grub 10 Posted March 25, 2010 I don't know if this has been brought up already but the other day i was being inserted via blackhawk and realised that the pilot was actually standing in the seat with his hands beside him at a 45* angle and his feet were sticking out the bottom of the aircraft. I have noticed this before with vehicles in a beta form but i swear i've never noticed it in the blackhawk before. Man even in OpF they sat comforably in their chairs. And i'm fairly sure they dont do that in the Huey or the Lynx. But i could be wrong. I'm sure they are even holding the flight controls. Any thoughts or has it always been?:butbut: Share this post Link to post Share on other sites
wolfbite 8 Posted March 25, 2010 You have something istalled with the mods thats conflicting..... Share this post Link to post Share on other sites
Gen_Protection 10 Posted March 25, 2010 He has "piles"? :) Gen Share this post Link to post Share on other sites
grub 10 Posted March 25, 2010 He has "piles"? :)Gen Piles. Of course. :p Ah so its a conflict. Great, got to love slowly finding which one. Share this post Link to post Share on other sites
Laqueesha 474 Posted March 25, 2010 I have the same problem too. I know it's caused by an addon, but I cannot locate which one. :confused: Share this post Link to post Share on other sites
grub 10 Posted May 23, 2010 Ok so i think i found the addon that causes this conflict. For me anyway. Its the P:UKF Landrover Pack. After i cried i realised i could still use the other landrovers released R&E Landrovers, although they are the wrong camo for my mission they will do. :) Possibly it can be all different addons that cause this glitch but thats what i managed to narrow it down to, too time consuming to continue the search for others. Share this post Link to post Share on other sites
Killerwatt 0 Posted May 24, 2010 When you have a lot of addons you need to check for a conflict its best to split them into two lots. Lets call them lot a and lot b. First remove lot a . If the conflict is still present then replace lot a and remove lot b. now you will find that the conflict is gone so you know its somewhere in lot b. Repeat the process by splitting lot b and keep going down this route till you have found the conflicting mod. Much faster than checking each addon one at a time. Share this post Link to post Share on other sites
cole 0 Posted May 24, 2010 When you have a lot of addons you need to check for a conflict its best to split them into two lots. Lets call them lot a and lot b. First remove lot a . If the conflict is still present then replace lot a and remove lot b. now you will find that the conflict is gone so you know its somewhere in lot b. Repeat the process by splitting lot b and keep going down this route till you have found the conflicting mod. Much faster than checking each addon one at a time. ^ this! And if you (atleast slightly) understand how certain addons work and what do they add/change, you can easily find out the conflicting addon even faster. Share this post Link to post Share on other sites