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Draper

Seeking scripters' help for Air Support scripts

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So, while back I had some military types want to do some tweaks and improvements of the Air Support scripts so I've been working on upgrading the work I'd done previously. And as you know life happens... and I've been working sort of off and on to get an entire assets package for ARMA and even some tweaks for High Command, yet that is a tall order for just myself. So I need some collaborators to get anything done. Experience is big +, but if you've got alot of freetime and determination I'm willing to be as helpful as I can. If any brave soul wants to step forward PM me and we can meet up to asses the situation.

And now for some eye candy... what you see here is functional to about 80%

http://tinypic.com/r/vvzet/6

Select multiple bombs of different types to be put on aircraft at an airport, fly out and drop or go "on station" and drop one, two, etc. at a time, eventually to RTB.

http://tinypic.com/r/2enaw6s/6

Artillery, with a menu that adapts to your selections to utilize the options available in BIS artillery modules.

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I wish you the best of luck, because this looks damned spectacular. I wish I could help, but I'm already too involved with other stuff, and with OA practically at the doorstep...

A couple of things that hit me though, regarding the graphics. Ouch on the extremely bright green, that will hurt at night (unless you have a nightfilter). And I think you could contract the alpha channel some pixels (if that's how it works), that white edge doesn't look too good :)

Does artillery handle TOT (I'm guessing TIME does this?) and coordinated fires, spotround types or FFE? I see you support Polar mode, but how do you designate observers position? And how about grids? I'm hoping for something else than map clicks, and that grids are center of grid but can support 8 digit ones :p Okay, so I know I'm stretching it :D

Anyways, love what I see so far.

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I am actually doing the same thing with my artillery code, Ive been working on it and I have gathered a lot of info about artillery, and Im trying to make it as realistic as possible. I was thinking of doing an interface, but that interface you made is really awesome and it gathers the concept of what I had in mind. I can collaborate but I don't have lots of experience in Arma, I just being doing scripting for about 1 month now, i think.

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@CarlGustaffa

You know I never thought of night vision I'll have to try that thanks, yeah I was planning on TOT, observer position would be assumed (GPS tracking system of sorts) and fireing orders can be aming, ffe, timed suppresion and imm. suppresion. And yeah targeting method of a grid reference is just a mapclick :)

@wickedstigma

I'm always usually in email contact and can provide help you you get stuck on something. If you want just PM me your email and Ill send it to you.

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Hi Draper, sorry I can't really help with any scripting, but I wanted to say this looks really awesome! I love your current Air Support Script package, but this WIP stuff looks outstanding.

Good luck :)

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