Jump to content
Sign in to follow this  
Delta 51

M9SD sight

Recommended Posts

Im not sure if this has been reported yet, but ever since the release of this game, the m9SD sight has not been properly config'd, it has only been poorly and cheaply copied from the stock M9 data.

4 patches on and the fact that such a problem still exists makes me lose interest in the game which i had enjoyed since vanilla arma.

Share this post


Link to post
Share on other sites

None of you have anything helpful to say atm by the looks of it.

The M9SD, if used correctly at the right time is an unsurpassed weapon, you can take out street lights with it, eliminate the tail guard of a patrol etc. The only downside which hasn't been fixed for 4 patches is that they haven't realigned the sight so you essentially need to be 10m from them to effectively kill them accurately.

Share this post


Link to post
Share on other sites
None of you have anything helpful to say atm by the looks of it.

The M9SD, if used correctly at the right time is an unsurpassed weapon, you can take out street lights with it, eliminate the tail guard of a patrol etc. The only downside which hasn't been fixed for 4 patches is that they haven't realigned the sight so you essentially need to be 10m from them to effectively kill them accurately.

You keep stating that it hasn't been fixed for 4 patches.....when exactly did you report this?

Share this post


Link to post
Share on other sites

considering its a weapon i assumed that it would have been a noted bug by BI.

I have also noted the M16A2 203's sight is also bugged aiming too high from the prick.

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this  

×