Jump to content
Sign in to follow this  
stiff

[OA] Seize zones Zargabad (SP)

Recommended Posts

Updated!

V1.94

- Added: Certain re-request of armored vehicle and IFV.

- Added: Landing in destination of transport helicopter.

>Muahaha

OK? :)

Share this post


Link to post
Share on other sites

Updated

V1.95

- Changed: Popup message is selectable (enable/disable) at mission start up.

* The fight doesn't stop even if you are not there if the popup message is disabled.

Enjoy!

Share this post


Link to post
Share on other sites

Updated

V1.96

- Improved: When the transport helicopter took off, behavior that began moving in the low altitude was prevented.

- Improved: Re-order when transport helicopter cannot land.

- Improved: Cancellation of transport helicopter's landing (Change to dropping).

- Improved: The self-destruction timer begins when the transport helicopter doesn't return.

- Fixed: The standby time of the bomber and the attack helicopter was corrected.

- Improved: When the bomber cannot bomb, the order of another target can be done.

The uneasiness to your transport helicopter was removed a little. :)

Share this post


Link to post
Share on other sites

hey stiff,

i really enjoy your seize zones. Is there a way to disable the pop-ups that happen ingame, or better still implement a hint system which doesn't disrupt the flow of play? For myself I play your seize zones quite alot. The information was really useful as a new player, but I find as I know now know the rules of the game, the popups are more of a distraction.

thanks

Share this post


Link to post
Share on other sites
hey stiff,

i really enjoy your seize zones. Is there a way to disable the pop-ups that happen ingame, or better still implement a hint system which doesn't disrupt the flow of play? For myself I play your seize zones quite alot. The information was really useful as a new player, but I find as I know now know the rules of the game, the popups are more of a distraction.

thanks

It is an option at mission start, I think.

Also at mission start, there is an option to set chance of enemy air/armor. I'd like to see these separated so you can set chance of air and chance independently.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×