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theavonlady

Mod maker ucee retires

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From this OFPEC thread:

"Yes, I came home one day and decided that that's it, I've got limited time and more important things to deal with, so I erased all OFP stuff and other games as well from my pc."

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I bet grades were posted. I remember being in that situation smile.gif

best of luck UCEE. hope to see you back when you get it straightened out.

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Damn, the best ones always go first. It's really a shame, he was doing the models out there. At least I'll miss his never to be published Finnish models.

I always use his Russian MVD & SOBR units when making custom MP missions.

Thank you for the great work done and all the best to you J.

-K

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He posted a preview of his finnish models. The pbo's are posted on a thread over at OFPEC. I don't know how complete they are but the screenshots looked good.

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That's a damn shame!

He's one of the few who put quality above quantity, and have made some amazing stuff.

Hope he'll return at a later time!

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its not all bad ppl, he has left his work with skaven and he has begun finishing some of his work. word is that skaven has already submitted the updated middle-eastern guys to the depot. smile.gif

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I hope Mr. UCE will post his unfinished finnish mod skins somewhere before he retires...those skins of his are awesome!

Best of luck in the future, UCE

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I know it´s sometimes very hard to combine gaming and modding (which is extremely time consuming) with job/school/ other spare time activities.

Personally i like the work of UCEE very much, because it´s quality and you really see he put effort and time into it.

I consider MAAC & MARFY and UCEE to be the best skinners currently around in OFP, their addons should be a "must have" for everyone, because they are of the highest possible quality in regards to the insane texturing restrictions we currently have!

Do not forget that textures of current mod projects unit previews may look awesome and much better than everything currently available for OFP, but thats because the models are for sure of higher polycount (more smaller surfaces) and higher texture resolution...in OFP we have 256x256 px tex res, it´s an art/science of itself to skin large objects and making it look detailed with these restrictions.

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