alleycat 28 Posted January 24, 2010 (edited) Combat Extreme: The plant A coop mission for ARMA2 Works with and without ACE Mission Info: Ever wondered what it is like to be at the wrong end of a sniper ambush? Do you enjoy the paranoia and suspense that comes with sneaking through a town, knowing there is a sniper somewhere, staring at you through a high-powered rifle scope? Or how it would feel cowering behind concrete, asking yourself where the fk that shooting comes from? Then you might want to check out this mission. An up to 30 player coop against an extremely cunning and very outnumbered enemy. You will (depending on the difficulty parameters) never encounter more than 2-7 enemies. So in case you play this alone, or with up to 4 friends in one squad, you will never encounter more than 2-3 enemies. This may sound a bit empty, however due to combining hand picked locations and a high level of randomization in selecting these locations, the enemy may hide in over 43 different places. In short, this is basically your own personal traumatic urban sniper drama in ARMA2, which you can play over and over again. Team roster: 1x mission commander 6x 5 man squads (the mission commander is a separate unit in his own squad, ideal for organized coops. He is however not necessary and can be safely turned off in the slot selection) Other info: - Has a working briefing and mission triggers. - Quality placement of enemies. Every single unit is carefully placed by hand which provides challenging combat without resorting to overwhelming amounts. - Extreme replayability, due to combining hand-picked locations and random selection. - Difficulty scalable with parameters - Ideal for coop players who enjoy combat in dense urban areas Note to server admins: Please do not server-side modify any AI skills settings, because several things in the mission depend on these. changes v02: - Replaced dragunov marksman with rifleman in all player teams - Moved starting places a bit away from the water Download: v0.2 http://www.tr-racing.de/arma2/plant02.rar Edited January 25, 2010 by alleycat Share this post Link to post Share on other sites
Kr3v 10 Posted January 24, 2010 Downloading ! :D Edit : The mission is not compiled. Maybe a mistake ? Share this post Link to post Share on other sites
Killg0re 0 Posted January 24, 2010 Downloading ! :DEdit : The mission is not compiled. Maybe a mistake ? Indeed, it aint compiled :p Share this post Link to post Share on other sites
alleycat 28 Posted January 25, 2010 whooops, going to fix that ---------- Post added at 01:05 AM ---------- Previous post was at 12:57 AM ---------- Updated file. Share this post Link to post Share on other sites
WH_Boomer 10 Posted January 25, 2010 Great idea for a mission, but the spawn point drops some of our folks into the water. I did get the "un-packed" version, so the edit will be simple enough. But you might want to fix it if you submit it for download as a *.pbo. ;) Respectfully submitted, WH_Boomer Share this post Link to post Share on other sites
alleycat 28 Posted January 25, 2010 Great idea for a mission, but the spawn point drops some of our folks into the water. I did get the "un-packed" version, so the edit will be simple enough. But you might want to fix it if you submit it for download as a *.pbo.Respectfully submitted, WH_Boomer Updated to v0.2 Share this post Link to post Share on other sites
5133p39 16 Posted January 25, 2010 This looks interesting, thank you. I'll try it soon. Share this post Link to post Share on other sites
kMaN175 34 Posted January 25, 2010 Fun mission alleycat. We also played Trashcan today. Thanks for making some missions! We also played your British Para Airport Assault mission a week ago and loved that one. Share this post Link to post Share on other sites
alleycat 28 Posted January 25, 2010 We also played your British Para Airport Assault mission a week ago and loved that one. This is not my mission Share this post Link to post Share on other sites
kMaN175 34 Posted January 25, 2010 This is not my mission Your right, I got the wrong mission maker! Share this post Link to post Share on other sites
USSRsniper 0 Posted January 27, 2010 (edited) Since SVD was removed had to sneak into the plant :) In my case went all the way around to find that I didn't select soldier who has satchels, or this would have been a victory without killing a single enemy. http://img19.imageshack.us/img19/2041/lolcp.jpg Edited January 27, 2010 by USSRsniper Share this post Link to post Share on other sites