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ramiroxd1

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Everything posted by ramiroxd1

  1. Hello, I am proud to announce this weapon mod in which we are working with our ArmA 3 Team, our general goal is to add weapons that are currently used by different groups of special forces around the world and other more basic which are used by standard enemy forces, all of them developed keeping the best quality and configuration possible. Weapons List: (27-12-17) Sources: (12-01-18) Visit our facebook page for future development news: https://www.facebook.com/directactionsteam WEB PAGE: http://arma3dat.wixsite.com/directactions
  2. GameBanana, Arma 2, bought from 3d model stores, personal modeled, re worked, re textured, combined.. All is on really alpha wip right now, so everything from a stock to a muzzle flash can change in the future, so the sources change.
  3. Most of them are ported and combined, but because all are very low poly models, we modify them to add more details, also we make all the textures from scratch since the original ones are not in a good quality.
  4. Some rendered images of the weapons that are already 90% finished and in-game working, hope you enjoy! NEW HK416 MORE POLISHED MODEL MK17 BECAUSE WE ALL LOVE THE 7,62mm LARUE OBR 556 MCMILLAN CS5-T In the next few days I will upload more images in-game, thanks to all who follow this mod closely, we will try to make it public as soon as possible
  5. Some images of the MK18, Happy new year!
  6. I think that is going to be the best solution, thanks for the tip mate, cheers
  7. Yes, I was thinking some hide animation type in the model.cfg with a condition, but it needs to be implemented some way, by the way, some images of the MP7 and AK74 ;)
  8. Of course, the m249 supports Stanag magazines so I do not see why not. And we will see how to make that difference in 3d, not just configs, so you can se a stanag attached to the weapon, cheers mate!
  9. The basic m249 will have vertical grip and the mk46 variant is not on the list but we also plan to do it with vertical grip and different camos. On the other hand, versions with angular grip I have not seen in use. Greetings, thanks for the support
  10. ARGENTINE ARMED FORCES PROJECT Hello, i'm very proud to present my mod in which i'am recreating the Argentine Armed Forces, is in beta stage right now, but will soon be available. This will include the three forces and its divisions, Army, Navy and Air Force. + The main objective is to achieve a realistic representation with amazing quality, this includes units, vehicles, aircraft, etc. Pictures: 601° Commando Company Amphibious Commandos United Nations Naval Aviation Command (COAN) Soon I will update the post with more information and more pictures. Greetings to everyone!
  11. Hello, I am very proud to announce this mod, where my biggest objective is to recreate the group of world's most respected special forces. All this with the highest possible quality. Now is in very alpha stage, but I'm working on all my free time in this. If you like playing ArmA 3 as Special Forces this is your mod!!! MAIN OBJECTIVES: - Fully modular, if you dont want a certain group only eliminate the .pbo of that group. - Correct representation of each group. - Achieve outstanding quality on every model and texture. - 4K Textures. Special Forces Groups: - MARSOC (US) - - Seal Team 6 (US) - WORKING - SFOD-D (US) - GROM (Polish) - JTF2 (Canadian) - WORKING - CSOR (Canadian) - FSK (Norwegian) - Spetnaz (Russian) - SASR (Australian) - KSK (Germany) - 1er RPIMA (French) - Unit Interventie Mariniers (Netherlands) - SAS (UK) Weapons: - HK416 - WORKING - DDM4 - MK18 - G36 - Alpha Group AK If I'm forgetting some special forces group just let me the name in the comments and I'll add!! Appreciate all the help and information you can give me about each special forces group, Thanks! SOME WIP IMAGES: FOLLOW ME ON FACEBOOK TO SEE INSTANT NEWS: https://www.facebook.com/RamiroWTF WEB PAGE: http://ramirowtf.wordpress.com
  12. Argentine Army and 601° Special Forces Group
  13. I love this mod! it's just perfect, when you think you can release a public version? Keep working, ArmA 3 need a beautiful mod like this!
  14. Hello, im new on this, and i have created a gun model of an m4 in 3ds max (.3ds, .fbx and .obj), now, the question, How to export into arma 3?, i have the arma 3 tools, but when i import the model into object builder i dont know what to do, i hope someone help me with a complete tutorial, thanks!
  15. British SAS on the list! thanks for the info about SAS and SASR!
  16. Dutch M-Squadron added!
  17. Thanks for the info man!, that G36 looks really bad ass, G36K will be the next weapon to design.
  18. Thanks man! right now I'm going to correct it. Yes, the milsim team in which i am are testers. French SF on the way!! For now only BIS stuff as gear, when finished making weapons i will start with the combat uniform. Thanks for the info!, I'll see what I can do with 4k but if it does not work well, I will keep on 2k. Yes!, the HK416 and the MK18 will have Desert, Semi Arid, AOR1 and AOR2 camo patterns, and off course the black version! CSOR now on the list! Thanks!
  19. ramiroxd1

    Textures automatically drops down

    I hope bis remove this from arma too, because when i play on very high i have 30-40 fps and when the textures downgrades its 33-43 fps, only 3 fuck*** fps. Mi pc specs: Amd fx6300 Black 8gb Ati r7750 Yes ati + amd for arma sucks! Mi next pc needs to be intel + nvidia
  20. Hello, i´ve starting to get a problem with the textures on arma 3. i set to Very High but after 2 or 3 minutes automatically drops down to High, but when i go to video settings the textures are on very high. so i need configure again, set it to high and after that, to very high and works fine for 2 or 3 minutes, and again the same problem. I hope someone would help me, it's very annoying if i have fps to play with very high.
  21. ramiroxd1

    How to create a gun in arma 3?

    ok, respect to the weapon model, just need to import the model to the object builder and export like p3d? only that? not need align to the hands? etc, etc, and thanks again for help me with this
  22. ramiroxd1

    How to create a gun in arma 3?

    Thanks man! where i can find the sample weapon?
  23. Hello everyone! I'm trying to make new textures for a weapon but can not find anywhere the corresponding config.cpp, does anyone know what are the parameters?
  24. ramiroxd1

    How to retexture a weapon?

    I want to stat retexturing the mx.
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