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About Hard2Kill

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  1. Hard2Kill

    [WIP] UGL Grappling hook

    Looks amazing man, this will be such a cool addon!
  2. Hard2Kill

    Orange DLC (wild) SPECULATIONS !!!

    If they go for the red cross, SAR type stuff it would be so nice to have a winch/hoist on a heli to allow us to winch units off buildings or recover then from the sea
  3. Is there any chance for adding in a hoist / winch for the ec135? Similar to this https://farm7.staticflickr.com/6045/5906681014_5f4ce7e1c4_b.jpg.. There are many mods for repelling down from a helicopter but no way to get back up to the helicopter. Ec135 looks amazing by the way. :)
  4. Hard2Kill

    F.R.O.G.S -- Combat Diver Project

    @Von Quest Any idea as to when the next update will be? This mod could be one of the best things in Arma and would go so well with the new USS Freedom!
  5. Hard2Kill

    SCmod v1.40

    This mod is nothing short of amazing and enables us to properly simulate forest fires and search and rescue. One small bug, the winch cant be used on other players, is there any way you can change that? Thanks for the sweet mod
  6. Hard2Kill

    Advanced Train Simulator (ATS)

    One of the best mods for an immersive experience imo, so much fun to mess around with. Thank You!
  7. Thanks, just saw it there in the 3D editor!
  8. Beno_83au, it works like a charm, thanks a million, i spotted the name last night. Also in future i will include the error! thanks again. Jstibbsy, thanks for the help however where is the trigger height, it might just be that im on the apex branch but all i see is A, B and angle?
  9. Thanks guys for the help however I just tried them out and experimented with them, unfortunately they did't work. I tried p1 getPosATL select 2 < 200 and it just returned an error, then I saw (getPosATL vehicle player) select 2 < 200 and sadly the trigger wouldn't work either, I am sure that the script i'm trying to run works as it works when i set it up as a radio trigger.
  10. Hi guys, I am building a mission but am having trouble, I want to set up a trigger to activate when a player descends through 200m. I have Googled it and scoured the forums for an answer but every one doesn't work. Currently the trigger i have (that doesn't work is getPos pl1 select 2 == 200 I placed this in the condition area, set the activation to anybody and the trigger size to 10000 by 10000 so it fits the whole map) Any help is appreciated.