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Solano

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Everything posted by Solano

  1. REAL LIGHT 8 Download Real Light 8 Since the beginning my goal was to bring more "real light" into Arma. This is version 8. Much time has passed. Now this package is something special. This version comes with 17 Looks. All are packed into one MultiLUT Feature by "by Otis / Infuse Project". Now you can swap the Looks ingame via a dropdown menu in the reshade menu. It is that simple. Have fun and Enjoy! If you create Videos or Screenshots with my Real Light preset and share them in public I would really appreciate it if you mention it in a description and link it to either this thread or my project page for Real Light: http://sh8.videopilot.link/ and the ReShade Project itself at www.reshade.me. CREDITS The ReShade Team: Crosire - Ceejkay.dk - Marty McFly - Ioxa - JPulowski - LuciferHawk
  2. Real Light 8 is live http://sh8.videopilot.link Have fun and let me know what you think!
  3. You'll be able to download it yourself soon. Will announce the go live here.
  4. On the surface it can be enough for some people in terms of settings but it is actually limited in contrast to the lut system real light uses. So I must disagree, it is not the same when it comes to details. Luts are more versatile and can achieve way more than just simple sliders for the 3 main colors, contrast and saturation. Don't get me wrong, it's great work but not the same.
  5. Hey You can find a download on our discord server: https://discord.gg/jQPEUH Unfortunately the website broke cause old php or something. I am currently working on RL8. Stay tuned - release will be soon. Sneak peek on discord as well
  6. The unzip is the "install" yes - I don't know if you can go with two versions of reshade at the same time nowadays. I really don't In my LUT Section of the page there is the little manual for changing LUTs - by default it loads rl7.png - this of course is changable to your fav LUT if you find one so it loads that instead all the time. But as I said you can change it while the game is running to check them all out if you like to. Nope - whenever you like Just delete everything you got from the zip of my website - use it as an Index so to speak of what to get rid of maybe this can help:
  7. You could try to enable the Reshade Bloom to fake that behavior. But anything else would need to be adressed to the core of the game itself.
  8. Real Light is a preset for Reshade. So you don't combine anything. You just use my preset. What it gives you is a LUT based color altering which is impossible to achieve with the build in color processing stuff and any other mods so far. Because it uses LUTs. You can look it up - It is called Look Up Table I don't know at this point since possibilities arent't changing much - only the way to produce presets. I guess you can but I didn't tried it out myself. Now with Reshade 3 two things happened. They use a differente LUT Space and they are able to swap lut files in their UI. With the version of Reshade which I use for Real Light to work you have to swap LUTs manually. It looks like code at first maybe but all you do is changing locations in the config for the LUTs png. You can change the config while Ingame and try the LUTs out or swap contextually as you like. No need to restart the game. I sticked to an older version of Reshade because I never liked the install process of reshade til then. I don't know how well it works today but I had many question about the process from users all the time. So I finally got the permission of the creator of reshade and the creator of the LUT feature to provide this as a easy to install all in one package. So what users now had and have to do is just unzip my download into the arma main folder and thats it. No guessing which bit architecture and so forth. Don't get me started on the newer folder structure system. It is so confusing for Users. Reshade is really mighty but the structure is by coder for coder. Not customer in that sense which it should be. Anyway. Long story short. I checked with Reshade 3 and saw that the "LUT swap feature" wasn't key bindable so It seemed useless for me to adapt my preset to the newer reshade because its the same effort of changing Luts. Not worth the work imo. Hope I could answer all your questions. Best regards
  9. What do you mean by RS? I didn´t tweaked anything engine related. I use the third party tool Reshade.
  10. Hi @everyone Just updated the LUT section with the newest entry called "Rich". Rich in colors and contrast. Enjoy and leave some feedback here if you like. Would like to link images into the post but it wont work. Comparision as always on my site. Impression and Download http://sh8.videopilot.link/luts/#rich Regards Solano
  11. @All Arma x64 is going live now and to enjoy Real Light with the upcoming update you need to do the following: If you are already a user of Real Light 7: Just download the x64 Version here: http://sh8.videopilot.link/real-light-7/#download and swap the dxgi.dll and the reshade.fx with your current one in the main arma folder. All your settings and LUTs will stay the same. Go to reshade / profiles in your main arma folder and rename the folder Arma3 to Arma3_x64 If you are new to Real Light 7: Unzip Real Light 7 x64 into your game main directory where the game.exe is. Done. Start the game and enjoy! Greets Solano EDIT: Updated
  12. Hi Prison Mike, I think I never emphasized Takistan especially. I worked on a special Chernarus LUT which is finished and available. And I tried to fix the look of Taunus but thats still WIP. Unfortunately I am full of real life work atm still and I can´t do much now - but we are set for the upcoming x64 bit architecture. So make sure to switch real light accordingly once arma gets the update out. Stay tuned for future updates here or on our discord server. Regards Solano
  13. Solano

    X-Cam-Taunus Version 1.1

    Hey, I just wanted to know if you have any plans for changing the actual look for Taunus 1.0 in the next patches or so. If not - I would like to create a Real Light preset for it. Work would just be obsolete if you change your config for the visual apearance in the near future. Regards
  14. Solano

    X-Cam-Taunus Version 1.1

    What the hell! I am running 1.64 for some unknown reason! Will fix this immediately - thank you very much silola.
  15. Solano

    X-Cam-Taunus Version 1.1

    Yes I have. Is this a problem? I tried every source from this thread. But I still get exactly the same error. I installed the full 11gig cup thing as well last night but no cure... If I can get this solved by myself somehow I let you guys know of course but so far I am out of ideas really.
  16. Solano

    X-Cam-Taunus Version 1.1

    What can I do about this: I redownloaded and unpacked a few times to make sure the package is ok. But still I get this. I use CUP from Steam - is that the error?
  17. Solano

    X-Cam-Taunus Version 1.1

    Again congratulations for the release. Thank you very very much for the countless hours you`ve spend to give us this unbelievable great map. You created a new standard. Thank you.
  18. Thanks for stepping in @Horus. I updated the project page and added a 64-Bit version for Real Light 7. Also you will find an Argo version. http://sh8.videopilot.link/real-light-7/ Regards
  19. It is possible to change them while the game is running. Here on this page on the bottom is the manual how to do so: http://sh8.videopilot.link/luts
  20. New Chernarus LUT available. http://sh8.videopilot.link/luts/#chernarus Please leave some Feedback if you try it Regards
  21. Hi ineptaphid, I will make more LUTs in the future. Vivid LUTs are kind of obsolete because of two reasons. You can now push the saturation natively in ArmAs graphics menu and you can use more LUT Power so to speak when follow the instructions at the bottom here: http://sh8.videopilot.link/luts/ I planned to do a LUT for the CUP Maps. Unfortunately the LUTs I provide now are all attuned to Altis/Stratis and Tanoa and can´t work for both map generations. But I always welcome suggestions for looks you may want to have. Just post a picture of a particular look so I get what you mean. Can be anything :) Regards
  22. It is now just a download which you have to unpack into your main game directory. There is nothing more you need to do. Pls try again with the provided file at: http://sh8.videopilot.link/real-light-7/#download
  23. A new LUT named BluCon has arrived. Get it at http://sh8.videopilot.link/luts/#blucon Feedback as always welcome Regards
  24. I have a special announcement tonight. I got the permission to host every piece that is needed to make Real Light run - myself. So we have a new Installation routine from now on which is the easiest there ever was. Just unzip! Check it out! The curse is lifted :) (If you already got it installed - keep it. It is the same version) With permission by Crosire I want to thank him and his crew again and especially Ganossa for making the Tuning Palette Shader. Without that we wouldn't have Real Light. Enjoy and spread the word! Regards and a big thank you to the ReShade Team
  25. Hey nikiforos, no offense taken at all. Thanks for sharing your thoughts. I can´t say if I was an inspiration to them. All I know is that they always had a photorealism that I didn´t liked that much. Photorealism and realism are two different things for me. With photorealism you try to imitate what a camera image presents you as near as possible. Realism is the goal which can't be reached 100% as the dynamic range in arma can't provide a necessary spectrum imo. Anyway - with my first approaches (pre-visual update) I cranked the brightness up in certain areas to give a feel of "Real Light" and that is where the name came from. I took me a lot of steps to get better (we are in V7 now). I will never get what I initially tried to - but I can try to push it as far as I can. For Altis and Stratis the light didn´t felt mediterranien enough to me and with the old grey tint it was kind of easy to get a more sunlit and dynamic light into the game which you could "feel". Sun was suddenly "burning" and overcast wasnt the end of days anymore rather a more realistic tone imo. Back then I think it was the way to go for my perceiving and so I took that course. Once I got a message in a dead thread for RL6 by one of the BI Devs named googlava: https://forums.bistudio.com/topic/182898-real-light-v6-reshade-preset-wip/page-4#entry2896423who said: "Hi there, I saw your light update a must say, it's very intersting a nice. Good job ;) , I hope arma will be look like this by default. " But otherwise I never saw any reference by BI to my preset whatsoever. So in the end we can really just guess but I think we all agree that the old version of Arma looked just not good anymore and wasn't state of the art anymore. Back then I did the preset for myself and when I started sharing it - it made me happy to see the download counter rising from day to day - knowing that there are people out there enjoying my work. I even got a few donations which contributed to the server costs which was nice. I understand that many of you don't like the new lightning because you got no choice anymore about getting that particular look. But as I said earlier - the approach to get a realistic image is just not easy and you can't please everyone except you would give the user a toggle for old/new ligthning I guess. It was funny for me to see how the offical update rolled out and exact the same parties seemed to appear as with my first releases of Real Light. The ones that hated it and the ones that loved it. Rarely something inbetween. But still I would have loved to read at least one line about this preset when their update news came out for the new lightning - that I must say. But maybe they couldn´t admire that your theory is true. I am just guessing. For me the new lightning is of course nice because it got much of the Real Light look in it and I can today just focus on the coloring and contrasts. But I understand everyone of you who wishes themself the old lightning back to have a choice. I don't know how much the Arma Engine can and will be extended regarding the look but maybe the next visual upgrade will be one that pleases even more people and the current state is a milestone towards it. Regards Solano
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