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Langnasen

Ok, this is an alarming discovery.

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Comparing them in what way? In so far that one is rock-solid, stable, and does what it says on the tin, whereas the other is a buggy, staggering, hard-ware-wasting cockup?

Yes, I'm fully aware of the technical differences. But they pale into insignificance against the fact one can jump onto a huge map and have hours of un-interrupted high-quality play with DH. No CTDs, no lock-ups, no stuttering, no lag. And it looks almost as good as the BI series. Less features...but hey, what use all those bloody features when the game runs like shit! Eh? I expected it to be sub-par on a GTX8800...but on a GTX285? Sorry, not having it mate.

Ok, well, if you are "not having it", there is nothing else to say except goodbye. I trust we won't be seeing you again.

Further, I don't have CTD's, lockups, lag etc, and as far as "features" (RO vs A2), I don't think you want to go down that road but we can start with the editor and go from there.

Eth

---------- Post added at 01:45 AM ---------- Previous post was at 01:44 AM ----------

I suggest you go read his comments to me in this thread. Without the fan-boi tinted spectacles. His provocation is blatant. Subtle, but blatant. One example: "Oh, and have an infraction.... You see what he did there? That little "Oh... Subtle, but a snide provocation. Then the facetious comments about joining BI as a coder. From another member I'd take that in my stride, absolutely no issue at all. But from a moderator? One who can't deal with the thrust and parry that kind of comment deserves but runs to hide behind the rules? Sorry, not having it. I see a coward and a bully like that, I call him out.

If you are trying to get banned (and I suspect you are), I shouldn't think it will be long in coming No surprise there.

Eth

Edited by BangTail

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Langnasan, I'm just wondering what you think you'll achieve through posting here still? All youve basically done is insult a load of people, spew a load of crap, and act like a spanked brat.

Go play something else, if this game really is agitating you so much. Its not worth it.

I suggest you go read his comments to me in this thread. Without the fan-boi tinted spectacles. His provocation is blatant. Subtle, but blatant. One example: "Oh, and have an infraction.... You see what he did there? That little "Oh... Subtle, but a snide provocation. Then the facetious comments about joining BI as a coder. From another member I'd take that in my stride, absolutely no issue at all. But from a moderator? One who can't deal with the thrust and parry that kind of comment deserves but runs to hide behind the rules? Sorry, not having it. I see a coward and a bully like that, I call him out.

Thank god we have you to stand up for us against the bullies...

Stop kidding yourself. If people break the rules, they get an infraction. Who gives a crap if the moderator has a sardonic attitude? Clearly you havent been looking around many other forums of "similar" genre games lately, then youd see nothing short of full blown censorship and abuse of power in action.

Edited by TimRiceSE

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I look to the common denominator. My rig played all my other games very well even before I upgraded my card from a GTX8800 to a GTX285. Including CoD5 at high settings at 1600 x 1200.

The idea of buying more RAM to get around BI's 3rd-rate coding (which is what it is, in my opinion, and many others') is ludicrous.

Wow, the fact that you think other games can be compared to ARMA just goes to show that you have no idea what you're talking about. Honestly it's the difference between an arcade shooter and a simulator. The AI, ballistics, sound travel, huge polygon count is soooo much greater than any other game that is out there.

Quertz summed it up: ARMAII is about 8.5 gigabites in size. Since the game is only 32 bit it can only access a fraction of that at a time into memory. The game is constantly accessing the hard drive to load data, which is causing the slow dips in fps, i.e. the stuttering. THIS is the real culprit in the performance issue.

You mention that your card was getting 50 fps with low settings. I'm guessing that with your good rig you can get at least 40 fps with the graphics set to max. I don't see why you're complaining. The human eye can't detect fps faster than 25. So even if you could get ARMAII up to 100fps, you'd never know the difference.

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Langnasen seems to have been trying hard to get banned and this has now come to pass.

Planck

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^^^beautifully said whisper

i would just like to say, only slightly on topic, that the best job ive seen done by a dev team was probably far cry 2, maybe fallout 3. those games run on consoles but dont feel like 'console games', & they are incredibly beautiful on PCs in a way console gamers will never get to experience. and in addition to that, while they can take advantage of beast hardware, they look phenomenal on just regular cheap gaming desktops as well. i just am in awe of what eg the far cry 2 team did. to me that is still the most all-around physically beautiful game ever created. i dont care about crysis.

OFPDR is cool for console gamers looking for a sim-type experience, and it looks & feels like it on PC. arma 2 IS a sim, quite literally, & it has a lot of the hitches i would expect from one. but to suggest arma 2 team couldve cut more than a page or two from OFPDRs book, thats ludicrous. as whisper says arma 2 is an example of why pc gaming is ALIVE, not dead. its heavilly moddable, scalable, adaptable, constantly being upgraded, etc. its a living entity, but still accessible enough to be considered a game -- really a fantastic achievement...it is a shame it does seem to have something not quite right with its core engine, but ironically most of the people discussing frame rates, lag, etc, (including me) can run it beautifully and smoothly 95% of the time. in fact, some seem to complain that the frame rate is blazing fast but yet somehow not up to par for them..maybe its because arma 2 draws on more resources than any game to date? i mean, one guy was coplaining his frame rate dips below 60. are you freaking kidding me? is that REALLY a problem? i dont think i would notice the difference b/w 30 & 60 fps, theyre both faster than film, which i think its safe to say is a pretty good barometer of what reality loosk like since weve been using it for 100 years to document reality now.

so anyway, while i find this stuff interesting, it certainly doesnt 'bother' me like it apparently does some others.

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maybe its because arma 2 draws on more resources than any game to date?

you know.. given that most of us are probably going to have several years of enjoyment from this game, im not really bothered if it has "ambitious" hardware requirements. It'll run smooth as butter before long im sure either through better hardware, patches, or both.

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^^^beautifully said whisper

i would just like to say, only slightly on topic, that the best job ive seen done by a dev team was probably far cry 2, maybe fallout 3. those games run on consoles but dont feel like 'console games', & they are incredibly beautiful on PCs in a way console gamers will never get to experience. and in addition to that, while they can take advantage of beast hardware, they look phenomenal on just regular cheap gaming desktops as well. i just am in awe of what eg the far cry 2 team did. to me that is still the most all-around physically beautiful game ever created. i dont care about crysis.

OFPDR is cool for console gamers looking for a sim-type experience, and it looks & feels like it on PC. arma 2 IS a sim, quite literally, & it has a lot of the hitches i would expect from one. but to suggest arma 2 team couldve cut more than a page or two from OFPDRs book, thats ludicrous. as whisper says arma 2 is an example of why pc gaming is ALIVE, not dead. its heavilly moddable, scalable, adaptable, constantly being upgraded, etc. its a living entity, but still accessible enough to be considered a game -- really a fantastic achievement...it is a shame it does seem to have something not quite right with its core engine, but ironically most of the people discussing frame rates, lag, etc, (including me) can run it beautifully and smoothly 95% of the time. in fact, some seem to complain that the frame rate is blazing fast but yet somehow not up to par for them..maybe its because arma 2 draws on more resources than any game to date? i mean, one guy was coplaining his frame rate dips below 60. are you freaking kidding me? is that REALLY a problem? i dont think i would notice the difference b/w 30 & 60 fps, theyre both faster than film, which i think its safe to say is a pretty good barometer of what reality loosk like since weve been using it for 100 years to document reality now.

so anyway, while i find this stuff interesting, it certainly doesnt 'bother' me like it apparently does some others.

A2 is not about the Max FPS. The minute you make it about Max FPS = /FAIL.

Lowest FPS is the only factor in A2. As long as it is over 20, you're all good.

Eth

---------- Post added at 02:01 AM ---------- Previous post was at 02:01 AM ----------

you know.. given that most of us are probably going to have several years of enjoyment from this game, im not really bothered if it has "ambitious" hardware requirements. It'll run smooth as butter before long im sure either through better hardware, patches, or both.

So true Tim, OFP lasted me almost 6 years.

No regrets :)

Eth

Edited by BangTail

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I find it kind of sad that any developer would release a clearly unfinished game and not only that from what I've heard they've done this in the past. I swear their company model looks like: release now, fix later. I enjoy the game, but the problems many times suck the fun from it.

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Lowest FPS is the only factor in A2. As long as it is over 20, you're all good.

it is really interesting you say that. when i was testing the new card & ramdisk today i DLd fraps for the first time & noticed that the frame rate would dip at times into the lows 20s but never below 20, and as a result it felt very smooth all around. it did almost seem like it was intentional. so it does seem unless it was a coincidence there is some sort of intelligence at work, must be a different method of optimization. lower maxes, higher minimums. which i like. i mean i see benchmarks posted of some games, who wants to run a game at 120 fps? you could run it at a third of that and provided its consistent it would look & play just as good.

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With all the negativity it is a shame to see what appears to be ignorance by people such as the member formerly known as Langnasen.

Being new and reading quite a bit on this forum I have found what appears to be a developer that cares about its community, provides multiple patches, support and even beta patches and listens to community feedback and incorporates that into their titles. This to me seems to be a rarity in terms of what dev's do for their customers.

When you think of the grand scale of this title and what it offers it cannot be compared to any thing out there and it is completely unfair to BIS to compare it to "cod" type of titles in terms of the style of game that it is.

I only wished other companies developed and supported their product like BIS did.

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I find it kind of sad that any developer would release a clearly unfinished game and not only that from what I've heard they've done this in the past. I swear their company model looks like: release now, fix later. I enjoy the game, but the problems many times suck the fun from it.

It's the "norm" with games that are far less ambitious or elborate than A2. If you don't like patching etc, buy a 360.

Eth

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Unfortunately thats SOP in the business these days, and publishers deadlines have to be met.....

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I find it kind of sad that any developer would release a clearly unfinished game and not only that from what I've heard they've done this in the past. I swear their company model looks like: release now, fix later. I enjoy the game, but the problems many times suck the fun from it.

i actually disagree, but then im the kind of person who likes playing around with beta products. most people im sure are not, they want a polished product. part of it may be that there is so much depth and complexity this could never be properly beta tested so they release it globally and the whole community becomes beta testers. i dont mind that model, its not like you have to pay a subscription to get access to patches. as long as work is being done and feedback is being listened to its actually the kind of model i appreciate. but again that is probably a minority position.

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It's the "norm" with games that are far less ambitious or elborate than A2. If you don't like patching etc, buy a 360.

Eth

Yeah it's the "norm" with this studio, which gives it bad rep.

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With all the negativity it is a shame to see what appears to be ignorance by people such as the member formerly known as Langnasen.

Being knew and reading quite a bit on this forum I have found what appears to be a developer that cares about its community, provides multiple patches, support and even beta patches and listens to community feedback and incorporates that into their titles. This to me seems to be a rarity in terms of what dev's do for their customers.

When you think of the grand scale of this title and what it offers it cannot be compared to any thing out there and it is completely unfair to BIS to compare it to "cod" type of titles in terms of the style of game that it is.

I only wished other companies developed and supported their product like BIS did.

That amazes me as well. Some people come here and "shalack" BIS out of pure ignorance, not realizing that they support their games for YEARS (and thats not even counting community addons etc).

It's a sad state of affairs indeed.

We NEED to support these guys so that they continue to produce "sandbox" games that provide us with such endless possibilities.

Eth

---------- Post added at 02:13 AM ---------- Previous post was at 02:11 AM ----------

Yeah it's the "norm" with this studio, which gives it bad rep.

A bad rep from you.

No big deal :)

Eth

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Unfortunately thats SOP in the business these days, and publishers deadlines have to be met.....

That's exactly the reason I won't fall for the Hype again. Just like OFP2 there was major hype going on with that game. Turns out that's all it was hype, but I would like to add that I'm glad I did buy Arma 2 now because it has the possibility of being optimized.

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The problem is there ARE so many studios out there that dont support their games very well after release and just want the maximum profit, people automatically apply their low standards onto BIS in terms of future support.

That's exactly the reason I won't fall for the Hype again. Just like OFP2 there was major hype going on with that game. Turns out that's all it was hype, but I would like to add that I'm glad I did buy Arma 2 now because it has the possibility of being optimized.

Major hype? :O I've never seen such a HUGE PR campaign for any game. Propaganda would be a better term for it. But thats another topic...

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Being new and reading quite a bit on this forum I have found what appears to be a developer that cares about its community, provides multiple patches, support and even beta patches and listens to community feedback and incorporates that into their titles. This to me seems to be a rarity in terms of what dev's do for their customers.

Welcome OH-58-FL-Pilot. You are right, BIS does do well with after-market support of their products, and in this they should be praised. However, as can easily be seen with A1 and A2, their product launch leaves much to be desired. There really is no excuse for releasing unfinished products, and this, for all practical purposes, is what BIS has done with A1 and A2. I never had a problem with OFP, and still play that game to this day. But A1 for me was a mess. I consider it a complete waste of the $40-$50 I spent on it, because it still doesn't run smooth even though I have a system that should run it.

I suppose what I am trying to say is, good intentions do not mean a thing when the product is not delivered as it should be.

My $0.02. I'm heading back into obscurity now.

-Student Pilot

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The problem is there ARE so many studios out there that dont support their games very well after release and just want the maximum profit, people automatically apply their low standards onto BIS in terms of future support.

BIS wouldn't survive if they didn't support their unfinished products after they're released. It's all about profit.

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Well... unfortunately I get the impression that its more about survival for small studios the likes of BIS, than pure profit.... But what do i know...

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The problem is there ARE so many studios out there that dont support their games very well after release and just want the maximum profit, people automatically apply their low standards onto BIS in terms of future support.

Again QFT.

I will happily give BIS my $50.00. They have NEVER given me a reason not to. As long as that is the case is as long as I will support them without restriction.

I mean $50.00 is less than a night out and in OFP's case, I got 6 years of enjoyment out of it.

I don't know of a better investment.

Eth

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Well... unfortunately I get the impression that its more about survival for the likes of BIS than pure profit....

That's what I meant, it's all about you guys coming back for more and recommending the game to friends. That is the only way BIS has come this far with it's strong community. Nice people on here.

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That's what I meant, it's all about you guys coming back for more and recommending the game to friends. That is the only way BIS has come this far with it's strong community. Nice people on here.

The strong community is what makes the game great.

Having said that, we don't blindly recommend the game.

I have introduced MANY people to Bohemia's games and they are the better for it.

Eth

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The strong community is what makes the game great.

Having said that, we don't blindly recommend the game.

I have introduced MANY people to Bohemia's games and they are the better for it.

Eth

The patches are what makes people who own the game recommend the game. Ask me 2 months ago to recommend this game to my friends and I would've said hell no. Now that they've done some fixing and I can actually see an minuscule improvement in game performance, I can now recommend the game.

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The patches are what makes people who own the game recommend the game. Ask me 2 months ago to recommend this game to my friends and I would've said hell no. Now that they've done some fixing and I can actually see an minuscule improvement in game performance, I can now recommend the game.

A2 (like OFP and A1 before it) refine over time. I never had performance issues but with each patch, the game gets better and better.

I'm loving it!

Eth

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