icebreakr 3159 Posted November 30, 2009 What would be the fastest utility to update config.bin in already binarized and packed pbo? I usually have to tweak couple of things and waiting for 15 minutes for one changed line of code is a bit too much. What utility do you recommend to "update" .bin file in pbo with new version? Share this post Link to post Share on other sites
Snake Man 407 Posted November 30, 2009 What would be the fastest utility to update config.bin in already binarized and packed pbo? I usually have to tweak couple of things and waiting for 15 minutes for one changed line of code is a bit too much. Well this is not an proper answer to your question technically... but How about making your island config separate from the main data (wrp + textures) during development? For example I have vte_iadrang.pbo <- wrp + textures. vte_iadrang_cfg.pbo <- config.cpp only. I even let them go to the release like that. I recall WGL and currently ACE is done like that too. If you do not like this method for release, then do your developing with it (fast) and when the final release is ready, then drop in the config.cpp into the main data pbo. Just a thought :) Share this post Link to post Share on other sites
icebreakr 3159 Posted November 30, 2009 Great, never tried that before. So I can compile/binarize even without config.hpp file? Thank you! Share this post Link to post Share on other sites
.kju 3245 Posted November 30, 2009 You can use rapify from mikero for configs. Split config from the wrp/textures to separate addons yes. Only requirement is class name of the world = wrp name. Thats unrelated though. :D Share this post Link to post Share on other sites
[aps]gnat 28 Posted December 2, 2009 If you untick the "clear temp folder" in BinPBO I would have thought it would only take a minute at best. Certainly works for me. Share this post Link to post Share on other sites
icebreakr 3159 Posted December 2, 2009 Thats the problem, my binpbo process takes the same if I tick this field or not :/ Share this post Link to post Share on other sites
[aps]gnat 28 Posted December 2, 2009 hmmmm ... thats odd. Sure, first time you do it, yes, it takes the normal time, but if you only touch 1 file (like config.cpp) and then press Pack again, it should take far less time. Where the temp file? (I have P:\_BinTemp ) Is there a copy there? What Windows OS ? Share this post Link to post Share on other sites
.kju 3245 Posted December 2, 2009 WRP files take a long time to binarize with many objects. At least here. Nothing can be done from our experience. Share this post Link to post Share on other sites