Raj 0 Posted October 3, 2009 eccq hi i really want to be able to play as british royal marines in the game. ive read all the post in this thread but i haven't been able to figure it out. would anyody be so kind as to spend some time to spell out ho i can attache/download and use this great addon? PS : in layman's terms please simply put the .pbo files the the folder C:\Program Files\Bohemia Interactive\ArmA 2\addons That should do it. Share this post Link to post Share on other sites
mr_centipede 31 Posted October 3, 2009 @Raj, while it should work fine, but it is not advisable to do that, because with numerous mods out there, conflicts with addon are bound to happen. furthermore, with modfolders, users can pick and chose what mod to use when startup (without deleting files). Use of ARMA2 launcher by yoma or alpinestar is also recommended. Share this post Link to post Share on other sites
eccq 10 Posted October 3, 2009 thanks, that has cleared my target box error message. now another silly noob question. where can i find the marine units i the editor. I have the file all downloaded and in the right folder but i cant find them in the editor so that i can play as them Share this post Link to post Share on other sites
mr_centipede 31 Posted October 3, 2009 its in blufor. faction british army Share this post Link to post Share on other sites
eccq 10 Posted October 3, 2009 i must've screwed something up. they're not there. just USM or CDF under 'class' Share this post Link to post Share on other sites
mr_centipede 31 Posted October 3, 2009 paste your shortcut, and where exactly did you put the pbo? Share this post Link to post Share on other sites
eccq 10 Posted October 3, 2009 its under program files>bohemia interactive>ArmaII>@Royal_Marines>addon ad its in that last addon folder i really ppreiciate your help Mr centipede Share this post Link to post Share on other sites
mr_centipede 31 Posted October 3, 2009 Then your shortcut should look like this: "C:\Program Files\Bohemia Interactive\ArmA 2\arma2.exe" -mod=@Royal_Marines and inside your @Royal_Marines should have an addons folder not addon. notice the S Share this post Link to post Share on other sites
Chrisgs 10 Posted October 3, 2009 Excellent mod and good tip, thanks, ps does anyone know how i can get my royals to start with brit weapons, mine all start with default weapons, ps ive got the UKF-Weapons 1.0, but when making an scenerio they all start with default weapons, thanks in advance. Share this post Link to post Share on other sites
TimRiceSE 10 Posted October 3, 2009 (edited) you need to add something in the init section of the mission editor to remove weapons/mags and add the mags/weapons you want. eg "removeAllWeapons this; this addWeapon somethingsomething;" http://community.bistudio.com/wiki/removeAllWeapons http://community.bistudio.com/wiki/addWeapon http://community.bistudio.com/wiki/addMagazine This will get you started. The following will remove everything, add one 30rnd mag and a L86. removeAllWeapons this; this addMagazine "30Rnd_556x45_Stanag"; this addWeapon "ukf_l86a2LSW_susat"; Edited October 3, 2009 by TimRiceSE Share this post Link to post Share on other sites
Chrisgs 10 Posted October 3, 2009 Thanks for the help TimRiceSE, Excellent mod, just going to crank up my mission now, cheers. Share this post Link to post Share on other sites
eccq 10 Posted October 4, 2009 (edited) Then your shortcut should look like this:"C:\Program Files\Bohemia Interactive\ArmA 2\arma2.exe" -mod=@Royal_Marines and inside your @Royal_Marines should have an addons folder not addon. notice the S hi, no joy. they're still not there. ive removed and re-downloaded and triple checked. i also tried other mods to see if it was the RMC mod but nothing on these either. does it matter that the disc is in the drive? (see i really sound like a noob now) Edited October 4, 2009 by eccq Share this post Link to post Share on other sites
Chrisgs 10 Posted October 5, 2009 Thanks for the help fellas, got em loaded in now and working fine heres a vid i put up on youtube, love em, cheers... Share this post Link to post Share on other sites
santafee 10 Posted October 5, 2009 Awesome Units!They fit perfect to the UK WeaponPack,keep up the good work! Share this post Link to post Share on other sites
clawhammer 10 Posted October 5, 2009 Awesome Units!They fit perfect to the UK WeaponPack,keep up the good work! Hm... at me i have on every weapon this stupid hand glitch when i use the units + the weapon pack, is it just to me or is that an known bug? Share this post Link to post Share on other sites
Raj 0 Posted October 5, 2009 Hm... at me i have on every weapon this stupid hand glitch when i use the units + the weapon pack, is it just to me or is that an known bug? The weapon pack was updated...no hand glitch in the new version Share this post Link to post Share on other sites
clawhammer 10 Posted October 6, 2009 The weapon pack was updated...no hand glitch in the new version Linky? Iam just finding this Version: http://www.armaholic.com/page.php?id=7118 but thats the bugged one. :( Share this post Link to post Share on other sites
da12thMonkey 1943 Posted October 6, 2009 Stalker/Stemack's Marines had an update to get the new handanims to work after BIS released a soldier sample MLOD. You need to make sure you have the latest version of the marines in order for handanims like one the BIS Mk.48 and the ones I did for the UKF weapons, to work. Share this post Link to post Share on other sites
ckolonko 0 Posted October 6, 2009 Can someone post the script stuff to get these units the UKF weapons. I cant be arsed doing it myself. Share this post Link to post Share on other sites
Raj 0 Posted October 6, 2009 @ Clawhammer Linky? Iam just finding this Version: http://www.armaholic.com/page.php?id=7118 but thats the bugged one. Here is the link http://www.armaholic.com/page.php?id=7719 Forum link: http://forums.bistudio.com/showthread.php?t=87669 Share this post Link to post Share on other sites
STALKERGB 6 Posted October 6, 2009 Unfortunately everyone is gonna have to struggle through with the weapon replacing till i get my new units out or stemack chooses to do an update. Share this post Link to post Share on other sites
Chrisgs 10 Posted October 6, 2009 Great work STALKERGB will wait for your release, excellent stuff and much appreciated by all, thanks mate. Share this post Link to post Share on other sites
TimRiceSE 10 Posted October 6, 2009 Can someone post the script stuff to get these units the UKF weapons. I cant be arsed doing it myself. Can you be arsed to look at the previous page?... Share this post Link to post Share on other sites
ckolonko 0 Posted October 7, 2009 Lol. Probably not. Share this post Link to post Share on other sites
Aelin 10 Posted October 7, 2009 Unfortunately everyone is gonna have to struggle through with the weapon replacing till i get my new units out or stemack chooses to do an update. so it s better if i wait a bit to dw them:o Share this post Link to post Share on other sites