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Shoot2Kill

AA problem

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I've began to notice that when i have my AA on ingame, the edges of any object are turned white when it has smoke and sometimes shadows as a backdrop. --- I.E. if i look at smoke my gun would have its edges turn white.

I've tried upping my filrate to take away jagged edges but all i got was lower fps and only little smoothing.

Could this be a problem with my card? :(

Plz reply and thx in advance

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Nope, there is almost nothing you can do with the white outline against shadow background problem. Its an engine thing.

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This is why they didn't put AA in the first release to begin with...because it caused problems with shadows/dark backgrounds (I don't think the game supports AA transparency/gamma correction); but the majority of people requested it so they put it in. The only workaround is to use a higher 3D (render) resolution. Luckily I can use a 125% 3D res w/ 2xAA and still get decent FPS; and the white outlines aren't noticeable.

But really I only noticed it when I started using the JTD FireandSmoke addon and the sky would fill up with plumes of dark smoke. Before that it never bothered me

Edited by No Use For A Name

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..

But really I only noticed it when I started using the JTD FireandSmoke addon and the sky would fill up with plumes of dark smoke. Before that it never bothered me

yeah i only notice it with the JTD smoke effects... But i prefer jaggie free gaming...*sigh* if only the world was perfect...

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