FEFE22
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AC-130 Script for ARMA2 (0.3)
FEFE22 replied to LurchiDerLurch's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
More precisely is there a command that will allow me to autopilot the ac130 at the start of the mission? this action["Eject", this]; Instead of eject i want it to use the auto pilot but i'm not sure what to fill in. -
AC-130 Script for ARMA2 (0.3)
FEFE22 replied to LurchiDerLurch's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Is it possible to start in the ac130? Can it be shot down? If so, will it pop flares? Just wondering because I'm trying to do a mission kind of like cod4 (if you have played it) where you provide support for infantry on the ground, and it would be nice if you didn't have to click on the map. -
anyone have any others?
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cool thanks!
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Well, before you ask yes i used the search. But does any of you know any helicopter missions? Particularly one with the new Apache in them.
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Issues with ai and rockets in a helecopter
FEFE22 replied to FEFE22's topic in ARMA 2 & OA - GENERAL
Well then i guess ill have to put manual fire on me joystick. Anyway, thanks -
Well, they just won't shoot at stuff. Any ideas how to make them fire? (Without using manual fire)
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popping smoke on mission start
FEFE22 replied to Relemar's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Well i tried that, it went through without bugging me to change anything, but still no green smoke. EDIT: ok fixed it, the marker was called six not 6 -
popping smoke on mission start
FEFE22 replied to Relemar's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I'm a little new to scripting, anyway i can't figure out why this isn't working. I've been trying to use this line in the on act: "SmokeShellGreen" createVehicle (getMarkerPos "Sniper team 6"); which is the name of my marker, but i just get "type object, expected nothing" -
Alright i got it working. Thanks for the help
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I cant change "next target" key to a button on my joystick, or any other key. Anyone else have this issue?