vostov 10 Posted July 1, 2009 I like ACM... and the Ambient Civs (and vehicles)... BUT... I don't want sheep and random civs roaming through my base (or their shitty clunkers sitting next to my Abrams repair station. Or random spawns of enemy forces destroying stuff that I don't need them to destroy because my main guy is back at HQ resupplying... how to I disable the ambient stuff in specific areas? Share this post Link to post Share on other sites
madrussian 347 Posted July 1, 2009 Interesting question. Anyone know? Share this post Link to post Share on other sites
Murklor 10 Posted July 1, 2009 Play the evil card and place triggers which act as mines, instantly blowing up any civilian that stray to far into the "wrong" area ;) Share this post Link to post Share on other sites
supergruntsb78 67 Posted July 1, 2009 nice option murklor, blowing up reds & civs by a mine field , creating havoc in your base because trucks get hit by the explosion etc. sooo sorry not an option :P Share this post Link to post Share on other sites
CarlGustaffa 4 Posted July 2, 2009 I thought those modules had blacklists you can use for this. Also there is the Zone Restriction module, but I have no idea how it works. Share this post Link to post Share on other sites
vostov 10 Posted July 2, 2009 Thanks Carl, but I have no idea how to utilize it. Share this post Link to post Share on other sites