aaa68d54.jpg Or add such army glasses (http://68.media.tumblr.com/8680a0f5ac5fea270cb4768e1ec48afe/tumblr_noykyvQkM41qi26lwo1_1280.jpg) to one of the units from this mod (US army des 00 '/ Operator (M4A1)) http: //www.armaholic .com / page.php? Id = 10354 -
Adding army goggles to the unit's helmet
Brahma281 posted a topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Hello! Tell me how to add glasses to the helmet (http://68.media.tumblr.com/8680a0f5ac5fea270cb4768e1ec48afe/tumblr_noykyvQkM41qi26lwo1_1280.jpg). I need to add similar glasses to already one of the ready models(delta operator 00's desert) from this modification (http://www.armaholic.com/page.php?id=10354) If possible, share your wisdom how to do it, for only today I tried myself in modeling, but to no avail. Thank you!