suchey 0 Posted March 14, 2002 Since 1.42 Ive been having some weird problems with the memory usage of the OFP stand-alone dedicated server...I have kept a rudimentary log of sorts...following is what I recorded: (all recorded in K under taskmgr) March 10 (using 1.46) 18:22- 81608 server started 18:50- 149260 server filled 21: 05- 150500 23:59- 168040 March11 0:40- 170156 6:26-Server rebooted after crash 8: 06-145228 9:12-155076 11:40- 158180 12: 00- <<1.47 installed reboot>> 113065 13:24- 136424 14:56- 145156 15:39- 145232 18:50- 149260 19: 02- 149260 21: 05- 150500 23:59- 168040 March 12 8: 09- 194408 12:14- 201308 <<1.48 server patch installed, reboot>> 84852 16:16 138912 18: 00 144692 20: 00 155260 21: 00 <<reboot>>54000 22:22- 139780 23:47- 146188 March 13 7:12- 152436 16:15- 201344 20: 00- 201636 It seems that memory is being eaten somewhere...upon reboot the memory resets but the longer the server runs the more memory seems to be used...these above was recorded using the same maps with the same rotation under a full comliment of players. Â I can run a mission right after a reboot and get between 135000-145000K...but that same mission 24 hours later will be at 201000K (including default BIS missions)...so I dont think it is specific to any missions. I have also noticed that using the #monitor command, I get lower FPS scores on the same mission if the server has been up for a while as opposed to running that same mission within a couple hours of a reboot. Is this a problem on my end and if so how can I fix it? I didnt have this with 1.42 and i havent made any hardware or software changes other than the install of the new stand alone server patches. Thanks in advance for your help. On the bright side, the server hasnt crashed since 1.47. Share this post Link to post Share on other sites
suma 8 Posted March 14, 2002 To make sure I understand your post (some english sentences are not clear enough for me): The problem was not present in 1.42 and is present in 1.48 on your server. Share this post Link to post Share on other sites
Espectro (DayZ) 0 Posted March 14, 2002 It wasnt present in 1.42, but was present in 1.46-1.48. Share this post Link to post Share on other sites
ALDEGA 0 Posted March 14, 2002 I think he means the problem has been there in version 1.42 and newer although his logs only show data since 1.46. Share this post Link to post Share on other sites
suma 8 Posted March 14, 2002 It is nice to read what you guys think about what Suchey meant, but I think I will rather wait for his answer. Share this post Link to post Share on other sites
Espectro (DayZ) 0 Posted March 14, 2002 "I didnt have this with 1.42 and i havent made any hardware or software changes other than the install of the new stand alone server patches." Its pretty obvious what he means. Share this post Link to post Share on other sites
suma 8 Posted March 14, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (ALDEGA @ Mar. 14 2002,15:59)</td></tr><tr><td id="QUOTE">I think he means the problem has been there in version 1.42 and newer although his logs only show data since 1.46.<span id='postcolor'> Looks like it is not obvious - at least Algeda understood it differently from me. Share this post Link to post Share on other sites
Rage_Frost 0 Posted March 14, 2002 oh this is funny LOL but I take it like he did not have a problem with ver 1.42 with memory usage but after that with the newest ver's he did. At least I know are server didn't before with Ver 1.42. Also it's just not the server but are side too on are computers with the memory usage after ver 1.42 Just my 2 cents Share this post Link to post Share on other sites
suchey 0 Posted March 14, 2002 I did not have this problem with 1.42...I have only experienced this with the patches which came AFTER 1.42 Thanks for the response so far. Share this post Link to post Share on other sites
suchey 0 Posted March 16, 2002 same problem is happening with 1.49 it seems. I will keep an eye on it and repost the usage as above. Share this post Link to post Share on other sites
Enron Exec 0 Posted March 22, 2002 I think the new patches where done in haste to resolve the crashes. The growing consumption of memory I think is just poor or the absence of "garbage collection." In other words, they simply did not take care of deallocating memory used by the new patches. I would just email your findings to whoever is in charge of the patches and hope they do a better job in the next patch. If only everyone took as much pride in their work as the ppl at MTCP !!! Tell them to practise the 5 P's of software engineering. Share this post Link to post Share on other sites