Relemar 10 Posted December 19, 2009 i want there to be some green smoke on the map when the mission starts (im doing an air support mission) can anyone help out, thanks Share this post Link to post Share on other sites
Joshii 10 Posted December 19, 2009 (edited) If I got you right then, Place a marker on where the smoke should be. Then just place a trigger on the start / in the range of the target. and then in the on activation line of it "SmokeShellGreen" createVehicle (getMarkerPos "Markername"); Edited December 19, 2009 by Joshii Share this post Link to post Share on other sites
FEFE22 10 Posted December 23, 2009 I'm a little new to scripting, anyway i can't figure out why this isn't working. I've been trying to use this line in the on act: "SmokeShellGreen" createVehicle (getMarkerPos "Sniper team 6"); which is the name of my marker, but i just get "type object, expected nothing" Share this post Link to post Share on other sites
snakedoctor34 10 Posted December 23, 2009 try this smoker="SmokeShellGreen" createVehicle (getMarkerPos "Sniper team 6"); Share this post Link to post Share on other sites
FEFE22 10 Posted December 23, 2009 (edited) Well i tried that, it went through without bugging me to change anything, but still no green smoke. EDIT: ok fixed it, the marker was called six not 6 Edited December 23, 2009 by FEFE22 not having to post again Share this post Link to post Share on other sites
lawndartleo 109 Posted December 31, 2009 Ok.... how about a trigger that pops green smoke when the trigger area is clear of oppfor and red smoke when oppfor is in trigger area. I can't seem to get my head around how to do an "else" which is what I think needs to be done here. Share this post Link to post Share on other sites