Commander Salamander
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cupCore2p Issue
Commander Salamander replied to Commander Salamander's topic in ARMA 3 - TERRAIN - (BUILDER)
Much appreciated, ROF. That did the trick. +rep -
Commander Salamander started following Can't Mount Project Drive Properly, cupCore2p Issue, Output Root Folder Issue and and 1 other
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I can't extract the CUP - Core information to my P: drive, even though I have the correct mod installed to the correct directory; does anyone know why this is? I haven't a clue. https://gyazo.com/27852bf8f1b7410de376313d058e8263
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Output Root Folder Issue
Commander Salamander replied to Commander Salamander's topic in ARMA 3 - TERRAIN - (BUILDER)
I could upload the project to Google Drive or Drop Box if you would like to review it, which would be much appreciated. Instructing me upon what I need to search for to resolve the issue that I addressed would suffice though as it's my own issue. Also, I can't install L3DT from the store as it's down and I need to create a height, shaders, lighting, attributes, and normal map for the map that I plan on making as I would like it to be based off of an actual location that I've already chosen. Are there any alternatives for L3DT that are currently available?- 6 replies
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Output Root Folder Issue
Commander Salamander replied to Commander Salamander's topic in ARMA 3 - TERRAIN - (BUILDER)
It required me to include my P:\ drive for the directory that I needed to target. What I decided to do is replace the changed template with the original template, and then I repeated the process of replacing the yourtag_ yourproject template texts with my directory reference texts. After I completed the process, I then had the ability to generate the layers, but subsequent to running through the processes, of which there were two, for generating the layers, I received a similar error.- 6 replies
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Output Root Folder Issue
Commander Salamander replied to Commander Salamander's topic in ARMA 3 - TERRAIN - (BUILDER)
I have a new issue. It's that I cannot Generate the Layers because apparently there's an issue with the P: drive. Screenshot: https://gyazo.com/e578efb346406692fff419c20437a2ff- 6 replies
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Output Root Folder Issue
Commander Salamander replied to Commander Salamander's topic in ARMA 3 - TERRAIN - (BUILDER)
I resolved this issue by copying & pasting the arma3work information from there to my P: drive. I'll update this thread if there are any further issues.- 6 replies
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Output Root Folder Issue
Commander Salamander replied to Commander Salamander's topic in ARMA 3 - TERRAIN - (BUILDER)
My P: drive was named the same as my C: drive & Arma 3 + Arma 3 Tools are installed on my E: drive, so is that an issue?- 6 replies
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I have encountered this peculiarly frustrating issue in that I cannot select my project folder in my P: drive in the "Output root folder" selection within the "Location" tab of the "Mapframe properties" window of Terrain Builder; I don't know what's causing this. What makes this the most frustrating is that I wasted a considerable amount of time because it deleted all of the contents of my P: drive after following the Atlas Terrain Building guide flawlessly otherwise. Atlas Terrain Building Guide: http://www.armaholic.com/page.php?id=28049 - It would be much appreciated if someone knew how to resolve the issue that I addressed as I haven't a clue as to why it won't allow me to select my project folder within the P: drive.
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Terrain Builder Freezing
Commander Salamander replied to Commander Salamander's topic in ARMA 3 - TERRAIN - (BUILDER)
I didn't say that it was crap in general. It's just not good for real-life terrains. I also said that it's good for the basics or doing something else. I decided to to follow the Atlas guide, although I can't expand the P: drive so that's an issue.- 6 replies
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Terrain Builder Freezing
Commander Salamander replied to Commander Salamander's topic in ARMA 3 - TERRAIN - (BUILDER)
The tutorial's kind of crap for making your own map that's intended to be specifically based on a region for historical authenticity like what I'm attempting to do, but it's good enough for the basics I suppose. I just still don't know how to make textures & the steps don't apply to what I have.- 6 replies
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Terrain Builder Freezing
Commander Salamander replied to Commander Salamander's topic in ARMA 3 - TERRAIN - (BUILDER)
I also have these loaded onto my Terrain Builder and when I connect to Bulldozer, I see a white landscape, but when I zoom in the textures are that of a much more warmer area in which there isn't snow (the ground consists of grass & dirt). There's also absolutely no variation of elevation. I configured some textural components for a snow environment, but I think that I did it wrong so perhaps that's why the zoomed in textures aren't correct. I couldn't find any information specifically regarding the development of Arma 3 textures based off of seamless images that are converted to PAA's (as I did - I created 2x PAA's and 1x RVMAT for the .PNG texture), so I would like for that to be clarified if anyone knows how to do that properly. That information wasn't included into the tutorial unfortunately.- 6 replies
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Terrain Builder Freezing
Commander Salamander replied to Commander Salamander's topic in ARMA 3 - TERRAIN - (BUILDER)
Yes I was following the guide that you posted and for the tutorial on how to mount the drive properly. I'm confused by the (subst p: /d subst p: "c:\arma3work") component of the instructions; I added that onto the mapdisk.bat file in Notepad++ with the scripts that were already there, although nothing happened upon running the batch file. I also attempted doing that without the scripts that were already there. I created an "arma3work" folder in c: & then changed the (subst p: "c:\arma3work") to (subst p: "E:\SteamLibrary\steamapps\common\Arma 3 Tools [WorkDrive]" - not directory.. that's another folder).- 6 replies
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Unfortunately my Terrain Builder freezes frequently, and it can freeze my computer for over 10 minutes and I need to restart my computer to resolve the frustrating issue. I honestly don't know why this happens, so I'd like some clarification if available. This happens even when I don't have any project loaded, so the project isn't what's causing it (I would presume). I encountered the issue of not being able to even access Terrain Builder, as in whenever I clicked on it using the Arma 3 Tools menu, everything would just close instantaneously, and I resolved the issue by removing all of the Arma 3 data & then replacing it. I don't know if that correlates to the issue of freezing, but I think that it's probably the effect of something else.
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Can't Mount Project Drive Properly
Commander Salamander replied to Commander Salamander's topic in ARMA 3 - TERRAIN - (BUILDER)
Thank you for the response.- 3 replies
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Can't Mount Project Drive Properly
Commander Salamander posted a topic in ARMA 3 - TERRAIN - (BUILDER)
Unfortunately upon installing Arma 3 Tools, I attempted to Mount the Project Drive and it mounted it onto my much smaller 250GB SSD on which the OS is installed and many other programs that I prioritize highly, so I wanted to assign it to the lower priority 1 TB HDD on which I have all of my Steam games including Arma 3 & Arma 3 tools, but it wouldn't install there. I would like to be instructed procedurally upon how to mount the project drive onto the correct drive (1 TB HDD). Perhaps the fact that Steam is installed onto my SSD is causing the conflict. Steam.exe & Arma3.exe are both not administrator-only executables. Additionally, I receive the "0x50001002: Failed to mount the work drive" error when I attempt to run the mapdisk.bat file. I also haven't updated my version of Windows after the update that was released on the October of last year because I was unable after my first and only attempt to install it. My computer frequently crashes programs and freezes as well. Perhaps that may have something to do with the error specifically?- 3 replies
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