Jump to content
Sign in to follow this  
thebarricade

TBR_Grenades_A2

Recommended Posts

-------------------------------------------------

TBR Grenades for ArmA2 (v1.3)

by

thebarricade

-------------------------------------------------

NOTE: some addons requires CBA (http://dev-heaven.net/projects/show/cca)

INFORMATION

Modifies grenades and grenade-launchers in ArmA2 to increase carrying capacity.

40mm grenades are now coming in 3-packs (that only takes up 1 ammo-slot). Maximum carrying capacity of 8x3 = 24 grenades.

30mm grenades comes in 5-packs, but these takes two slots. Maximum carrying capacity of 4x5 = 20 grenades.

Grenades will auto-reload within a pack, since the game treats a pack as a magazine, but reload time is set to 3 seconds. Normal reload must be performed between packs.

Sound has been added to the reload animation (this is untested in MP, so it might sound strange).

Handgrenades (and smokegrenades) come in 2-packs (occupying one slot).

All weapons that use the M203Muzzle or GP25Muzzle are (or should be) automatically compatible.

INCLUDED ADDONS

tbr_handgrenades_a2.pbo

- 2-packs for handgrenades

tbr_smokegrenades_a2.pbo

- 2-packs for smokegrenades

tbr_launched_grenades_a2_xeh.pbo

- 3-packs for 40 mm grenades

- 5-packs for 30 mm grenades

- animated reload between rounds (not when the currently used pack is empty)

- this addon requires CBA (http://dev-heaven.net/projects/show/cca)

- out-of-the-box configured for ArmA2 standard GL's and (some of) RobertHammers GLs

tbr_launched_grenades_units_a2.pbo

- Fix for troops using AK-style grenade-launchers (they were carrying huge amounts of grenades).

- Completely optional if you want to have a challange.

USERCONFIG

muzzles.hpp contains this row:

muzzles[] = {"m203muzzle","rh_m203muzzle","gp25muzzle","rh_ag36muzzle","xm320muzzle"};

If you want support for more grenade-launchers, somply add their muzzlenames to the array...

INSTALLATION (incredibly brief)

1. Copy the included @tbr-folder to your ArmA2-folder

2. Copy the userconfig-folder to your ArmA2 root-dir

3. Add -mod=@tbr to your shortcut.

For a longer, and more pedagogical explanation go to Armaholic's FAQ -- http://www.armaholic.com/plug.php?e=faq&q=18

VERSION HISTORY

1.3

Added userconfig for manually adding more grenade-launcher types...

Removed the tbr_launched_grenades_a2.pgo (since the user-experience was less then optimal)

1.2

Added sound to reload

Fixed OPFOR troops carrying huge amounts of grenades

1.1

Split addon into several small ones

Added (experimental) animation of reloading

1.0

Initial Release

Downloads

Filefront: tbr_grenades_a2_v1-3.7z (1.3)

Armaholic: TBR Grenades A2 (v1.3)

Edited by thebarricade
New Version

Share this post


Link to post
Share on other sites

coooool. Gonna test right now!

---------- Post added at 15:10 ---------- Previous post was at 14:13 ----------

ok, tested, works good, thanks!

btw: isn't it possible to use the reload animation in some script, that would auto-execute after firing the grenade?

Edited by Cole

Share this post


Link to post
Share on other sites
coooool. Gonna test right now!

btw: isn't it possible to use the reload animation in some script, that would auto-execute after firing the grenade?

I'll check, but I wouldn't get my hopes up...

Share this post


Link to post
Share on other sites
tbr_launched_grenades_a2_xeh.pbo

- as above, but with animated reload between rounds (not when the currently used pack is empty)

This just made the addon perfect! Thanks!

Share this post


Link to post
Share on other sites

Excellent stuff. :D

Is it possible to add the reload sound to the reloads too? As in the reloads between each grenade in the pack. :)

Share this post


Link to post
Share on other sites
Excellent stuff. :D

Is it possible to add the reload sound to the reloads too? As in the reloads between each grenade in the pack. :)

Thank you!

I honestly don't know. I'll check in to it.

Share this post


Link to post
Share on other sites
I'll check in to it.

I have tried, but to no avail. So, no, no reloading sounds, unless someone can give me some pointers on how to achieve it. :confused:

Share this post


Link to post
Share on other sites

Thanks thebarricade - good addon!

Share this post


Link to post
Share on other sites
Thanks thebarricade - good addon!

No doubt. I'm glad this was done for A2. A similar version that was released for A1 was one of my favorites. I used it every time I played. Thanks again thebarricade!

Share this post


Link to post
Share on other sites

Thanks for this fix! :)

Just curious if the AI is able to handle this new fire and reload feature without issues?

Share this post


Link to post
Share on other sites
Thanks for this fix! :)

Just curious if the AI is able to handle this new fire and reload feature without issues?

I've been testing that a bit, and the AI doesn't seem to have any particular problem with the addon. The one annoyance/problem I discovered was that the AI has a tendency to try to lie down immediately after firing a grenade, only to stand up again as the reload-animation kicks in (it will the lie down again, so it doesn't seem to be a big problem).

Share this post


Link to post
Share on other sites

Nevermind

Edited by DayGlow
answered own question

Share this post


Link to post
Share on other sites

There is a bug with this mod when using it with the RH weapon pack. The M203 becomes a semi auto grenade launcher. If you have 1 M203 "magazine" loaded, with 3 rounds, you can fire them as fast as you can click. Is this something that can be fixed with this mod? or is it a RH weapon pack mod issue?

Share this post


Link to post
Share on other sites

For fun one can add "huntingrifle" or "m40a3" to the muzzles-array...

This forces a reload animation after each round... :p

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×