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manzilla

(SP)ACE Road to Freedom

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I made this mission to enjoy what A2, Mando Missiles, ACE2 and other community made content has to offer. I apologize for the amount of 3rd party stuff needed but again I wanted to enjoy what the community made. Thanks to everyone in this community for making this game so enjoyable. That said, please try this mission.

Here's the first beta:

NEW VERSION: v1.5

The CRA have recently aquired invaded Island Panthera. We have been deployed to the last free part of the island, the northern airbase, to set up base for an assault to the town of Tavaiso. We must make it to the enemy base west of Tavaiso and clear the countryside as we advance.

Features:

Urban Patrol Script by Kronzky

SOM support options(Tactical Airstrike, Supply Drop, Transport, Artillery and Reinforcements)

First Aid Simulation

ACE2 features(Pack with tons of goodies from as to use on the mission.)

GLT DAI

High Command(Mr_Centipede's version)

MMA

A bunch of weapons, vehicles and other goodies to use

Requirements

Island Panthera:

http://www.armaholic.com/page.php?id=7467

Rellikki's CRA units:

http://www.armaholic.com/page.php?id=7133

RH's M4 and HK416:

http://www.armaholic.com/page.php?id=8573

http://www.armaholic.com/page.php?id=8056

Mando Missile:

http://www.armaholic.com/page.php?id=8243

NZX up-armored HMMWV:

http://www.mediafire.com/?qgdnvuzmxzm

http://www.filefront.com/15091509/nzx_m1151.pbo/ (FileFront just in case)

GLT DAI:

http://www.armaholic.com/page.php?id=8519

ACE2 and ACEX: (requires both)

http://forums.bistudio.com/showthread.php?t=91500

Credits:

Kronzky for his wicked UPS

Mr_Centipede for his great HC expansion.

ACE2 team for the awesome Mod

Rellikki for his units.

Mando for MMA

NZXShadow

RH for the weapons

IceBreakr for the great island

[GLT]Turrican for the GLT DAI

Everyone else whom I may miss(If I missed you and you see something you made in this mission please let me know. I'll add it.)

Known Issues:

Not sure but there's gotta be a ton.

No picture for overview.

Need to add Intro and Outro.

Mirrors:

Get em up!

PS: There are tons of vehicles, weapons, support options to use. Make sure to try out all the excellent ACE2 goodies. The huntIR comes in handy. The plain AH1Z had Mando Missiles active. You can tear s*&t up with that.

Edited by Manzilla

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Oops. Please remove.

Edited by Manzilla

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Hi, does this require ACEX or just ACE core? Already have ACE2 core, now downloading ACEX, so just wanted to make sure

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The mission was an EYE FEAST! hahahaha.... instantly you are greeted by vehicles and units you don't get to see in the stock game! in fact, almost none of the units are from the stock game! nice! :) I didn't even survive the initial attack! hahahaha

Edited by jasonnoguchi

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Hi, does this require ACEX or just ACE core? Already have ACE2 core, now downloading ACEX, so just wanted to make sure

Sorry guys, ACEX is required as well. I'll add that to the 1st post. Thanks.

jasonnoguchi,

I'm a whore for adding a ton of vehicles and such. I really like to have options available. You can use anything to complete this mission. Check out the backs off the uparmored HMMWV's as well.

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WTH?!??!!? HAHAHAHAH You've got sandbags loaded up that back! hahahaha! Hey, you really put all the ACE2 features to work in this huh? :)

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WTH?!??!!? HAHAHAHAH You've got sandbags loaded up that back! hahahaha! Hey, you really put all the ACE2 features to work in this huh? :)

Sandbags and crates. Actually I did that with regular sandbags and the attachto command but I'm gonna check out the ACE2 bags. I wanted to attach the crates but it looked funny without the bags.

I wanted the crates back there since there was no ruck system but now with ACE2 it's more just some eye candy. I tried to put as much ACE2 stuff as possible. The Mod is just so bad ass that I wanted to use everything.

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OMG! There's really an endless number of ways to win this mission! so fun! hahahaha I am having soooo much fun calling in all the different artillery and CAS on the target base! hahahaha American fire power at work! hahahah

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OMG! There's really an endless number of ways to win this mission! so fun! hahahaha I am having soooo much fun calling in all the different artillery and CAS on the target base! hahahaha American fire power at work! hahahah

That's the way I like it! I'm glad you are enjoying it.

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Enjoying it????? IT ROCKS!!!! hahahhhaa! Its soooo simple and so loaded with features! Its a great mission to play just for the hell of it! :)

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It's really amazing how much ACE2 enhances this game, I'm almost speechless. It' probably the shortest mission I've made, in the future I'll make some longer ones.

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can't change to CQB sights on any weapons other than the ACE ones :(

I know. I think that will be fixed once more stuff is added to ACEX and when RH and other update their content for ACE2. I bet mostly everyone will.

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Can this be altered to co-op without many problems?

I'm sure it can. I've never made an MP mission so it's beyond me but if you want to do it feel free. There's just a few scripts and besides that it's really a simply made mission.

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Is the artillery limited to only one or two go (only one go if you order for a spotting run and then fire for effect)? can't they stock enough rounds for unlimited callings? :)

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Is the artillery limited to only one or two go (only one go if you order for a spotting run and then fire for effect)? can't they stock enough rounds for unlimited callings? :)

Yes. I can do that. I think you can call it again if you use the radio 0-0-... Then request it again via SecOps. Making it unlimited is simple though. I just set the corresponding radio trigger to repeatedly.

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I'm getting an error message than CTD

Cannot open object relli_cra\relli_cra_base.p3d

not sure why as I dl'ed and have relli_cra.pbo in my addons and their troops are showing up in the editor :confused:

Edit: NM -it seems I had to add all of those language configs that came along with the relli_cra as well.

Pretty fun so far. Kinda like a playground to test out some new ACE toys and I've been waiting for someone to do something like that on Panthera for a long time. There was a UPS not found error at the end (playing non-glt version) but no harm done.

Will play more after work :)

Edited by froggyluv

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I am simply getting a CTD with no error message when I press "continue" on the map briefing screen.

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