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Bis developer question

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">10,000+ files, 250,000 lines of C++ (some assembly), 5,000 textures, 800 3D models, 100,000 words (localized into six other languages), more than 60 single-player and multiplayer missions.<span id='postcolor'>

That's really something.. I'm working in a four-member team, we have 400 000 lines of code.. Of course we don't have 3d models or SP mission in this software ..  biggrin.gif

(Although they might be cool)

But it was made with C++, not C?

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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Maruk @ Mar. 14 2002,10:20)</td></tr><tr><td id="QUOTE">10,000+ files, 250,000 lines of C++ (some assembly), 5,000 textures, 800 3D models, 100,000 words (localized into six other languages), more than 60 single-player and multiplayer missions.<span id='postcolor'>

Yea but what did you do after lunch? biggrin.gif  biggrin.gif

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