jungleboy1 10 Posted September 5, 2009 This might have been mentioned before, but looking on the forums i havent seen it so i will post it up for the time being. I thought it would be a good idea to make a proper train service throughout the game. I mean it would look better if maybe there was trains passing through every so often and could be driveable maybe the Russians or CHDKZ insurgents have like those ww2 kind of weapons attached to the train. Alot of possiblilities could be made from missions using just trains. If BIS could make the trains moveable by AI i think the game would be better and a little more realistic especially when the train track goes parallel with the road. A little movie mission could be created. Share this post Link to post Share on other sites
massi64 10 Posted October 7, 2009 This might have been mentioned before, but looking on the forums i havent seen it so i will post it up for the time being.I thought it would be a good idea to make a proper train service throughout the game. I mean it would look better if maybe there was trains passing through every so often and could be driveable maybe the Russians or CHDKZ insurgents have like those ww2 kind of weapons attached to the train. Alot of possiblilities could be made from missions using just trains. If BIS could make the trains moveable by AI i think the game would be better and a little more realistic especially when the train track goes parallel with the road. A little movie mission could be created. i agreed , there are train on the map to put in , but i dont know how to make it working , anybody ??? Share this post Link to post Share on other sites
m5holmez 10 Posted October 7, 2009 I guess it could be done but i doubt this is is high on there list of things to do, i was hoping maybe one day the community would make such a mod and still have high hopes that there will be movable trains in arma 2 in the future. Share this post Link to post Share on other sites
hamis 0 Posted October 7, 2009 This is what i hope too.Most likely addon pack with many different engines in many colour schemes. Share this post Link to post Share on other sites
[GLT] Legislator 66 Posted October 7, 2009 From my point of view it is doable, but means a lof of work. The railways are static, their coordinates are known. Trains are already there. The objects could be moved via setPos command relating to the position and direction of the tracks. Speed could be altered by incluencing the setpos loops. Or maybe it's possible to create an invisible addon where the trains are attached to so they get pulled over tracks. Give it some time :) I bet in 1 or 2 years we've got a working train system. Share this post Link to post Share on other sites
Lester 0 Posted October 7, 2009 As i sayed in another Thread in this forum ... To get working trains some things have to be changed, if the AI should drive with a train also some new Configparameters have to build into the engine like. - Some models have to be change to get one identical roadwayheight on the tracks (Bridges/Crossings differs a lot) - reduce Ai steering and look ahead abilities, without infuences at forward/backward movement - brakedistance adjustments Without that the AEF-Trains for OFP would have worked a lot better. ;) Share this post Link to post Share on other sites
trickster1982 10 Posted October 7, 2009 If there was a war raging would normal train service really still be running? It could work well if someone made an insurgent campaign though, if the early missions involved small missions like de-railing trains to disrupt Chernarus as the start of the insurgency, then the campaign escalated into running battles between insurgents & the CDF, before the US got involved later on, kind of a prologue to Harvest Red, ahhh the possibilities! I have no idea how to use the editor & dont have time to learn though so someone else make it :D Share this post Link to post Share on other sites