

piter306
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Everything posted by piter306
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On this link is previous version of your pack
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https://steamcommunity.com/sharedfiles/filedetails/?id=2938760738 its not yours Workshop? 😉 Probably update to new version incoming 😆. Thanks for the new toys, the T-72 family is still too high on the suspension🙂
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[RELEASE] Vehicle autoflip
piter306 replied to davidoss's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Script working good, my point is that the crew gets off after the vehicle capsizes and is not ordered to get back on when it is already on its wheels 🙂 I won't buy a new Arma unless I see a rebuilt AI that works better -
[RELEASE] Vehicle autoflip
piter306 replied to davidoss's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Maybe I'll get a golden shovel, but... Pierremgi, the script works fine, only the stupid AI commander doesn't give the order to get back in. Is there a chance to fix this? -
Thx for update :) In my opinion changing commander view in T-72 is step back (same direction as NSW), it was good why change. Iff possible add more textures to T-72 like CDF, modern woodland?
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Thx vilas and krzychuzokecia, this wersion works with any problem (in earlier I must remove Rosomak subaddons) 🙂
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For a fan of the Cold War, great thing, finally Arma has a good looking T-72M, it needs a bit of refinement because the turret is still rotating too fast, but it is still better than the T-72 from the CUP. The People's Army of Poland from Global Mobilization needs this tank, so I have a question, what is the name of the texture of the Polish Army insignia?
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This Fayshkhabur working with HWS. Enjoy:) https://steamcommunity.com/sharedfiles/filedetails/?id=1922303672
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Thx for your works, suspension in PT-91 is little too high and tanks have a correct gun depresion in this version?
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Error: STATUS_ACCESS_VIOLATION
piter306 replied to johnnyontheshot2020's topic in ARMA 3 - MULTIPLAYER
I also struggled with this problem after updating Arma 2.0, but I only play single mode and only have 8GB of memory. After a long time changing settings in Arma, launcher, drivers in desperation I changed the virtual memory settings in Windows to Auto for each disk and the problem disappeared.- 1 reply
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It's hard to believe, but Rosomak is breaking me now RHS and CUP, with RHS I get an error with BTR, with CUP error in Mastiff then of course the game crashes on running add-ons, Arma will finish me faster than a virus. Without this mods work fine. And now I have a question, tanks and BWP-1 are still firing somewhere else than they are aiming, is this the way it should be? Maybe one day it will fix or I will have to remove Rosomak from each version 🤣
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I still have this error on Rosomak, Zukov problem must be in our Arma but where? Probably RHS and PSZ team not help Vilas, gun in PT-91 moving slover up-down than reticle, gun stabilization on this moment is off?
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Still the same error if i have kto subaddon, on new version too, without run fine. I reinstall Arma today and nothing, maybe may version is "special" haha or its Windows problem, fck this. Configs is black magic to me, impossible yo help you with gunsight problem, maybe save time using T-100 Varsuk sight at this moment?
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I started to manually add components to vil_veh_pl.pbo using PBO manager, starting with cars, icons, tanks. And it works, my problem is Rosomak, but I don't need it for happiness. Maybe the next version will work for me. Many thanks for PT-91 🙂
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If only I didn't have these DLCs, well my loss, but I have. In the crash report he says that it is not known why it does not work (we do not have your coat and what you will do to us :)). I don't care about this game as I do on PT-91, as it won't help tomorrow I will reinstall this shit and those 200 Gb addons.
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Vilas you have Tanks DLC? If I delete Tanks DLC next error incoming on start, fck this, thx BIS.
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on Arma start i have error bin\config.bin/CfgVehicles/APC_Wheeled_01_base_F/HitPoints/HitHull/: Cannot find base class 'hitHull' and game dead. By to chuj szczelił.
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Please give also versions in Polish camouflage of your tanks etc, if it's not a big problem of course 🙂 Star and Jelon are cool, they could be a supply version. And in my opinion they have acceleration and brakes for good, but it can be the fault of physics in Arma. And since the OFP times no truck has had "good" sound. Thanks a lot.
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Arma 3 Creator DLC: Global Mobilization - Cold War Germany
piter306 replied to mondkalb's topic in ARMA 3 - CREATOR DLC
For me Gepard is very hard to kill, i shot all Heat rounds from T-55 and he is not burn. -
Arma 3 Creator DLC: Global Mobilization - Cold War Germany
piter306 replied to mondkalb's topic in ARMA 3 - CREATOR DLC
Thx, I try this. Too many AA groups are caused by the platoon commander being in a wheeled APC :) -
Arma 3 Creator DLC: Global Mobilization - Cold War Germany
piter306 replied to mondkalb's topic in ARMA 3 - CREATOR DLC
Does Global Moobilization work with Alive, especially with Alive Orbat Creator? In Hetman War Stories missions GM units are mixed up summer and winter, I wanted to separate them in Alive Orbat but they are invisible. -
Thx Rydygier for your work, i have some trouble with new beta, on this moment I not have time to long test play, weekend incoming :). Still In my opinion manually set position forces in battle is good idea, and add option density motorized groups. But HWS is still one of the best things in A3, many thx. sorry for my English.
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amzing, but one thing: please remove fckn barrels from tanks :) or add action menu with this.
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RHS Escalation (AFRF and USAF)
piter306 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Fanatic72 how make this is in random spawned missions, or in Alive Orbat?- 16540 replies
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RHS Escalation (AFRF and USAF)
piter306 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Is it possible to add T-72B 84 and 85 without the commander's shield and ATGM, with little poor's ammo as eye-catching "T-72M and upgraded versions". In the dev version, the Serbian T-72 is changed and could also be in this version. This tanks needs in random generates scenarios :)- 16540 replies
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