volleyfire 10 Posted April 22, 2010 Hi, I am new to this game, still trying to get a feel of the game. I am wondering if there is a way to order your gunner to switch between different ammo (i.e. HEAT to SABOT). Also, after installing ACE2, all my mounted machine guns (i.e. guns on HUMVEE or M1 tanks) lost their crosshairs. Is there a way to get them back? I notice the crosshair is there for Chinese PLA tanks, but not for Americans. Share this post Link to post Share on other sites
AnimalMother92 10 Posted April 22, 2010 Hi, I am new to this game, still trying to get a feel of the game. I am wondering if there is a way to order your gunner to switch between different ammo (i.e. HEAT to SABOT). Ctrl + F I think. Share this post Link to post Share on other sites
volleyfire 10 Posted April 22, 2010 Ctrl + F I think. I think that only switch between main gun and coaxial machine gun. Share this post Link to post Share on other sites
Beagle 684 Posted April 22, 2010 I think that only switch between main gun and coaxial machine gun. It is ctr+R, works on all units with two ammo types per gun like M1A1, BMP3 or Kamov. Share this post Link to post Share on other sites
AnimalMother92 10 Posted April 22, 2010 Ah you're right my bad. Share this post Link to post Share on other sites
volleyfire 10 Posted April 22, 2010 It is ctr+R, works on all units with two ammo types per gun like M1A1, BMP3 or Kamov. Weird, it doesn't work for me. I tried both manual firing or non-manual firing. It seems you can only change from Sabot to HEAT through gunner or loader position. Btw, what does ctr+r link to under your control setting? (reload?) Share this post Link to post Share on other sites
Smurf 12 Posted April 22, 2010 Also, after installing ACE2, all my mounted machine guns (i.e. guns on HUMVEE or M1 tanks) lost their crosshairs. Is there a way to get them back? I notice the crosshair is there for Chinese PLA tanks, but not for Americans. Numpad 0 = Sights. No more crossharis, until you edit the userconfig files (check ACE2 topic for that). Share this post Link to post Share on other sites
Lazyman 10 Posted April 23, 2010 Another way is to select the Gunner in the command menu and order him to load a different ammo type. Assuming the gunner is soldier n°3 you select him by pressing F3, then you select "Actions" by pressing 6, and then you order him to load the appropriate ammo by selecting the appropriate option presented in the menu. For example, I have the M830 HEAT-MP loaded and I'm expecting to run into enemy armor, so I want to switch to SABOT: -I select the gunner (in this case n°2) by pressing F2 -I press 6 at this point I have the following choices:1. Eject 2. Load M829A2 APFSDS-T 3. Load M830 HEAT-MP 4. Load M1028 Canister -since I want the SABOT, I press 2 The only problem with this system is that the game (and ACE) uses the military designation of every type of ammunition, which can be confusing when using Russian assets, since there are some ammunition type that only have the military code, with no HE/APFSDS/HEAT at the end. Share this post Link to post Share on other sites
volleyfire 10 Posted April 23, 2010 Another way is to select the Gunner in the command menu and order him to load a different ammo type.Assuming the gunner is soldier n°3 you select him by pressing F3, then you select "Actions" by pressing 6, and then you order him to load the appropriate ammo by selecting the appropriate option presented in the menu. For example, I have the M830 HEAT-MP loaded and I'm expecting to run into enemy armor, so I want to switch to SABOT: -I select the gunner (in this case n°2) by pressing F2 -I press 6 -since I want the SABOT, I press 2 The only problem with this system is that the game (and ACE) uses the military designation of every type of ammunition, which can be confusing when using Russian assets, since there are some ammunition type that only have the military code, with no HE/APFSDS/HEAT at the end. Ah, I see. I'll try that when I get home today :ok: Share this post Link to post Share on other sites
rekrul 7 Posted July 14, 2010 (edited) When I'm trying this, all I get are options of opening and closing cargo doors. I did spend all my SABOT and it automatically switched to HE. When I expended those, I rearmed but still couldn't change. After I spent the 20 HE grenades I was empty so it didn't seem like it reloaded sabot. I tried jumping to all seats but still no-go. Bug? Mission is campaign-mission 6 where you attack the airfield. Edit: NM, when I switched to gunner and had both I could switch in the action menu. If I expended all of one type - I can never replenish it. Edited July 15, 2010 by Rekrul Share this post Link to post Share on other sites
Tempai 10 Posted July 15, 2010 Sure I read in the bug forum that some vehicles in OA are bugged in this area and that it has been listed on the bug tracker. Have found myself during play that in some OPFOR vehicles (only play OPFOR in warfare) the command to switch ammo types is missing from options where in ARMA2 they where there. BIS will be on to it i am certain. Share this post Link to post Share on other sites
king homer 1 Posted July 15, 2010 Numpad 0 = Sights.No more crossharis, until you edit the userconfig files (check ACE2 topic for that). Crosshairs for vehicles are disabled completely. You have to fire from the "hip" or use the optics. The only problem with this system is that the game (and ACE) uses the military designation of every type of ammunition, which can be confusing when using Russian assets, since there are some ammunition type that only have the military code, with no HE/APFSDS/HEAT at the end. Depending on the localization of your game the Russian ammo should be available in NATO standard nomenclature. Share this post Link to post Share on other sites